Author Topic: SASASR  (Read 170871 times)

Offline max_cady

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Re: SASASR
« Reply #60 on: February 09, 2010, 08:02:15 pm »
AAUK posted something that kinda makes sense.

http://http://blogs.sega.com/sonic/2010/02/09/note-on-the-asr-demo/#more-1133

Quote
Hey guys, if you find you’re struggling to achieve victory on the demo there might be a reason for it. Apparently the 360 demo has gone out with the settings set on Advanced, no idea why but apparently you might find that is the case.

So if you’ve been blindsided by a KO Boxing Glove on the final bend and are feeling a bit irked, nip into the Game Settings and set it to Basic.

I felt that the game was a little too hard, but I'll try changing the setting tomorrow.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Sega Uranus

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Re: SASASR
« Reply #61 on: February 09, 2010, 08:28:52 pm »
The game is actually really easy once you get the drift down good.

But, probably my favorite feature of the game is how that how good the player does not matter. You get SEGA Miles no matter what you do. So achievements aside, anyone can eventually unlock everything in the game. It is just such a brilliant way to keep players coming back for more, but not needlessly frustrating them.

My favorite thing about the weapons is that when you have a weapon, not only can you throw some backwards, but you can also hold the A button to drop all of your weapons at the same time if you have multiple ones, and they go in different directions. It is really such a great idea. But at the end of the day with the final release, I am happiest you can keep the weapons off if you want to. :)

Also, I think the PlayStation 3 demo will have Big the Cat playable. In this demo if you look on the title screen Big drives up, but you never actually race against him in the demo.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Barry the Nomad

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Re: SASASR
« Reply #62 on: February 09, 2010, 10:25:04 pm »
Quote from: "Sega Uranus"
The game is actually really easy once you get the drift down good.

But, probably my favorite feature of the game is how that how good the player does not matter. You get SEGA Miles no matter what you do. So achievements aside, anyone can eventually unlock everything in the game. It is just such a brilliant way to keep players coming back for more, but not needlessly frustrating them.

Totally. What really irked me about SST was that a dozen failed attempts at a mission would get me absolutely nothing. At least in SASAR, 8th place still gives me a few tokens to spend.
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Offline upsidedown fuji

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Re: SASASR
« Reply #63 on: February 09, 2010, 11:46:08 pm »
After playing it some more, the drifting really feels well implemented and satisfying.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Waffle

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Re: SASASR
« Reply #64 on: February 10, 2010, 12:50:31 am »
Quote from: "upsidedown fuji"
After playing it some more, the drifting really feels well implemented and satisfying.
That's very satisfying.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Monkeroony

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Re: SASASR
« Reply #65 on: February 10, 2010, 03:39:14 am »
I wonder if the difficulty has been tweaked for the retail release.

I played for about an hour and only placed second, later I changed it to casual and won with a 5 second lead.
I immediately tried advanced afterwards and won, then I tried pro and won.

I think it depends on luck sometimes, although the superstar really does help, unless someone else already has it and you are 8th.
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Offline max_cady

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Re: SASASR
« Reply #66 on: February 10, 2010, 07:31:01 am »
Now I had some serious fun a few moments ago.

I switched the difficulty setting(you can do this during the track selection) and the default setting is Advanced.

I switched it to a lower and it has proven to be a real joy ride.

The demo left me a little uneasy, but now my impressions of the game have gone up again.

And you guys were right about one thing, upon closer inspection, there's only a smidge of slowdown during the first lap, early on.

The game's pretty smooth, but if Sumo Digital will tweak it, all the better.
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Offline crackdude

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Re: SASASR
« Reply #67 on: February 10, 2010, 08:09:11 am »
This has to be Demo Of The Year for sure. Not one of you guys are complaining. In fact, there are actual COMPLIMENTS. Indeed amazing.
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Offline Dr. SEGA Monkey

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Re: SASASR
« Reply #68 on: February 10, 2010, 08:12:05 am »
S0L, is there a button combination you have to press to get a random driver?

Also, new trailer. You can see Jacky's all-star move in action.

[youtube:3qjy9li8]HCPjdLm31mU[/youtube:3qjy9li8]
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Offline Aki-at

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Re: SASASR
« Reply #69 on: February 10, 2010, 08:15:24 am »
I think we can all agree that Jacky has the best allstars move in the whole game.

Probably in the history of racing powerups too.
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Offline crackdude

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Re: SASASR
« Reply #70 on: February 10, 2010, 11:10:20 am »
Quote from: "Aki-at"
I think we can all agree that Jacky has the best allstars move in the whole game.

Probably in the history of racing powerups too.
Yes.

Is there only one supermove per character?
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Offline Monkeroony

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Re: SASASR
« Reply #71 on: February 10, 2010, 12:31:17 pm »
Yeah just the one.

I like beats, what will be zobiko and zobios I wonder.
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Offline max_cady

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Re: SASASR
« Reply #72 on: February 10, 2010, 12:57:48 pm »
Quote from: "Aki-at"
I think we can all agree that Jacky has the best allstars move in the whole game.

Probably in the history of racing powerups too.

And we can all agree that Ryo's forklift the second best all-star move.

I'm getting the urge to pre-order it.
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Offline Barry the Nomad

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Re: SASASR
« Reply #73 on: February 10, 2010, 01:07:03 pm »
While there is only one all-star move per racer, there are multiple unique tricks. :)

I'm loving Beat's all-star move. I intentionally try to get hit by him in the demo. Is that masochistic?
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Offline jonboy101

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Re: SASASR
« Reply #74 on: February 10, 2010, 01:09:41 pm »
Quote from: "Aki-at"
I think we can all agree that Jacky has the best allstars move in the whole game.

Probably in the history of racing powerups too.

I really can't even argue with that. And I wanted to. Because I hate you.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »