Author Topic: Neglecting the local co op in many sega games  (Read 4446 times)

Offline semmie

  • Banned
Neglecting the local co op in many sega games
« on: January 09, 2013, 02:33:33 pm »
with some exceptions such as sega tennis virtua tennis and all stars.
it sounds like there are quite a lot of sega games that support local op. this is easily done with such games cause tennis games remain in the same screen. and with all stars you cans plit the screen without being innovative.

you dont have to rely on extras with those games.

and ofcourse with online co ops its obvious that every respective gamer has his own screen.

now the extras in co ops are most of the time that you cant leave t another screen cause the other character is walking another way making you attached to eachother. this is so that both players can still be seen in that game.

a perfect example is streets of rage or dungeon siege 3(non sega game)
so there are permanent systems used in
sports
fighting( with great respect to streetfighter of the GBA when you would walk utter left the camera got further range) thats inovation from samurai shodown i think.
local co op rpg
etc...

there were some games in the past that at least tried to make it more appealing the inovation in resident evil 5 where you get to swith on the gaitling gun and let the other drive. but it was still in split screen most of the time and i dont mind.

id like to focus this on sega. cause sega as an inovator does use the safe systems in their local co op games.
i find it a great pitty that they dont try to make games local co op such as vanquish or binairy.
wouldnt it be good that split screen vanishes when together and when leaving eachother in a wide range that the transition to split screen is automatically made? surely playing online is cool. but imagine playing viking battle of asgard with this system?

would it make the game frame rate go low? is the console of today strong enough to perform for both players? resident evil 5 were small levels not like viking battle of asgard.

i really dont know how to describe cause my english is poor DUH

but basically i say. id like to have a sega game with an rpg that has 200 hours gameplay like skyrim . that it is local co op


« Last Edit: January 10, 2013, 01:31:02 am by semmie »

Offline crackdude

  • *
  • Posts: 4256
  • Total Meseta: 64
  • Nintendo Bling
Re: neglecting the local co op in many sega games
« Reply #1 on: January 09, 2013, 04:24:54 pm »
Well now that's ambitious.


I know I've played some game that does exactly what you are talking about, but I can't fully remember it's name.


(and next time put at least the topic title with Big Letters At The Beginning Of Words. Just to fit neatly with the rest  ;) )
SEG4GES

Offline semmie

  • Banned
Re: neglecting the local co op in many sega games
« Reply #2 on: January 10, 2013, 01:21:19 am »
Well now that's ambitious.


I know I've played some game that does exactly what you are talking about, but I can't fully remember it's name.


(and next time put at least the topic title with Big Letters At The Beginning Of Words. Just to fit neatly with the rest  ;) )

it is clearly that most games get less story and more online play. for the gamemakers thats better cause they dont have to be creative. but there are plenty gamers who would enjoy to be with 4 at home playinng a role playing game with chips and tequilla and for the small kids among us have some twizzlers

i wonder why the local co op becomes exceptional in the rpg genre
pls dont count dungeon crawlers.

if u really played such a game try hard to name it cause i wanna experience that.
although i dont think it would perform well on a console and at the same time maintain the god pixelshaded graphics with a good distance rate. perhaps graphics of the DC on it could do well.

i want to citate a sega fan from sega.com:

Add offline local co-op PLEASE SEGA!!!!!!!!!!!!

    Dear Sega,

    Please find a way to patch this game for offline local co-op. Everyone in the world can't afford Xbox live or even a great internet connection, but I would still love to be able to please this awesome game with friends and family on my Own Xbox. Just simply having two player offline co-op would be a wonderful thing. I wish companies would stop neglecting those of us who aren't paying for XBL.

source
http://forums.sega.com/showthread.php?403792-Add-offline-local-co-op-PLEASE-SEGA!!!!!!!!!!!!

many of us take our consoles with us on holiday. or simply dont have internet .
as for xbox360 thats a greater issue. u wont find most of the gamers happy with the fee they have to pay. they might pay for a month and then after they will be 6 months without online play.
nowadays like on ios there are even games u really cant play if you are not online. even when playing single mode your forced to be online.

many still enjoy local op. one of the games i see fit is battle of asgard . is a slow game with a far distance rate. the graphics are not too good and could make the local co op possible.

it would be asskicking havin my friends and play rpg and if someone plays bad i wontt swear but actually punch him in his face out of the blue on the couch. telling him to play better.

then again pls try hard to name that game cause i really want to see that system