Binary Domain at Metacritic averaged a 74 on the 360 (which is mixed but leaning towards "good"). Which to me is actually spot on. The game leaned very heavily on features (voice recognition, team dynamics) that it didn't do very well. Yes these issues can be overlooked as fans and you can still have fun with the game (as I did) but as a critic, it's your job to point out when KEY FEATURES are poorly implemented.
The game's big selling point was how you interacted with your teammates and the decisions you make....well, if someone bought Binary Domain expecting this feature to be on par with how it is in other games with this feature (such as Mass Effect 3) they'd be incredibly disappointed with it. And this is the type of thing that critics are employed to make you aware of.
I don't think AT ALL that reviewers looked at the "Sega" name on the cover and said, "you know what, I'll rate the game low just because."
Check it out, game didn't get a single "negative" review.
http://www.metacritic.com/game/xbox-360/binary-domain/critic-reviewsRemember Capcom? They used to be able to do almost no wrong in the critical community, now almost everything they release gets low-mid 8s (at best) and everything else gets trashed. There's no bias. Companies release games and some fare better than others.
Critics are not rating Colonial Marines poorly because it's from Sega, they're rating it poorly because it sucks and they're trying to save their readers from buying a shit game.
I know that the Marvel games sucked, they did. But this is a new level of sucking. Like what the fuck. The AI reminds me of like Doom II. Maybe even worse. Animation is missing. It literally is you going from room to room killing brainless objects. Either Xenos that like rush at you or soldiers that stand in one area of the map (behind something to make it look like its taking cover) and that's it.
Again, I'm not done with the game. Not good at all.
Sad part is, you're actually playing the best version.