Author Topic: Yakuza I and II Wii u is off the charts!  (Read 30456 times)

Offline Ben

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Re: Yakuza I and II Wii u is off the charts!
« Reply #30 on: August 16, 2013, 03:52:14 pm »
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Situation changes, are you seriously implying that if this title did not do around 20,000 units SEGA would not contemplate moving Yakuza as a multiplatform title or future ports of the title? Of course it was a cash grab, they (Or Nintendo hoped) wanted to see if the audience would be expanded by moving it onto a non-Sony platform in Japan, it did not, they move on. Simple.

If Sega really wanted to expand the audience, why not do a port that's a compelling buy? Why not port all 4 games? Why not release a Wii U version of Yakuza 5 on the same day as the PS3 version came out?

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You keep hitting home my point.

I'm not sure exactly what your point is. Is it that there's no possibility for Yakuza games to sell on a system besides Sony systems? If so....I still think this game stood a chance of doing well had it had some reason, any reason, to actually exist.

Some people seem to be implying that "Wii U owners" never play games on other systems....I mean, lol, I own a Wii U. But I've played the Yakuza games on another system. So there's not a ton of incentive I'd have to buy this. I think most Japanese gamers who are fans of gritty, story-driven beat-em-ups have already played Yakuzas 1 and 2 long ago....the series was never a million-seller and its audience seems to be either flat or shrinking; it's not a growing userbase. So I mean it's possible that this series has simply hit its ceiling. In Japan. Who was Sega hoping to pick this up? Mario fans?

Regarding the West, that's where this should have been done. Japan was the wrong market to try this "Experiement" with. Yakuza 1 and 2 should have really been "Yakuza 1/2/3/4" and should have released worldwide on the 360 and Wii U. And market it. That's how you'd grow a Western userbase.
« Last Edit: August 16, 2013, 04:07:26 pm by Ben »

Offline Aki-at

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Re: Yakuza I and II Wii u is off the charts!
« Reply #31 on: August 16, 2013, 04:27:15 pm »
If Sega really wanted to expand the audience, why not do a port that's a compelling buy? Why not port all 4 games? Why not release a Wii U version of Yakuza 5 on the same day as the PS3 version came out?

Because they needed a cheap and easy way to test the market. And why would they port 3 and 4 when their budget release continue to annually sell 20,000 to 30,000 units?

Yakuza 5 was already getting a hard push from Sony and Nintendo believed they were not quite in a desperate position at the time either, so no one was really pushing for Yakuza 5 to be on a non-Sony platform.

I'm not sure exactly what your point is. Is it that there's no possibility for Yakuza games to sell on a system besides Sony systems? If so....I still think this game stood a chance of doing well had it had some reason, any reason, to actually exist.

Some people seem to be implying that "Wii U owners" never play games on other systems....I mean, lol, I own a Wii U. But I've played the Yakuza games on another system. So there's not a ton of incentive I'd have to buy this. I think most Japanese gamers who are fans of gritty, story-driven beat-em-ups have already played Yakuzas 1 and 2 long ago....the series was never a million-seller and its audience seems to be either flat or shrinking; it's not a growing userbase. Who was Sega hoping to pick this up? Mario fans?

I just don't see the point. Release Yakuza 6 on both the PS3 and Wii U at the same time, I'm sure the Wii U version would sell more than 20,000.

The point is there is a massive convergence between Wii U and Playstation 3 owners. Saying, "Well of course it wasn't going to sell, it was on the Playstation 3 last year!" just implies that the people who wanted to play Yakuza already have the means (A Playstation 3) to play it.

The game was not made for people who were going to double dip, it was made for those who were going to experience Yakuza for the first time, the core Nintendo fanbase. There is either; no interest from that said fanbase, that those interested in it already own a Playstation along with their Wii U, or a combination of both.

Regarding the West, that's where this should have been done. Japan was the wrong market to try this "Experiement" with. Yakuza 1 and 2 should have really been "Yakuza 1/2/3/4" and should have released worldwide on the 360 and Wii U. That's how you'd grow a Western userbase.

SEGA West is not interested in growing the Western fanbase. The game failed 5 times, twice on the most successful console of all time, thrice on a console with little to no growth in the franchise's fortunes.

Offline Ben

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Re: Yakuza I and II Wii u is off the charts!
« Reply #32 on: August 16, 2013, 04:50:30 pm »
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Because they needed a cheap and easy way to test the market. And why would they port 3 and 4 when their budget release continue to annually sell 20,000 to 30,000 units?

Yakuza 5 was already getting a hard push from Sony and Nintendo believed they were not quite in a desperate position at the time either, so no one was really pushing for Yakuza 5 to be on a non-Sony platform.

Well you're sort of answering the whole situation there....it's a cheap and easy port. Release a compelling buy and it'll sell. I don't know what else to say. Sega was expecting the public on a system with a 1 million Japanese userbase (so a userbase equivalent in size to the Japanese Xbox 360 userbase) to go crazy over cheap and easy port. Not gonna happen.

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The point is there is a massive convergence between Wii U and Playstation 3 owners. Saying, "Well of course it wasn't going to sell, it was on the Playstation 3 last year!" just implies that the people who wanted to play Yakuza already have the means (A Playstation 3) to play it.

I'd agree with that. Yakuza is not one of those games that's ever going to have complete mainstream appeal. It's big for Sega but it's by no means a huge franchise.....The Yakuza series does well on Sony systems but it's never been a multi-million seller. It targets a very specific type of gamer, and that audience already owns it. In Japan. Again, this could have been far more effective in the West, where the audience has plenty of room to grow.

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The game was not made for people who were going to double dip, it was made for those who were going to experience Yakuza for the first time, the core Nintendo fanbase. There is either; no interest from that said fanbase, that those interested in it already own a Playstation along with their Wii U, or a combination of both.

Again, you're using the term "the core Nintendo fanbase." Dude, Nintendo fans don't ONLY own Nintendo systems...I mean, I guess that's the case with some Nintendo fans, sure (as it is for any fanbase) but any hardcore gamer who considers themselves a Nintendo fan and who lives in Japan...probably owns a PS3 as well, right? The audience who would ONLY own a Wii and nothing but a Wii...I mean, they probably aren't gamers. They'd never play Yakuza anyway, they probably use video games exclusively to play Wii Fit.


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SEGA West is not interested in growing the Western fanbase. The game failed 5 times, twice on the most successful console of all time, thrice on a console with little to no growth in the franchise's fortunes.

Sega still continues to refuse to give these games any sort of marketing push and again, we're in the middle of the series. HD ports of the first 2 Yakuza games would be a good idea in the West....not so much in Japan, where they've been played to death.





« Last Edit: August 16, 2013, 04:56:53 pm by Ben »

Offline Aki-at

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Re: Yakuza I and II Wii u is off the charts!
« Reply #33 on: August 16, 2013, 06:05:39 pm »
Well you're sort of answering the whole situation there....it's a cheap and easy port. Release a compelling buy and it'll sell. I don't know what else to say. Sega was expecting the public on a system with a 1 million Japanese userbase (so a userbase equivalent in size to the Japanese Xbox 360 userbase) to go crazy over cheap and easy port. Not gonna happen.

You act as if they had lofty expectations, they made it clear they had very little to begin with.

I'd agree with that. Yakuza is not one of those games that's ever going to have complete mainstream appeal. It's big for Sega but it's by no means a huge franchise.....The Yakuza series does well on Sony systems but it's never been a multi-million seller. It targets a very specific type of gamer, and that audience already owns it. In Japan. Again, this could have been far more effective in the West, where the audience has plenty of room to grow.

Yakuza 1 and 2 are million sellers in Japan.

It by no means a Monster Hunter or Final Fantasy but it seems silly to try and discredit as nothing more than a slightly less niche title.

Again, you're using the term "the core Nintendo fanbase." Dude, Nintendo fans don't ONLY own Nintendo systems...I mean, I guess that's the case with some Nintendo fans, sure (as it is for any fanbase) but any hardcore gamer who considers themselves a Nintendo fan and who lives in Japan...probably owns a PS3 as well, right? The audience who would ONLY own a Wii and nothing but a Wii...I mean, they probably aren't gamers. They'd never play Yakuza anyway, they probably use video games exclusively to play Wii Fit.

Did you even read what I said? Go read it again and don't stop reading it at the core Nintendo fanbase bit.

Sega still continues to refuse to give these games any sort of marketing push and again, we're in the middle of the series. HD ports of the first 2 Yakuza games would be a good idea in the West....not so much in Japan, where they've been played to death.

I have already mentioned all that. However after 5 attempts, SEGA West is not going to try one more time, unless it is just to give what the fans want (Stranger things have happened)

Offline Ben

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Re: Yakuza I and II Wii u is off the charts!
« Reply #34 on: August 16, 2013, 10:44:55 pm »
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You act as if they had lofty expectations, they made it clear they had very little to begin with.

Further making me wonder why they bothered with this.


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Yakuza 1 and 2 are million sellers in Japan.

hmm. Well then they've lost about half their userbase when they moved to the PS3 =/

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It by no means a Monster Hunter or Final Fantasy but it seems silly to try and discredit as nothing more than a slightly less niche title.

Selling 500,000 is solid. It's a consistent franchise (well, now) but it's not one where a port to another system is guaranteed to sell well just because.

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Did you even read what I said? Go read it again and don't stop reading it at the core Nintendo fanbase bit.

I did read your entire post, as I always do. ...Is that false accusation all you have in response?


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I have already mentioned all that. However after 5 attempts, SEGA West is not going to try one more time, unless it is just to give what the fans want (Stranger things have happened)

For a company like Sega, that should be a major priority.

« Last Edit: August 16, 2013, 10:49:24 pm by Ben »

Offline ROJM

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Re: Yakuza I and II Wii u is off the charts!
« Reply #35 on: August 17, 2013, 04:03:38 am »
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If Sega really wanted to expand the audience, why not do a port that's a compelling buy? Why not port all 4 games? Why not release a Wii U version of Yakuza 5 on the same day as the PS3 version came out?

Because Sega has an exclusive deal with Sony on any new main RGG titles as well as the past ones that appeared for PS3. No doubt Sony would want to exploit the past PS3 games to draw in new customers for their own collection of the series.

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Selling 500,000 is solid. It's a consistent franchise (well, now) but it's not one where a port to another system is guaranteed to sell well just because.


That is usually the sales debut of the PS3 titles and not the overall number of titles sold. YAKUZA is definatly a big gun IP, if it wasn't then Sony wouldn't have bothered to pay for the advertising for the games. Also it was one of the PS3 titles that actually boosted sales for that system in Japan when RGG3 first came out. So its a proven system seller. Which is probably why Sony would want the new version to come out for their system to secure sales.


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"the core Nintendo fanbase."
And it seems that not many of them are going for the WiiU at the moment. Maybe its the recession, who knows but they always stick to nintendo only games and hardly frequent out. Nintendo needs more of the people that would buy their games but try other games as well, the middle gamer but it appears that not a lot of them have gone for this new system. And since in japan anyways that they always ignore the xbox systems it seems Sony will win out again. But as i said before, the type of gamer that had no particular alleigence to any company and who would buy a PSx or nintendo game are moving towards digital mobile gaming. that market in japan has grown considerably bigger in the last few years while the console market has retracted smaller and smaller.
If it continues in this fashion then the only company that will really be in trouble is Nintendo as they have nothing to fall back on while Sony and microsoft has other markets to concentrate on. They are taking a risk especially on BAYONETTA since it hasn't proven that its popular enough to be a game that will help sell a game system. Despite the title being a million unit seller.

Offline Ben

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Re: Yakuza I and II Wii u is off the charts!
« Reply #36 on: August 17, 2013, 10:00:06 pm »
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That is usually the sales debut of the PS3 titles and not the overall number of titles sold. YAKUZA is definatly a big gun IP, if it wasn't then Sony wouldn't have bothered to pay for the advertising for the games. Also it was one of the PS3 titles that actually boosted sales for that system in Japan when RGG3 first came out. So its a proven system seller. Which is probably why Sony would want the new version to come out for their system to secure sales.

It's a solid-sized IP but it's not a million-seller, is what I'm saying. It's certainly in the public eye but it's not a growing fanbase.

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And it seems that not many of them are going for the WiiU at the moment. Maybe its the recession, who knows but they always stick to nintendo only games and hardly frequent out. Nintendo needs more of the people that would buy their games but try other games as well, the middle gamer but it appears that not a lot of them have gone for this new system.

3rd parties indeed always seem to struggle on Nintendo systems. But honestly I don't think this game would have done well regardless. This HD collection could have been a big occasion had it not come out on the PS3 just this past year.

The Wii U's definitely struggling for a variety of different reasons. It'll be interesting to see what happens.

Offline ROJM

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Re: Yakuza I and II Wii u is off the charts!
« Reply #37 on: August 18, 2013, 06:13:26 am »
It's a solid-sized IP but it's not a million-seller, is what I'm saying. It's certainly in the public eye but it's not a growing fanbase.

It is a million seller because most of the games peak around that number in Japan. Usually after a few months. The weakest selling game was KENZEN and THE END which probably peaked around 200-450k respectivly. You then add the sales from the west and it tallies up.

Offline Ben

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Re: Yakuza I and II Wii u is off the charts!
« Reply #38 on: August 18, 2013, 01:07:50 pm »
I think Yakuza 3, 4, and 5 topped at around 500,000-600,000. I could be wrong though. But I don't think any of those came even close to hitting 1 mil.

I also don't think they've sold anywhere near that number in the West.

Offline Aki-at

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Re: Yakuza I and II Wii u is off the charts!
« Reply #39 on: August 19, 2013, 07:03:58 am »
Further making me wonder why they bothered with this.

Because perhaps there was a group who were only bothered with Nintendo consoles. Perhaps Nintendo wanted to convince SEGA there was a market for Yakuza on the platform, why else would they use a large amount of their direct dedicated to it. They both have their answer

hmm. Well then they've lost about half their userbase when they moved to the PS3 =/

The Playstation 3 only has 1 multimillion seller so Yakuza is not alone in this. However Yakuza titles are long sellers, Yakuza 1 and 2 both took around 4 years to get to the million seller mark, Yakuza 3 has done over 600,000 units as of 2010 and that number only continues to grow.

For example in 2010, these were the sales of the Yakuza series.

Yakuza 4 - 577,199
Yakuza 3 - 70,885
Yakuza 2 - 26,045
Yakuza: Kenzan! - 25,208
Yakuza [PlayStation 2 the Best Reprint] - 13,424

It stands to reason to believe Yakuza 3 and 4 will continue to sell for a long time still.

Selling 500,000 is solid. It's a consistent franchise (well, now) but it's not one where a port to another system is guaranteed to sell well just because.

500,000 units is not solid. That's major business. Selling in the region of 100,000+ is considered solid. There were only 11 titles that sold better than Yakuza 5 in 2012, 19 sold better than Yakuza: Dead Souls in 2011, 16 sold better than Yakuza 4 in 2010 and 14 sold better than Yakuza 3 in 2009.

And the Yakuza series is the 8th, 9th, 12th and 19th best selling titles on the Playstation 3 without including the sales of the re-release versions. By all means, believing there was a convergence between Playstation 3 and Wii U users is a valid reason, as well as there being little demand for Yakuza on the Wii U, but do not pretend for one second it is not a major franchise in Japan.

I did read your entire post, as I always do. ...Is that false accusation all you have in response?

"There is either; no interest from that said fanbase, that those interested in it already own a Playstation along with their Wii U, or a combination of both"

Which implies Nintendo fans do own a Playstation 3 along with their Wii U. So what was the point trying to address me on that matter?

For a company like Sega, that should be a major priority.

No, it should not. They priority should be to make sure they are a profitable business. Good public relations with a minority does not make a successful business.

Offline MadeManG74

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Re: Yakuza I and II Wii u is off the charts!
« Reply #40 on: August 19, 2013, 05:17:17 pm »
SEGA West is not interested in growing the Western fanbase. The game failed 5 times, twice on the most successful console of all time, thrice on a console with little to no growth in the franchise's fortunes.

I thought Yakuza 3 and 4 sold decently in the West? I guess I heard wrong. They shouldn't have bothered with Dead Souls...

Oh well, probably going to need to import Yakuza 5 at this stage.

Offline crackdude

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Re: Yakuza I and II Wii u is off the charts!
« Reply #41 on: August 19, 2013, 05:22:12 pm »
Wasn't Yakuza 4 moderately okay-ish in the West sales wise?
SEG4GES

Offline Aki-at

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Re: Yakuza I and II Wii u is off the charts!
« Reply #42 on: August 19, 2013, 05:57:24 pm »
I am not too sure about Western sales in general, but American sales are as followed according to NPD.

Yakuza 1: 75,000
Yakuza 2: 25,000
Yakuza 3: 50,000
Yakuza 4: 50,000 (So much over people boycotting Yakuza 3, sales remained exactly the same!)
Yakuza Dead Souls: Less than 10,000 in the first month.

After 5 entries and barely being over 200,000 units is pretty bad. For comparison, Valkyria Chronicles I has done over 130,000 units in America whilst Hatsune Miku: Project Diva F is predicted by SEGA to do at least 150,000 in America.

Offline MadeManG74

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Re: Yakuza I and II Wii u is off the charts!
« Reply #43 on: August 19, 2013, 06:36:34 pm »
whilst Hatsune Miku: Project Diva F is predicted by SEGA to do at least 150,000 in America.

I don't want to live on this planet anymore.

Offline Ben

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Re: Yakuza I and II Wii u is off the charts!
« Reply #44 on: August 19, 2013, 07:49:12 pm »
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Because perhaps there was a group who were only bothered with Nintendo consoles.

Hmm...chances seem pretty slim. What type of Japanese gamer would you have to be to own ONLY a Wii last gen? Probably not one who would ever buy a Yakuza game....I could have told Sega that. Had this title come out on the Wii U at the same time as the PS3 version, I think it could have done better. But how well do you expect a recent "port-of-a-port" to do?

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Perhaps Nintendo wanted to convince SEGA there was a market for Yakuza on the platform, why else would they use a large amount of their direct dedicated to it. They both have their answer

If Nintendo really had a hand in this, then it was a dumb decision on their part. To really have made waves, the new Edo Yakuza game should have come to Wii U.

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It stands to reason to believe Yakuza 3 and 4 will continue to sell for a long time still.

Hmm. Interesting. Though I don't think there's much of a hope of it hitting Yakuza 1/2 numbers.

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And the Yakuza series is the 8th, 9th, 12th and 19th best selling titles on the Playstation 3 without including the sales of the re-release versions. By all means, believing there was a convergence between Playstation 3 and Wii U users is a valid reason, as well as there being little demand for Yakuza on the Wii U, but do not pretend for one second it is not a major franchise in Japan.

Final Fantasy games and Dragon Quest games sell millions. Their ports don't always even do well.....the audience of ports is fairly limited. Yakuza is a popular Japanese franchise but my point is that it's not one where a port of 2 old games is guaranteed to be a huge success.

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Selling in the region of 100,000+ is considered solid.

Considering the fact that Yakuza 4 essentially only "broke even" at the 500,000 mark, (IIRC) I'm not sure how you could even consider labeling a 100,000+ seller on an HD system as "solid."

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"There is either; no interest from that said fanbase, that those interested in it already own a Playstation along with their Wii U, or a combination of both"

Ah, I see.

What I said was;

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Some people seem to be implying that "Wii U owners" never play games on other systems....I mean, lol, I own a Wii U.

By "some people" I wasn't referring specifically to you.....didn't mean for you to take it as such.

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No, it should not. They priority should be to make sure they are a profitable business. Good public relations with a minority does not make a successful business.

For a publisher like Sega, profits come from a dedicated fanbase buying their games. The Total War fanbase is certainly happy with the franchise (and Sega, presumably) and that has been a consistently profitable business for them. That is a dedicated fanbase.

Other aspects of Sega has lost this dedicated fanbase over the years and I'd definitely argue that their games' sales have suffered as a result. Capcom is learning that very same thing; it used to be that many Capcom games were guaranteed at least a certain degree of success by their very name alone. No longer the case. Having a dedicated and happy core fanbase, especially for smaller, more niche publishers, is crucial, IMO, to their continued success.

I know it's brought up continually, but a company like Atlus, like Sega, doesn't always have the money to spend big dollars on marketing. But Atlus' fanbase is almost like its own community, and they reliably buy their games regardless.
« Last Edit: August 19, 2013, 08:03:37 pm by Ben »