Author Topic: SEGA VS Fighting Games - "Better run home to mama now!"  (Read 2770482 times)

Offline Berto

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Re: SEGA VS Fighting Games - "Better run home to mama now!"
« Reply #1755 on: October 16, 2026, 03:40:11 am »
SEGA has released the original soundtracks of Dengeki Bunko Fighting Climax / Dengeki Bunko Fighting Climax Ignition digitally on streaming services







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Services include Spotify, Apple Music, Amazon Music, YouTube Music, and more. In total, 40 songs are included that collectively last an hour and 36 minutes.
Dengeki Bunko Fighting Climax is a crossover fighting game featuring characters from numerous Dengeki Bunko properties, particularly different light novel series, for 2D battles, with ...

Link : https://segajp.lnk.to/fightingclimax
Article : https://noisypixel.net/dengeki-bunko-fighting-climax-ignition-soundtrack-streaming/

Offline Berto

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Re: SEGA VS Fighting Games - "Better run home to mama now!"
« Reply #1756 on: October 26, 2026, 10:07:13 pm »
SEGA Teases New Virtua Fighter Character in Nightclub Scene



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Sega shared the glamorous image on October 26, announcing more details on October 29 at 8 a.m. PDT via the official YouTube channel. The scene shows the woman with a white-haired figure sporting a distinctive ring, sparking guesses about a new fighter or returning character like Lion Rafale. Fans erupted in excitement, with replies like 'OH MY GOD ITS FINALLY TIME' and praise for reviving the series ahead of the 2027 launch in the story-rich city of Vilasapara.

🔗 https://x.com/VFCROSSROADS/status/2114733941651329219

Offline Berto

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Re: SEGA VS Fighting Games - "Better run home to mama now!"
« Reply #1757 on: October 27, 2026, 01:51:08 am »
SEGA vs. Capcom: Fighting Mega Stars - Season 1 (Fan Game) is Out Now!

https://www.youtube.com/watch?v=wWiduUeDDVE

https://www.youtube.com/watch?v=xvkbm2mhOpQ

https://www.youtube.com/watch?v=RTCkkQWrPW0

https://www.youtube.com/watch?v=Kt4MJy7aJEQ









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Nexus: "This is the Season 1 of this game.
Which means there will be more characters coming and 3 Sega bosses coming in the next season/version.
This is a free fan game built using the Ikemen engine that's made for fun!"

Link : https://www.mediafire.com

Offline Berto

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Re: SEGA VS Fighting Games - "Better run home to mama now!"
« Reply #1758 on: October 27, 2026, 02:16:33 am »
MUGEN Studio 2.0 is out!







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Build your own M.U.G.E.N game by drag and drop, then play it in a browser (online, with rollback) or export to desktop IKEMEN GO.
Host your WebMUGEN page for leaderboards, Ranked/Casual queues, and much more.

Link : https://github.com/energyjp/mugen-studio/releases/
WebMuGEN : https://energyjp.itch.io/energy-webmugen/devlog/1725922/webmugen-20-the-big-one-3d-stages-new-studio-casualrankedleaderboards

Offline Mystic Monkey

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Re: SEGA VS Fighting Games - "Better run home to mama now!"
« Reply #1759 on: October 27, 2026, 03:22:58 pm »
SEGA Teases New Virtua Fighter Character in Nightclub Scene



🔗 https://x.com/VFCROSSROADS/status/2114733941651329219
Do you know when it will get a Steam page for pre-orders?
SEGA vs. Capcom: Fighting Mega Stars - Season 1 (Fan Game) is Out Now!

https://www.youtube.com/watch?v=wWiduUeDDVE

https://www.youtube.com/watch?v=xvkbm2mhOpQ

https://www.youtube.com/watch?v=RTCkkQWrPW0

https://www.youtube.com/watch?v=Kt4MJy7aJEQ









Link : https://www.mediafire.com
Wasn't the last Sega vs Capcom fan game C&D? Why did this get a pass?
« Last Edit: October 27, 2026, 03:24:38 pm by Mystic Monkey »

Offline Berto

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Re: SEGA VS Fighting Games - "Better run home to mama now!"
« Reply #1760 on: October 27, 2026, 10:38:49 pm »
Do you know when it will get a Steam page for pre-orders?

After they decide on the release date/month. Right now they're only saying 2027, but that's still can be delayed.

Wasn't the last Sega vs Capcom fan game C&D? Why did this get a pass?

Because this one stays low, like any other Mega Man fan games.
Don't get close to the sun.
The last one got promoted by famous youtuber and got many coverages in big game websites.
Same with all those recompiled/decompiled projects done with Claude/AI. They could be taken down anytime if they're getting too popular.
Because if something's got popular, people will think it was official from the company while it's not.

Offline Berto

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Re: SEGA VS Fighting Games - "Better run home to mama now!"
« Reply #1761 on: October 28, 2026, 03:22:37 am »
The unofficial PC conversion of Virtual On is out now running on web browsers!







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This project uses WebGPU to run Virtual-On, supporting high-resolution displays. In addition to the original image quality, you can also select an enhanced graphics mode.
It also supports both keyboard and gamepad controls, allowing play even in full-screen mode. Multi player mode will be added in the future.

Link : https://solid7s.github.io/Virtual-On-Web/

Offline Mystic Monkey

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Re: SEGA VS Fighting Games - "Better run home to mama now!"
« Reply #1762 on: October 28, 2026, 12:57:04 pm »
After they decide on the release date/month. Right now they're only saying 2027, but that's still can be delayed.
I see. i wanna wishlist it ASAP.
Because this one stays low, like any other Mega Man fan games.
Don't get close to the sun.
The last one got promoted by famous youtuber and got many coverages in big game websites.
Same with all those recompiled/decompiled projects done with Claude/AI. They could be taken down anytime if they're getting too popular.
Because if something's got popular, people will think it was official from the company while it's not.
Ooh... what an absolutely crappy time for my XBox Joystick to suffer from drift, because it sounds perfect for something like this.

Offline Berto

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Re: SEGA VS Fighting Games - "Better run home to mama now!"
« Reply #1763 on: October 29, 2026, 12:45:00 am »
Ooh... what an absolutely crappy time for my XBox Joystick to suffer from drift, because it sounds perfect for something like this.

Same thing's happened with my joycon, lol. Damn, I never had to deal with this drifting thing with previous Nintendo handhelds before (GBA, NDS, 3DS).

Offline Mystic Monkey

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Re: SEGA VS Fighting Games - "Better run home to mama now!"
« Reply #1764 on: October 29, 2026, 03:29:50 pm »
Same thing's happened with my joycon, lol. Damn, I never had to deal with this drifting thing with previous Nintendo handhelds before (GBA, NDS, 3DS).
Joycon drift is an exaggeration and you know it!
https://www.youtube.com/watch?v=sgNyDjjDCD4

But for real, from what I understand, XBox 360 and One thumbsticks as well as GameCube, Nunchuk and Joycons use "potentiometers", which have carbon-resistive tracks that the contact wipers touch for controller response. Potentiometers are inferior in comparison to hall-effect sensors and magnets that Sega have used for Sega Saturn's 3D Control Pad and Dreamcast controller have used. Apparently potentiometers are regarded a cheaper manufacturing option (you'd think it be the opposite), but of course cause drift over time (various, depending on how often use) while Sega never had that problem.

To over-simplify it: XBox and Nintendo joysticks work by a pointy-thing rubbing on a flat piece of metal, and if the pointy-thing rubs too much on the piece of metal through continuous play, may cause a scrape which causes drifting. This'll require having to open up the controller and replace the piece of metal, or buy a new controller. Whichever is cheaper.

Even third-party controllers such as ones from Retro-Bit uses Hall-effect sensors and Steam made use of haptic sensors for their controllers because they're tried-and-true drift-proof methods.

Though must say, if my GameCube controller use standard potentiometers, it's good it lasted this long without drift.
« Last Edit: October 29, 2026, 03:43:53 pm by Mystic Monkey »

Offline Berto

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Re: SEGA VS Fighting Games - "Better run home to mama now!"
« Reply #1765 on: November 01, 2026, 11:53:33 pm »
Joycon drift is an exaggeration and you know it!
https://www.youtube.com/watch?v=sgNyDjjDCD4

But for real, from what I understand, XBox 360 and One thumbsticks as well as GameCube, Nunchuk and Joycons use "potentiometers", which have carbon-resistive tracks that the contact wipers touch for controller response. Potentiometers are inferior in comparison to hall-effect sensors and magnets that Sega have used for Sega Saturn's 3D Control Pad and Dreamcast controller have used. Apparently potentiometers are regarded a cheaper manufacturing option (you'd think it be the opposite), but of course cause drift over time (various, depending on how often use) while Sega never had that problem.

To over-simplify it: XBox and Nintendo joysticks work by a pointy-thing rubbing on a flat piece of metal, and if the pointy-thing rubs too much on the piece of metal through continuous play, may cause a scrape which causes drifting. This'll require having to open up the controller and replace the piece of metal, or buy a new controller. Whichever is cheaper.

Even third-party controllers such as ones from Retro-Bit uses Hall-effect sensors and Steam made use of haptic sensors for their controllers because they're tried-and-true drift-proof methods.

Though must say, if my GameCube controller use standard potentiometers, it's good it lasted this long without drift.

I see. Now that explained why never had to deal with this drifting thing with previous Nintendo handhelds before (GBA, NDS, 3DS) before. Their controllers don't use potentiometers.

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Re: SEGA VS Fighting Games - "Better run home to mama now!"
« Reply #1766 on: November 01, 2026, 11:56:22 pm »
VFOC 2026: New Designated Tournament Added! ⚡





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🐉WOLONG CUP, a Virtua Fighter 5 R.E.V.O. online tournament hosted in China, is now an official VFOC qualifier.
The event takes place on Dec. 6 and the top finisher will earn an invitation to a VF Special Event. 🔥

Link : https://start.gg/tournament/wolong-cup-2026

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Re: SEGA VS Fighting Games - "Better run home to mama now!"
« Reply #1767 on: November 01, 2026, 11:59:59 pm »
The unofficial Windows conversion of Virtua Fighter 1 is running on PC thanks to vf1recomp



https://www.youtube.com/watch?v=PR1Yw45lcto

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The 1993 arcade original, running natively on PC, Mac, Linux and Steam Deck. This isn't an emulator: the game's own code is translated into native code on your machine, and the rest of the arcade board is rebuilt around it.

What's new
• Proper widescreen, including widescreen title and character select screens
• Higher resolution rendering and antialiasing
• Smooth motion at your screen's refresh rate
• Gamepad and keyboard remapping per player, plus a Steam Deck build
• Separate music and effects volumes
• PC mode (free play, straight in) or arcade mode (boot screen, coins and credits)

You need your own copy of the game (the MAME "vf" set). No ROMs or game files are included.

Fan-made and unofficial. Not affiliated with or endorsed by SEGA. Virtua Fighter is a trademark of SEGA

Link : https://vf1-recomp.pages.dev

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Re: SEGA VS Fighting Games - "Better run home to mama now!"
« Reply #1768 on: November 02, 2026, 12:02:15 am »
The unofficial Windows conversion of Virtua Fighter 2 is running on PC thanks to vf2recomp



https://www.youtube.com/watch?v=cUXXvIGlZ2c

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Virtua Fighter 2 Recomp now has online play, with the same rollback netplay as Virtua Fighter 3 Recomp. Open the menu, go to Online and press RANDOM to find someone near you, or HOST to get a room code for a friend. There's no setup and nothing to forward on your router, and if your network blocks a direct connection it goes through a relay by itself.

- Rollback netplay, so it feels like you're both on the same cabinet even across the country
- Your name and your country's flag on the energy bar
- A random stage every match, and the arcade's rematch when the fight's over
- Hide my IP address in Online → Settings, if you'd rather the other player never sees it
- CRT colours with brightness and gamma, to look like an arcade monitor

Link : https://vf2-recomp.pages.dev

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Re: SEGA VS Fighting Games - "Better run home to mama now!"
« Reply #1769 on: November 02, 2026, 12:07:28 am »
The unofficial Windows conversion of Virtua Fighter 3 is running on PC thanks to vf3recomp



https://www.youtube.com/watch?v=n3qsIzV5ibU

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This game features up to 6x higher resolution for 3D graphics, plus widescreen and ultrawide display support, achieving smooth rendering at up to 120fps.
What's more, you can select anti-aliasing or CRT/scanline filters, and it supports operation via keyboard or gamepad, as well as 2-player versus matches.
Team Battle now plays too, online as well, and you can play as Dural.

Team Battle: three fighters a side, from MAME's vf3tb.zip. Pick it in Menu → Game → Version. Press Start in a fight to change the camera. The CPU's teams are new every time.
Online: Team Battle plays online with Random, Host, Join or Play by address. Each player's name and flag sit over their team.
Dural: Menu → Cheats → Dural on the select puts her past Kage, for either player.
Also: a chime when a match is found, a max ping for Random, Play by address, and widescreen fixes for the skies and the select.

Free, for Windows, Mac, Steam Deck and Linux. You need your own vf3.zip, and vf3tb.zip for Team Battle.

Link : https://vf3-recomp.pages.dev/