Author Topic: The weak arm becomes the weak finger: 300 Jobs cut at Sega America  (Read 141144 times)

Offline Barry the Nomad

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Re: The weak arm becomes the weak finger: 300 Jobs cut at Sega America
« Reply #240 on: February 12, 2015, 10:05:36 am »
Seems like the Arcade business is going to be Sega Interactive Inc.

Mobile=Sega Networks
Amusement Centers=Sega Entertainment
Amusement Machine=Sega Interactive

And then shareholders will be split from Sega and Sammy.


Where did you read of this? Interested to read some more PDFs from SEGA Sammy.

Offline Trippled

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Re: The weak arm becomes the weak finger: 300 Jobs cut at Sega America
« Reply #241 on: February 12, 2015, 10:11:38 am »
http://www.segasammy.co.jp/english/p...ng_e_final.pdf
http://www.segasammy.co.jp/english/p..._e%20final.pdf
http://www.segasammy.co.jp/english/p...ku_e_final.pdf
http://www.segasammy.co.jp/english/p..._e%20final.pdf

Sega establishes Sega Holding Inc. in order for buying shares from Sega individually, seperated from the Resort and (I think) and Pachinko Business.

Makes sense, it seemed strange to put gambling, resorts and video games in one shareholder entity.

Offline Aki-at

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Re: The weak arm becomes the weak finger: 300 Jobs cut at Sega America
« Reply #242 on: February 12, 2015, 10:22:54 am »
Not at all. You were the one who tried to make out SEGA Japan had 3 original games for the PS4.

Yes at all, you're the one who didn't realise what content means.

How about you get the facts straight ? Halo IV isn't 7 years old and there's plenty of new content in Halo Collection . Its far more than what SEGA done with Ishi on the PS4 .

First you accuse me of spin only because you don't understand what I mean by content and now you're confusing the meaning of the word content.

I think you find it didn't , in Europe the Cube had a better launch than the Wii U for starters . Sorry the Wii U didn't enjoy a better launch and its 1 year sales were nothing like that of the Wii .

I just linked you to shipment information from Nintendo. The point was people like to take data in some grains and dress it up to support the Wii U was fine when it was far from fine.

And again I'll ask you to show where EA posting a loss of 3.9 billion . Or are trying to count the total losses of EA over the last few years ?

Accumulated = $1.5 billion dollar in the red
Total loss making period = $3 billion+

Now you were arguing the majority of EA's losses are due to deals and studo acquisitions when that just wasn't the case.

Like usual  you tried spinning. NCL have more than enough money in the bank to buy both Sammy and SEGA outright and still have billions left in the bank .

You accuse me of spinning when you are not grasping the point and projecting what you think I said. Do you think buying companies is like going into a supermarket and purchasing goods? They are not but you seem to have a simple outlook in these matters.

Yes since you want to class content games (even if they're ports) Maybe you should have also included the RE HD remake, Dragons Dogma Online, DMV IV and DMC definite edition coming to the next gen from Cap's ?

You're using decade old games as content. When I very clearly left out titles that are old like the 3DS ports, Valkyria Chronicles PC port, Puyo Puyo Tetris ports etc. We are talking about new games that are seeing their very first releases.

Wither you like it or not, Ishin is a new game launched for the Playstation 4. LittleBigPlanet 3 is new content, The Last of Us is not, WatchDog is new content, Resident Evil Remake is not.

Offline Barry the Nomad

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Re: The weak arm becomes the weak finger: 300 Jobs cut at Sega America
« Reply #243 on: February 12, 2015, 11:00:12 am »
Here's something George and I talked about last night on the podcast and I wanted to hear forum member's opinions:

What was the last enjoyable SEGA of America packaged game you played?

It was honestly very hard for either of us to pick one. Alpha Protocol had some great ideas, but is far from a great game. Shinobi 3DS maybe?

Offline Trippled

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Re: The weak arm becomes the weak finger: 300 Jobs cut at Sega America
« Reply #244 on: February 12, 2015, 11:00:42 am »
COMIX ZONE

Offline Barry the Nomad

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Re: The weak arm becomes the weak finger: 300 Jobs cut at Sega America
« Reply #245 on: February 12, 2015, 11:03:52 am »
COMIX ZONE

Which is why I have to wonder why fans are upset with the idea that SEGA of America are being told to scale back on American developed packaged titles. I cannot remember the last one that was developed in-house... maybe the Dreamcast days? And the third party developed ones have been crap: Marvel, Golden Compass, Daisy Fuentes. Alpha Protocol is like the only console release in recent years that had potential, but even then it ended up being an okay game that is more of a hidden gem if you can get past some of its issues if anything.

Offline Trippled

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Re: The weak arm becomes the weak finger: 300 Jobs cut at Sega America
« Reply #246 on: February 12, 2015, 11:08:54 am »
I don't think anyone is upset, but rather they don't understand the full situation.

Offline Team Andromeda

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Re: The weak arm becomes the weak finger: 300 Jobs cut at Sega America
« Reply #247 on: February 12, 2015, 11:16:55 am »
Quote
What was the last enjoyable SEGA of America packaged game you played


ESPN NFL 2K5 - Still the best NFL game ever made .


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you're the one who didn't realise what content means


Little bit rich from the one who doesn't seem to know what original means . Name me a game with out no content this or last generation if you want to be funny .


Quote
First you accuse me of spin only


You spun and got caught out with Halo collection .


Quote
I just linked you to shipment information from Nintendo


? The simple fact is the Wii enjoyed a better launch in the West .

Quote
Now you were arguing the majority of EA's losses are due to deals and studo acquisitions when that just wasn't the case



Spinning again ? So were having to total up EA losses over a number of years .


Quote
Do you think buying companies is like going into a supermarket and purchasing goods



Such a sillly thing to say . But if you got the money to buy them, one can . And btw the way all I ever said was NCl have enough money to buy both SEGA Sammy .


Quote
You're using decade old games as content
.


Get your facts straight only the remake is a decade old. Dragon Dogma , DMC 360/PS3, DMC IV are not I think you'll find



















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Offline Trippled

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Re: The weak arm becomes the weak finger: 300 Jobs cut at Sega America
« Reply #248 on: February 12, 2015, 11:27:55 am »
@Team Andromeda, you speak like you do on the behalf of gamers everywhere, that Sega is dissapoitment because of "old tech"

The thing if Sega simply localizes their games, like their Yakuza series and Phantasy Star series consistently (and Shining Resonance I guess, looks good), people would cherish Sega simply for these games. Similarly people cherish From Software and Atlus for pretty much 1 series for each of them (Persona and the Souls series)


Hell people are begining to like Namco over Square Enix, Capcom and Konami, simply for having reliable localizations of Japan-aimed games, with old tech.
« Last Edit: February 12, 2015, 11:31:13 am by Trippled »

Offline Aki-at

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Re: The weak arm becomes the weak finger: 300 Jobs cut at Sega America
« Reply #249 on: February 12, 2015, 11:29:30 am »
Little bit rich from the one who doesn't seem to know what original means . Name me a game with out no content this or last generation if you want to be funny .

No I know perfectly well. There is almost nothing original about the games you are looking forward to other than cutting edge graphics but in this instance and what I was talking about, original means original release.

You spun and got caught out with Halo collection .

I think you'll find your understanding of the English language has let you down again.

? The simple fact is the Wii enjoyed a better launch in the West .


Learn to format text properly.

Spinning again ? So were having to total up EA losses over a number of years .


This isn't spin, you argued the losses are due to investments, if they were, where does the extra $2 billion loss come from other than failed AAA projects?


Such a sillly thing to say . But if you got the money to buy them, one can . And btw the way all I ever said was NCl have enough money to buy both SEGA Sammy .


Not a silly thing to say considering who I'm arguing with.

Get your facts straight only the remake is a decade old. Dragon Dogma , DMC 360/PS3, DMC IV are not I think you'll find

This doesn't even change my initial point, but thanks for trying, learn to debate and come back again with a sensible argument.
« Last Edit: February 12, 2015, 11:31:01 am by Aki-at »

Offline Team Andromeda

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Re: The weak arm becomes the weak finger: 300 Jobs cut at Sega America
« Reply #250 on: February 12, 2015, 03:25:50 pm »
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There is almost nothing original about the games you are looking forward to other than cutting edge graphics


Spining again ? . Never said it was, you used original . Those games have content. At least Deep Down is not only an original IP is also has a very good engine to power it , which bolds well for Capcom upcoming next gen titles .


Quote
you argued the losses are due to investments


And a huge part of them were with all the overheads one gets from such dealings . Look at EA profits and the major decline and the huge losses really start to bite after EA went on its spending spree with the NFL and buying the likes of Bio Ect .


Quote
I think you'll find your understanding


 Halo II is a total remake , Halo 1 the user is able to play co-op and online and Halo IV isn't 7 years old . So on key facts you're wrong .


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Learn to format text properly


Insult ? . I don't think I'm the only one having issues with the formating on this board with the likes of chrome .


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Not a silly thing


If you have enough money you can pretty much buy what ever you want  should you want too . Nintendo could well afford to buy Sammy and SEGA, but it never would want too.


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This doesn't even change my initial point


It does and playing by your own rules its shows that Capcom have more than just 2 games coming this year .


















 
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Offline Aki-at

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Re: The weak arm becomes the weak finger: 300 Jobs cut at Sega America
« Reply #251 on: February 12, 2015, 03:55:31 pm »
Spining again ? . Never said it was, you used original . Those games have content. At least Deep Down is not only an original IP is also has a very good engine to power it , which bolds well for Capcom upcoming next gen titles .

No you're just failing to grasp a point. Original content means not a remake, I pointed this out several times and you still don't get it for some odd reason. I've clarified this statement so many times it staggers belief you still aren't able to understand what I said.

And a huge part of them were with all the overheads one gets from such dealings . Look at EA profits and the major decline and the huge losses really start to bite after EA went on its spending spree with the NFL and buying the likes of Bio Ect .

The losses were not down to those deals alone, most of those losses come from the fact multiple AAA titles bombed. This is why they shrank their line up.

Halo II is a total remake , Halo 1 the user is able to play co-op and online and Halo IV isn't 7 years old . So on key facts you're wrong .

You seem to be having trouble with the English language.

You said;

"Halo Collection on the other had aren't original and nothing more that impressive ports there is a key difference "

I said;

"If anything your example is pretty bad, those games are several years old, they aren't new content."

You replied with;

"I love the spin and sorry you're wrong too . There's new content in Halo Collection in terms of a total remake for Halo II, Halo 1 being online and having on-line co-op play and btw HALO IV isn't even close to being 7 years old ."

Which left me dumbfounded, absolutely dumbfounded, by what you could mean, what spin was I trying to throw? But now, now I see it was a stupid mistake in your retort. You honestly think the word several means seven, don't you? I cannot believe how bad you're grasp of this dialogue is going.

The actual definition of several means "more than two" "a number of" "a few" but you take it as the numerical value of 7. Why are you finding it so hard to get your head around very basic English, the words content, original and several should not be giving you so much trouble. Please re-educate yourself in these key terms before posting in a forum debate ever again.

Insult ? . I don't think I'm the only one having issues with the formating on this board with the likes of chrome .

The only other who has these issues with formatting is Joe who I haven't debated with. So please fix it up if you want to discuss something.

If you have enough money you can pretty much buy what ever you want  should you want too . Nintendo could well afford to buy Sammy and SEGA, but it never would want too.

Afford and doing is two completely different things. Again you are treating company purchase as a straight forward exchange of cash, it's not that simple.


It does and playing by your own rules its shows that Capcom have more than just 2 games coming this year .

No these are the rules you invented in your head that you thought I said, not that I did.
« Last Edit: February 12, 2015, 04:59:16 pm by Aki-at »

Offline Nirmugen

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Re: The weak arm becomes the weak finger: 300 Jobs cut at Sega America
« Reply #252 on: February 12, 2015, 04:03:12 pm »
Deep Down is a F2P PS4 exclusive game. Next-gen,  next try to play safe with Microtransactions..and Capcom is having 10 Online games in development to have some of the LOL/DOTA/PSO2 money.

EA reduced workforce and losses are clear. Less  and some not all that grear AAA games every year and Origin as a focus are some reasons.

You didn't count the multiplayer fiasco of MC Collection. It could affect Halo 5 sales.

Nintendo don't have the permission from the investors to buy something because of the almost 2 years and a quarter of losses.

Also, every company has almost 2 games or more per year. They are GAME companies.

Great use of a multiseller IP's like RE from Capcom with a downloable paid game with Microtransactions in it. So next-gen and cutting edge technology right there for the current consoles

Offline George

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Re: The weak arm becomes the weak finger: 300 Jobs cut at Sega America
« Reply #253 on: February 12, 2015, 04:41:15 pm »
No one here has clearly explained what triple A title is. If spending 20+ million and having a team of 100+ people working on it is triple A; your company is going to have a bad time.

WhIle there is nothing wrong with that, it's not a great solution when lower cost and creative games with smaller titles seem to be getting more traction in the last few years. No Man's Sky, Shovel Knight, and so on.

Offline MadeManG74

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Re: The weak arm becomes the weak finger: 300 Jobs cut at Sega America
« Reply #254 on: February 13, 2015, 08:48:05 am »
No one here has clearly explained what triple A title is. If spending 20+ million and having a team of 100+ people working on it is triple A; your company is going to have a bad time.

WhIle there is nothing wrong with that, it's not a great solution when lower cost and creative games with smaller titles seem to be getting more traction in the last few years. No Man's Sky, Shovel Knight, and so on.
I don't think anyone really knows what Triple A means to be honest, it's just a pointless buzzword people can throw out when it benefits them.

Budget is high? Oh it's Triple A!
Didn't sell as much as cowadoody? Well it's not aimed as a Triple A release.

What is the hierarchy anyway? Is it

AAA
BBB
CCC

Or
AAA
AAB
AAC
ABA

Or

AAA
AA
A
BBB
BB
B


What a rich tapestry this hobby has become.