Just don't come it . I made out that porting a PS3 game to the PS4 is hardly an original game , its a port . Assassin's Creed Unity is a totally original 'production'|(read not IP) for the next gen , built with new tech and takes advantage of extra power of this gen and also has bags full of content . That what's SEGA Japan should really be doing with Yakuza imo
You're failing to grasp the point as usual.
Content is video games, we are talking about new content, IE not a remake or remaster. We do not care if the content is cutting edge or not only if it's a good game. You first held a tunnel vision thanks to your AAA bias and now you're failing to understand the various instances of the word "content"
If you keep this up just stop getting yourself involved in these discussions.
A port by in large doesn't have new content its just a port and correct me if I'm wrong but PS 4 Ishi doesn't offer any new content over the PS3 version . And also its such a ridiculous thing to say anways . Any new game in a series will have new content even if it plays exactly the same , even games like each new Mario will have new content for each new game same of each new GT or Forza game .
As usual you're trying to throw the initial point in the long grass, the fact is Ishin is new gaming content. I never mentioned any of those games as not being new, the recent Mario is a new game, Forza 6 is a new game, The Last of Us remastered is not a new game = not new content, that's why I excluded Puyo Tetris from the new content moniker. This is not difficult to understand.
You're kidding your self . Its quite clear the direction Sammy is taking SEGA in and that's away from being a major player in the consoles , Still if you happy with the SEGA Japan on the mobile then good for you , in 10 years time it all they'll be good at.
You're kidding yourself if you disagree with my point that Japanese publishers in general aren't heading this direction and are going to centralise around a few select IPs. If you think SEGA Japan will completely stop making console games than you'll find yourself proven wrong, as long as Sonic is a major seller in the West then he'll continue to appear on consoles.
Looking over the massive losses SEGA it' self have made (even some when under Sammy) I would put to you those losses were done for long term gains in terms of the NFL Deal, buying the likes of Bioware and Dice.
Electronic Art's losses were not due to just those deals, an accumulated $1.5 billion in the red isn't down to any deal making. It's shown with the drastic reduction in their releases that more games failed than they hoped.
List those 70 games EA produce in just one year ? . EA is very productive and sure the game numbers have gone down but that's a reflection of what it takes to make big games and the fact that these days people are selective in the games they buy . SEGA Japan production on the consoles is poor by most of the major studio standards .
There's clearly more than 70 titles in 2009 and probably over 100 different skus
http://www.gamefaqs.com/features/company/619-electronic-artsIt's selective for you isn't it? We can apply the same sort of reasoning for Electronic Arts downscaling on SEGA then titles like Miku, Sonic, Yakuza and Phantasy Star are MASSIVELY bigger than their prior entries but please keep one eye shut on everyone but SEGA.
And of course please ignore that Capcom only has like what, 3 major original titles this year? Konami has 2 major original titles but no, let's focus on SEGA who still has comparable number of titles. The only ones that outstrip the Japanese developers are Western publishers and we're including their non-native studios to get there.
NCL could buy SEGA and Sammy and still have plenty of cash left in the bank. Aren't Nintendo cash reserves alone something like 13 billion dollars . Not that Nintendo would mind , SEGA have nothing to offer Nintendo .
Nintendo's cash reserves is $10.8 billion.
SEGA Sammy's cash reserves is $1.9 billion.
Nintendo's total physical assets is $10 billion.
SEGA Sammy's physical assets is $5 billion.
To purchase SEGA Sammy Nintendo would have to spend far in excess of the $4 billion I quoted, that'd probably be just for the SEGA part of the company, with Sammy it's going to be over Nintendo's cash reserves.