That's not what I'm saying but like in a film where the story, script, effects, acting music score all need to come together for a really good and memorable film then in a game you need the GFX, Sound , Gameplay, Level design control to all come together and then you're on to a making a memorable game.
But you specifically pointed out the CGI.
In games you do not need cutting edge graphics, which was the initial point, to stand out anymore. You just need a game that looks fun. Persona 5 just started riding the hype wave by just having a pleasing art direction and music, not high tech graphics.
Games are subjective for a start. Most of the better games made over the last year or so have some real good tech behind them , and by the same token of AAA tech doesn't mean its a must have game, just because you have low level tech doesn't mean you're going to have a must have game . I mean for many GTA V was their game of the year and that featured some of the best tech one would see
But we can agree to a consensus and on that regards the best games tend to be the ones that are published by Nintendo who has limited themselves to low end tech. So you can't argue that graphics aren't what catches people's eyes, a well produced gameplay segment tops state of the art tech. The point wasn't though that high end or low end games make a must have game, it just so happens to be in this day and age graphics are not the be all end all of gaming.
By All means quote me , or take it back . You know full well I never ever made out Sonic Heg engine was better than MT Framework .
Never even mentioned MT Framework, just how you mentioned it was a top engine when various members argued it was subpar, something you got defensive about.
Spinning again are we ? I'm saying that when you buy a next gen system its very hard to get excited about a game that was made for last gen system and just brought out to your new console not matter how good the game is . I love the Saturn, but found it very hard to get excited about Sonic Island/3D or Earthworm Jim II on the Saturn - games that were really nothing more than Mega Drive games running on a Saturn with basic GFX upgrades. Did any Saturn owner count Sonic 3D as a true new Sonic entry , I'm sure in a old Sonic discussion not even you did for added irony.
Again, this isn't spinning, this is a failure at reading comprehension about yourself.
This discussion was never about console exclusives, this was never about if the Playstation 4 or Xbox One was worth it, this was if SEGA was still producing video games that people are interested in. That was the debate, the discussion, something you seem to be overlooking. No spin, just a failure to understand what we have been talking about.
You go buy how the last games sells, not how a title years before did . Shenmue sold over a million, but SEGA money men would just go on what Shenmue II sold . Sakura Wars was a great seller on the Saturn and DC, but Sammy would look at how well SW V sold on the PS2 when considering a sequel . So no Sorry Sonic isn't in great shape on the 'consoles' thanks to Sammy move to lock it to Nintendo Wii U.
Your examples are relatively different to the Sonic the Hedgehog brand. The original Shenmue and prior Sakura Wars title stopped selling at a certain point whilst older Sonic titles continue to sell, and sell good numbers too. To imply that Sonic's days as a console series is numbered due to minor failures on a failed console is pure ludicrous but this was never the original point and I'm not sure why you veered off course from the main discussion again to an unrelated discussion.
You argued that Sonic can no longer be considered a multi-million selling franchise but this is an incorrect assumption. As proven with catalog sales, far from it, Sonic is still a multimillion selling franchise.