Continuing on from our
previous discussion, what would you like to see in a Golden Axe game?
Gameplay in mind:Here are three games in which I would bring to examples what kind of Golden Axe game I'd like.
Dynasty WarriorsIf
Hyrule Warriors taught me anything is that Omega Force and Koei maybe willing to collab with other producers to make "
Warrior" games using to franchises other than
Dynasty Warriors. And honestly I think
Dynasty Warriors gameplay would compliment
Golden Axe on account of individual warriors taking on hordes of enemies. Often in stylish or flashy attacks.
Elden RingLatest installment to the
Soul series,
Elden Ring is regarded less difficult for new fans to get into the series while still offering the same challenge and gameplay as before, all the while allowing the player to freely explore the open-world map known as the Land Between. The game offers you to make your own character and throughout the adventure you can find armour, weapons and other items and equipment to alter your stats as you progress.
For a
Golden Axe game in this manner, instead of customizable character, instead I'd just have Ax, Tyris and Gilius playable but perhaps each with their own class and preference of weapons, armour and magic. This would offer more replayability when it comes to exploring or when you're playing with two other friends and you get to work together as a team.
But I wouldn't oppose if, like
Elden Ring, you can simply create a new character from scratch. Maybe offer various playable races and classes such as Barbarians, Amazons or Dwarves.
Brütal Legend or Zelda: Breath of the WildWhile similar in gameplay to
Elden Ring, what differs is that they forego statistics for traditional action-adventure gameplay. This allows players to enjoy the journey more over that having to build their characters strengths.
Granted these games still have forms of progression which is used to regulate the players access throughout the map for story sake.
In
BotW, Link needs to trade four Spirit Orbs for a Heart Container or Stamina Vessel which allows him to be more durable and the use of food, potions and armour that offer various forms of protection, such as more endurance or protection from hear, sun or cold.
Brütal Legend is an older game, but has gameplay similar to
BotW, however Eddie Riggs has a fixed ammount of health, an axe for primary attacks and guitar for ranged attacks and for interacting with musical elements in the game. He also has a car to quickly travel the world around him.
Eddie can upgrade his axe, guitar and car bt spending fire tributes at the motor forge. These upgrades allow him to deal with more dangerous enemies as more places open up for him to travel to.
These gameplay examples would be good fit if a new
Golden Axe game keeps Ax Battler, Tyris Flare and Gillius Thunderhead. Allowing fixed variations amongst these three particular characters with room for upgrades or progression in order for them to be able to access more areas of the open-world.
Ideas for games:Golden Axe rebootThis was attempted before with
Beast Rider and what pretty much put the bullet in the franchise. I propose a game more like the original trilogy of
Golden Axe games, style and design of 1982
Conan the Barbarian but not afraid to use some colour to make the characters stand out more amongst the world they inhabit. Such as Tyris wearing red, Ax wearing blue and Gilius wearing green. The game can still introduce character from Golden Axe III (maybe as supporting characters than playable) but still faithful to the story for the player to follow as they venture through Yuria.
Golden Axe Warrior remake or Spin-offGolden Axe Warrior was the first Golden Axe game where you play as an anonymous hero under the assumption this hero represents the player. The game also takes place after an undisclose time after (or maybe before) the original trilogy of the game as you can visit Ax, Tyris and Gilius as NPCs who give you magic in exchange for horns (the in-game currency). It's implied they're training for the upcoming encounter of Death Adder so it's unclear if the game takes place before, after or seperate from the
Golden Axe continuity.
While the game was released for the Game Gear making it a limited market, as well as the game being a rip-off of
The Legend of Zelda for the NES, I believe the game would be ideal for a modern remake on account the player gets to play as an anonymous hero. In a remake this hero could perhaps be customizable to allow the player to feel more involved in the story.
My idea for a Golden Axe spin-off game would be called GoldEdge.GoldEdge would be a retelling of
Golden Axe Warrior but my main inspiration was
Brütal Legend. The story in mind starts off in the "real world" about a group of youths breaking into an abandoned Sega arcade only to find an old Golden Axe arcade cabinet still working and pwoered up despite the desolution and lack of electricity of the arcade. You choose an individual of the group to play as (I'm imagining them like the
Scooby Doo gang but without the dog) as well as further customization options to make your choice of character more unique in apperance.
The character you choose as finds a mysterious golden token on the dash board of the machine, puts it in and a surge of magic from the machine causes them to end up in some dungeon.
There they find a golden sword and use it to fight their way out the dungeon only to find they've been isekei's to Yuria, the world of
Golden Axe.
There they find the legend of the Golden Axe and how it was stolen from Death Adder only for his defeat by the blades of three heroes, a barbarian, an amazonian and a dwarf. The heroes then used the axe to slay Dark Guld, the killing blow causing the axe to shatter into nine pieces.
The heroes decided instead of restoring the axe, they will take three of the nine pieces and take them far away to prevent such a pwoerful weapon ever being restored. These fragments were melted down and forged into new weapons, the nine Gold Edge Weapons.
As the hero, you are charged with collecing the nine Gold Edge weapons and restoring the Golden Axe in order to defeat Death Adder who has returned. All the while a mysterious individual is encouraging you to restore the axe for their own motives.