I feel sad that this game was kinda ignored by fans.
They say they hate free to play micro transactions and online requirement, but when SEGA and Gameloft released this game like a full console release (no online requirement and no micro transactions), no one pays attention.
It's also cheap, only $2.99.
No wonder SEGA is back to F2P again.
Oh wait... I remember Sonic Runners Adventure now, it's all coming back to me! I never played it because I didn't want to.
While yes, Sonic Runners was a freemium game, people still put the effort in partaking in the various events and earning various characters to play as. They spent real-life money on red star rings which went into buying more exclusive content.
Then Sonic Team announced Sonic Runners is shutting down. Thus, all that time, effort and money spent on the game... gone. With nothing to show for it.
While there were complaints about it, Sonic Team got off scot-free due to terms of services bullshit.
Then Sonic Team released "Sonic Runners Adventure" which not only had the balls for a price tag, but neither had nor allow any of the content players had in Sonic Runners to be ported over.
The reason why no one paid attention to was it was not because of lack of freemium jingles, but because it was a clean slate! Why the f**k close down Sonic Runners only to start again with Sonic Runners Adventure?
The answer is simple. To market the same shit to us again.
And the thing is, Sonic mobile games are still doing this to a degree. Sonic Speed Simulator has characters dressed up as pirates, pop stars or gold style, costumes that have little to no relevance or reasons from mainstream Sonic games. But these costumed characters end up in Speed Battle and now they're in Sonic Rumble, because giving a character some cosplay and calling it an event is enough to get players to put time, effort and money into it.
Because at the board meetings, "time" players spend having fun on their mobile games is just as an important factor (or at least second to) as "money" to them.
Sonic Team: "Look at how many hours this one player put into Sonic Speed Simulator!"
That one player: *Has to destroy 600 badniks from a specific zone where they have high hit-endurance, just to get half-way in earning a skin*