Author Topic: Mario Maker - Content locked behind... 9 days...  (Read 11548 times)

Offline Sharky

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Mario Maker - Content locked behind... 9 days...
« on: August 13, 2015, 08:29:29 pm »
So it turns out that Nintendo have set one of the most arbitrary content locks of all time... You have to play the game for 9 days before all the content is unlocked. Why? Who fucking knows. Nintendo are about as out of touch as it gets. I can assume this is sort of like a 9 day tutorial because Nintendo thinks their fans need an adult to baby them.

I swear Nintendo gets away with some of the worst practises in the industry because of nostalgia and once in a while a truly great game escapes. But even their best games are marred by weird choices like launching Splatoon with like 2 levels and no voice chat...

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Offline Mariano

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Re: Mario Maker - Content locked behind... 9 days...
« Reply #1 on: August 14, 2015, 12:09:28 am »
Is Nintendo...you cant beat them...

Offline George

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Re: Mario Maker - Content locked behind... 9 days...
« Reply #2 on: August 14, 2015, 02:16:02 am »
Glad, Nintendo games are way too complicated to digest in a short amount of time.

Offline Barry the Nomad

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Re: Mario Maker - Content locked behind... 9 days...
« Reply #3 on: August 14, 2015, 09:24:21 am »
They seem to be cracking down on how you share your levels, so this may be a part of it? Maybe they don't want the level sharing community flooded with first timers who are using all the content from the get go?

Still a dumb decision, but I'd guess thats what they are going for.

So.... who plans on making a Green Hill Zone as their first stage?

Offline Moody

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Re: Mario Maker - Content locked behind... 9 days...
« Reply #4 on: August 14, 2015, 12:58:55 pm »
Panzer Dragoon Orta unlocked everything after twenty four hours of play. This sounds like a more extreme version of that. Either way, if it's not the Longest Tutorial of All Time, it sounds harmless to me. Hey, at least you don't have to pay for the rest of the content on the disc!

Offline Nirmugen

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Re: Mario Maker - Content locked behind... 9 days...
« Reply #5 on: August 14, 2015, 02:07:01 pm »
Man, maybe this is only an assumption by me but Nintendo has big problems with mostly any big new release for the WiiU after 2013.

-Mario Kart 8, although an excellent game and all, came with a barebones Battle Mode and a lot of 3rd parties studios help in that game included Marza.

-Smash 4 was 90% maded by Bandai Namco in both versions which the WiiU one didn't have a Story Mode or a Full Challenge Mode and also it came with a pair of Party Modes to fill the gap. Heck, even the Tournament Mode came almost a year later as an update.

-Splatoon came caped for a $50 release. Again, Marza helps as a 3rd Party.

Delays and problems with many games with a promised release in the system like Project CARS or Freedom Planet also are a given.

Offline George

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Re: Mario Maker - Content locked behind... 9 days...
« Reply #6 on: August 14, 2015, 02:54:57 pm »
It is no secret that Nintendo has been big on cutting video game costs, which isn't a bad idea, the only thing I find weird is that they sell 4 million+ copies very easily yet still cut costs anyway (because fuck it).

As for Marza planet helping, SEGA outsources a lot of stuff too, especially in their prime. I won't fault them on that. I do question the content on disc, like Splatoon, Mario Kart 8 and even Smash had less content than prior entries (Splatoon had no prior entries, i know).


Offline Nirmugen

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Re: Mario Maker - Content locked behind... 9 days...
« Reply #7 on: August 14, 2015, 04:03:23 pm »
It's common for a lot of releases to have 3rd Parties to help but in the case of those ones, maybe they needed additional help because they didn't work in all the features which the last generation create like the Multiplayer Online Structure.

I don't expect a lot of features in the next Zelda. It could be a light Version of a Free-Roaming 3rd Person Game from the 2010s like Just Cause 2 for ex.

Offline Bartman3010

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Re: Mario Maker - Content locked behind... 9 days...
« Reply #8 on: August 15, 2015, 09:44:46 am »
Beats having to launch Sonic roms 100-500 times to unlock Genesis roms or whatever nonsense gallery content those collections had.

Offline Sharky

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Re: Mario Maker - Content locked behind... 9 days...
« Reply #9 on: August 15, 2015, 01:18:17 pm »
Beats having to launch Sonic roms 100-500 times to unlock Genesis roms or whatever nonsense gallery content those collections had.

Doesn't beat anything both are stupid but Nintendo is locking out chucks of literally what the game is all about... On day one you can basically make the most bare bone map possible. You cant even add a life if I understand correctly... It's just absolutely stupid. If Little Big Planet- a much more complex game builder- can give you everything day one then why must Mario Maker lock content? Why is Nintendo dictating the speed that people learn at? It's just straight up stupid.
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Offline Aki-at

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Re: Mario Maker - Content locked behind... 9 days...
« Reply #10 on: August 15, 2015, 02:33:32 pm »
Doesn't beat anything both are stupid but Nintendo is locking out chucks of literally what the game is all about... On day one you can basically make the most bare bone map possible. You cant even add a life if I understand correctly... It's just absolutely stupid. If Little Big Planet- a much more complex game builder- can give you everything day one then why must Mario Maker lock content? Why is Nintendo dictating the speed that people learn at? It's just straight up stupid.

Yeah this is the big thing I don't get, everyone is going to get it for the content creation, but you have to wait until the ninth day to be able to fully play the thing? It's so stupid I have to wonder where the development team got the idea from.

Offline George

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Re: Mario Maker - Content locked behind... 9 days...
« Reply #11 on: August 15, 2015, 03:21:59 pm »
I think Nintendo is really 'underestimating' what kids are into this day. I have been noticing that kids have been liking more open ended games where they find out stuff on their own and don't need hand holding, for example: Minecraft is literally their Mario of their generation. No story, no real hand holding, no locked content (actual released content updates with feedback from the community).

I think Nintendo is like, if we do this, unlocking it over 9 days, they will feel like they got 'new shit' over a week, just like a updated game. I'm starting to question how much tools this game really has that they felt like they needed to spread it over 9 days to make it feel worth $60.

Offline Kuronoa

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Re: Mario Maker - Content locked behind... 9 days...
« Reply #12 on: August 15, 2015, 04:06:47 pm »
They seem to be cracking down on how you share your levels, so this may be a part of it? Maybe they don't want the level sharing community flooded with first timers who are using all the content from the get go?

The stuff gets more "complex" overtime, with more powerful enemies and trickier obstacles.



So yeah I think they are teaching us about level designing.  I think 3 days is more appropriate.


btw Splatoon's rolling out content was about unlocking stuff for servers and gradually getting people to play the game as well as unlocking harder maps and rank modes once enough people are leveled up to a point (which is lv 10).  I think they just wanted the servers to actually survive. lol
« Last Edit: August 15, 2015, 04:08:23 pm by Kuronoa »

Offline Happy Cat

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Re: Mario Maker - Content locked behind... 9 days...
« Reply #13 on: August 15, 2015, 04:31:51 pm »
I think Nintendo is really 'underestimating' what kids are into this day. I have been noticing that kids have been liking more open ended games where they find out stuff on their own and don't need hand holding, for example: Minecraft is literally their Mario of their generation. No story, no real hand holding, no locked content (actual released content updates with feedback from the community).

I think Nintendo is like, if we do this, unlocking it over 9 days, they will feel like they got 'new shit' over a week, just like a updated game. I'm starting to question how much tools this game really has that they felt like they needed to spread it over 9 days to make it feel worth $60.

Pretty much. Minecraft is in insane phenomenon among kids. Not hard to understand why, i even like the game as an adult. I would of went crazy over it as a kid. Its basically virtual legos, but even cooler, with things like built in survival mode, and now Mojang is working on making the combat more deep and adding even more content on the latest snapshot.

Offline CrazyT

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Re: Mario Maker - Content locked behind... 9 days...
« Reply #14 on: September 11, 2015, 02:59:22 am »
Just thought i'd mention it. They removed this with a day 1 patch. I really dont understand why they couldnt have just said they were gonna do it instead of doing everything so stealthy. I dont know a company that does things more stealthy than nintendo does but in cases like this I really dont understand why