So much for giving the team 2 + years to make a sequel. After the hope its the same old SammySEGA
And yet they actually managed to produce high quality games within that development cycle consistently, while having time to work on Binary Domain and Dead Souls (Which granted, that last one was pretty shitty).
Yakuza is easily the best yearly game series I can think of. Shit like Assassin's Creed doesn't even begin to compare or hell, Metal Gear Solid 5 which despite having a giant development cycle, was released blatantly unfinished.
Who gives a shit about the release schedule? Nagoshi's team tuned Yakuza game development into an art. It's clearly not hampering quality. They should be applying that new methodology to other game series and less experienced teams.