Author Topic: List of TBA (Not yet Finished) Games on SEGA Console (Genesis, Dreamcast, etc)  (Read 4690703 times)

Offline Berto

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Added Rolling Thunder MD (Arcade Port) for SEGA Genesis/Mega Drive









https://www.youtube.com/watch?v=A9LOTJ0h9Xs

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rester159: "Hi, and thanks for stopping by! I’ve taken a short break from Capcom. We’re still on good terms; I just thought I should see other arcade companies.

This time it’s Rolling Thunder, one of my favorite arcade games of all time. I love its look, its deliberate approach to action, and its absolutely fantastic

soundtrack. You have to watch the enemies, use the doors, manage your ammunition, and know when to move. Usually, I remember that last part just after getting shot.

The Genesis received Rolling Thunder 2 and Rolling Thunder 3, but never the original. That always felt like unfinished business. So, now that’s fixed!"

Link : https://rester159.itch.io/rolling-thunder-md

Offline Berto

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Added Pacman Championship Edition DX+ Demake (Port) for SEGA Genesis/Mega Drive







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Haroldo Pinheiro: "A C + SGDK clone of Pac-Man Championship Edition DX+ for real Mega Drive hardware (or any Genesis emulator)."

Link : https://haroldo-ok.itch.io/pacman-cd-dx-md

Offline Berto

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Added Alone in The Dark (Port) for SEGA Genesis/Mega Drive









https://www.youtube.com/watch?v=JjgPGZ7E2tU

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Mauro Xavier: "What happens when I combine everything I know about programming and the Mega Drive, a LOT of patience digging into technical challenges, some

vibe coding, and cutting-edge AI?
What seemingly impossible game could we port to a stock Mega Drive without enhancement chips?
The graphics and performance still need work, but I've already managed to play through the entire game from start to finish without a single crash!"

Source: https://x.com/MXRetroDev/status/2111951070188765668

Offline Berto

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Added Atic Atac for SEGA Master System







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Haroldo Pinheiro: "A W.I.P. Playable vibe-port 2 MiB `.sms` ROM, original Z80 game engine, Spec256-derived graphics, and reproducible source/conversion bundle."

Link : https://haroldo-ok.itch.io/atic-atac-sms

Offline Berto

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Offline Berto

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Added Square Doom for SEGA Master System

https://www.youtube.com/watch?v=1y-kkmmpLyU







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Haroldo Pinheiro: "A port of Steve McCrea's Commodore 64 SquareDoom (6502 assembly) to the Sega Master System, written in C + Z80 assembly with devkitSMS /

SMSlib."

Link : https://haroldo-ok.itch.io/square-doom-sms

Offline Berto

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Added Batman: The Movie MD (Port) for SEGA Genesis/Mega Drive

https://www.youtube.com/watch?v=3TE7T25UmF4

https://www.youtube.com/watch?v=QZ1hZZUIuN0

https://www.youtube.com/watch?v=Kbar15z71ZA

https://www.youtube.com/watch?v=Svm79pEpenw







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DavidGames: "Batman: The Movie is an action-adventure video game developed and produced by Ocean Software, based on the 1989 film of the same name.
The game is available for the Amiga, Amstrad CPC, Apple II, Atari ST, Commodore 64, MS-DOS, MSX, and ZX Spectrum platforms—and now for the Mega Drive."

Link : https://davidsgame.itch.io/batman-the-movie-megadrive


Offline Berto

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Added Wolfenstein 3D (Port) for SEGA Genesis/Mega Drive







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Haroldo Pinheiro: "A port of id Software's Wolfenstein 3D (shareware v1.4, Episode 1, 10 levels) to the Sega Genesis, written in C for SGDK (68000). All assets

are converted from the original shareware data files."

Link : https://haroldo-ok.itch.io/wolfenstein-3d-md

Offline Berto

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Added Poto Poto (Port) for SEGA Genesis/Mega Drive







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The rZA Cable Enterprizes: "A Genesis / Mega Drive port of the SEGA arcade classic Poto Poto.
Partly translated to english."

Link : https://the-rza-cable-enterprizes.itch.io/poto-poto-genesis-mega-drive-port

Offline Berto

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Added Jetpac (Port) for SEGA Master System







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Haroldo Pinheiro: "A complete port of Ultimate Play the Game's ZX Spectrum Jetpac (1983) to the Sega Master System."

Link : https://haroldo-ok.itch.io/jetpac-sms

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Art of Fighting - Arcade Port (SEGA 32X) - Update : 2 more stages added

https://www.youtube.com/watch?v=beRZWgIEb8U

Offline Berto

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Added Crystal Quest for Game Gear



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Haroldo Pinheiro: "A port of Steve McCrea's Commodore 64 SquareDoom (6502 assembly) to the Sega Master System, written in C + Z80 assembly with devkitSMS / SMSlib."

Link : https://haroldo-ok.itch.io/crystal-quest-gg

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Vector F (SEGA Genesis/Mega Drive) - October 2026 Update







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Gonesbrew: "After weeks of uncertainty, we were still struggling to find a way forward. I knew we couldn't keep going without proper artwork, and the possibility of putting Vector F on hold indefinitely was becoming a little too real for my liking.
But as it turns out, life still had a few surprises in store for us.

A New Hope
Just when things were starting to look rather hopeless, a chance encounter led me to a new artist who was willing to help us bring the project to completion.
That's how Cyclopode joined the team!
Welcome to Cyclopode !
He's something of an old hand, having cut his teeth on the Amiga and Atari home computer scene back in the 1980s. Someone who knows..."

Full devlog article : https://gonesbrew.itch.io/vector-f/devlog/1710661/a-change-of-course
Link : https://gonesbrew.itch.io/vector-f

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Art of Fighting - Arcade Port (SEGA 32X) - Update : All rivals added, bonus stages, and Robert as a playable character.

https://www.youtube.com/watch?v=FfhbfORBo_w