Author Topic: The Future of SEGA (A Nintendo fanboy rants incoherently)  (Read 54456 times)

Offline Aki-at

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Re: The Future of SEGA
« Reply #60 on: December 23, 2015, 03:58:33 am »
A little bit I missed out...

Also, you say that Nintendo doesn't make mature games.....what about Fire Emblem, Metroid, Xenoblade and Eternal Darkness? Like I said, you haven't really seen a LOT of their games.

I never said Nintendo doesn't make mature games, I said they don't cater to that market. That there is the difference and look, the fact you had to use series that haven't seen a mainstream releases in over 5 years kind of proves my point.

Offline Radrappy

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Re: The Future of SEGA
« Reply #61 on: December 23, 2015, 04:45:33 am »
They do occasionally make an effort though.  Bayonetta 2, Xenoblade 1/2, fatal frame, and Devil's third were all attempts to cater to a more mature audience(with mixed results obviously).  I'm not sure any company should be "catering to a mature audience" in the first place though.  And in nintendo's case it almost always seems forced.  Like Pixar making a slasher. 

Likewise people who avoid games because they seem too "kiddy" make me sick.  You would never get to enjoy gems like splatoon or chu chu rocket with that attitude. 

Offline Artwark

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Re: The Future of SEGA
« Reply #62 on: December 23, 2015, 05:22:18 am »
Pretty much none of the SEGA games have bugs. The only ones I can think of that do, is the external ones like Gearbox and big red button - which were widely considered terrible. And, again, you've changed the argument. First it was why haven't they made sequels, now it's why haven't they made bug free games.

Sony had nothing to do with Yakuza, so, again, you're making stuff up. That video was published in August. Since then, the company has already come out and said they're changing their approach.

Tembo got mostly positive reviews I'll think you'll find.

As for Nintendo, are you seriously suggesting Iwata's death is the reason they've been bad? They've been dropping the ball even when he was alive. So don't you DARE use that as an excuse. Nintendo's output is and has always been their own fault. They failed to reinvest money they made from the Wii on their own portfolio of studios (on western ones especially), they've failed to read the market and made a terrible console even they've struggled to find a purpose for and yet again, they've failed to see the importance of third party support.

I wish Iwata's family and friends the very best and the world is a far dimmer places without him, but do not for a moment think he was perfect in his time at Nintendo. He made some shockingly poor choices at times that has led to where Nintendo are right now.

You might be thinking I hate Nintendo, but I really don't . Nintendo do make fun games, but the amount of ass kissing that goes on by the media is of no surprise to me as many people in said media grew up on Nintendo consoles. What I hate about Nintendo is some of the ridiculous decisions they make that do nothing but alienate them. Decisions even a blind man can see are wrong.


You are like everyone around for thinking that Satoru Iwata was solely the one with the bad decisions. Its not just him going through all of that but rather the entire board. The amount of criticism that Nintendo gets isn't because of what they do but rather what they are. Even if this year Nintendo has made great games (which they already have) People will still bash at them because of what they are and that's innovation. I'm very positive that if the NX is super powerful and its the best machine for third parties, people will still complain about it because of that one little unique move they put on that system. Many worship the Vita more than the 3DS despite the latter having better support.


You say that Nintendo is dropping the ball? Explain the sales of the 3DS then. Explain Amiibo sales. The Wii U failed because of its timing and execution not done right simple as that and yet they finally made profit and it even outsold the dreamcast.


As for Yakuza, you're wrong again. SEGA only released Yakuza 5 only because of Sony and the SEGA bits even proves this fact. They are also handling the publishing for Shenmue 3 for playstation.


Many of you are comparing the SEGA games and the Sammy merge when it still doesn't matter if they still can't deliver quality. I've played quite a few SEGA games and I can say that even Valkyria Chronicles has some bugs that can't be fixed. You say that Nintendo keeps milking their Ip's non stop but yet when SEGA does it, no one's complaining because of what logic? Like idk, Sonic, Total War?


Heck, you're not even open minded to accept the stupid decisions that SEGA has made. What the hell was the reason to only make three sonic games for Nintendo when it could be something else like After Burner Climax?

Whether SEGA is a publisher or a developer, their IP is left to dust. That new Valkyria game sounds like a complete ripoff out of Fire Emblem. Talk about innovation.
« Last Edit: December 23, 2015, 05:36:05 am by Artwark »

Offline CrazyT

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Re: The Future of SEGA
« Reply #63 on: December 23, 2015, 05:28:10 am »
It seems to me that nintendo is really conservative with their game development budget. I think I recently read that even xenoblade X, with the scale it has and everything was even a mid budget game, well relatively speaking when you compare it to projects of the same scale.

Its true that they do put effort in catering more in a mature audience, its usually that they dont put the same budget into those games compared to like SEGA. I feel like nintendo really holds strong to the principle of not wanting budgets to get to high for any game except for exceptions like Zelda. I believe its the reason why we havent seen a metroid game yet. The amount of work that would cost right now would be huge. Not only in assets and scale, but it would have to live up to expectations at the same time.

On one side I admire how they work well within this limitation, but projects that require a lot more work suffer at the same time. But then again, a lot of publishers have suffered from that risky method and SEGA has been one of them.

Offline Aki-at

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Re: The Future of SEGA
« Reply #64 on: December 23, 2015, 06:13:25 am »
They do occasionally make an effort though.  Bayonetta 2, Xenoblade 1/2, fatal frame, and Devil's third were all attempts to cater to a more mature audience(with mixed results obviously).  I'm not sure any company should be "catering to a mature audience" in the first place though.  And in nintendo's case it almost always seems forced.  Like Pixar making a slasher. 

Likewise people who avoid games because they seem too "kiddy" make me sick.  You would never get to enjoy gems like splatoon or chu chu rocket with that attitude. 

Comparing Nintendo to Pixar isn't a great comparison. They're a platform holder vs a studio within a media conglomerate. For Nintendo they need to attract as many people as possible to the platform to ensure its got a healthy future.

And whilst they have had attempts to try and bring over a demograph of mature players they are still unabashedly the king's of family friendly and colourful games. Now that's great for characters such as Sonic, the LEGO series of game etc but they're missing out on an increasingly large group of players. It's the same reason Sony has kept around Killzone or Sly or Ratchet, they want to cater to those specific demographs so the third party titles also do well.

It's not too hard for Nintendo either, continue to try and create mature games and make game development easy for third parties and success should in theory follow but it's not something that happens overnight (look at the gap between the PS4 and X1 in US and UK, reversing industry trends can take up a whole generation.)

But the point wasn't just about mature titles but focusing on specific series SEGA owns and outside of Sonic and possibly Persona, I don't see their other big series lining up with the tastes of the current userbase of Nintendo's console and handheld devices.

Offline Tad

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Re: The Future of SEGA
« Reply #65 on: December 23, 2015, 07:08:12 am »

You are like everyone around for thinking that Satoru Iwata was solely the one with the bad decisions. Its not just him going through all of that but rather the entire board. The amount of criticism that Nintendo gets isn't because of what they do but rather what they are. Even if this year Nintendo has made great games (which they already have) People will still bash at them because of what they are and that's innovation. I'm very positive that if the NX is super powerful and its the best machine for third parties, people will still complain about it because of that one little unique move they put on that system. Many worship the Vita more than the 3DS despite the latter having better support.


You say that Nintendo is dropping the ball? Explain the sales of the 3DS then. Explain Amiibo sales. The Wii U failed because of its timing and execution not done right simple as that and yet they finally made profit and it even outsold the dreamcast.


As for Yakuza, you're wrong again. SEGA only released Yakuza 5 only because of Sony and the SEGA bits even proves this fact. They are also handling the publishing for Shenmue 3 for playstation.


Many of you are comparing the SEGA games and the Sammy merge when it still doesn't matter if they still can't deliver quality. I've played quite a few SEGA games and I can say that even Valkyria Chronicles has some bugs that can't be fixed. You say that Nintendo keeps milking their Ip's non stop but yet when SEGA does it, no one's complaining because of what logic? Like idk, Sonic, Total War?


Heck, you're not even open minded to accept the stupid decisions that SEGA has made. What the hell was the reason to only make three sonic games for Nintendo when it could be something else like After Burner Climax?

Whether SEGA is a publisher or a developer, their IP is left to dust. That new Valkyria game sounds like a complete ripoff out of Fire Emblem. Talk about innovation.


oh, look. You're putting words in my mouth now. I never said Iwata's was solely to blame nor did I say SEGA don't make mistakes. They've made plenty and it's lead to quite a lot of problems over the years. Sony aren't publishing Shenmue, they're doing the marketing for it. If VC has bugs in it, you're the first to mention it. As for total war, you do know they're mostly expansions to a hugely popular series? Right?

As for Nintendo, I was clearly talking about their console not their handhelds. Their handhelds have been great. And this point, you're entire argument is a series of troll like behaviour and straw clutching.

« Last Edit: December 23, 2015, 07:28:26 am by Tad »

Offline FlareHabanero

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Re: The Future of SEGA
« Reply #66 on: December 23, 2015, 07:25:40 am »
To slightly diverge from the topic, but one thing I do have a concern with SEGA is their struggles with localizing stuff. If there are plans in the future to fix this problem, I think it would help people be more hopeful towards the company. Because honestly no one wants to say "Oh it's just going to stay in Japan don't bother" every single time a new game is revealed.

Offline Nameless 24

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Re: The Future of SEGA
« Reply #67 on: December 23, 2015, 08:18:52 am »
]
Yakuza 5 didn't come from SEGA's change of heart. The only reason it came is because of Sony and nothing else. Do you honestly think that the next Valkyria game will come to the west? Very unlikely.


I stated that compared to Nintendo who works hard to make bug free games majority of the times, SEGA isn't the one who can be like Nintendo. When oh when was the last time that besides a few games, you often see a finished game with no bugs or crashes from SEGA games? Nintendo games when you play them are atleast finished games with nearly no bugs in them.


What evidence are you giving by saying that Nintendo plays it safe compared to SEGA where they do crap? For crying out loud, the Wii U isn't doing well for Nintendo. this year for Nintendo is a disaster because not only did they lost Satoru Iwata, things just were under huge pressure for them because they were struggling to maintain their emotions and whatnot and that has to probably explain why the games for this year weren't much. Even if SEGA games aren't crap, they still aren't great games. Tembo a mixed response and I can go on here.

To be fair to everyone here, everyone's happy that Sony's giving Yakuza 5 a chance since most people here want to at least play as many of the mainline titles as possible.

I recall a Nintendo fan arguing with me about Nintendo doing mature titles and apparently SEGA only caters to the mature audience, when that is simply not true. Fire Emblem I would class as a game many teens and young adults play, but you rarely see the games go out of their way to promote gore, sex and prostitution, so it's a fairly tame franchise (and I like that). Nintendo knows their audience and they do it so well which is why they make profits. The same goes for SEGA, they try to go for whichever audience their games cater to. :)

SEGA games aren't perfect, but they are never game breakingly buggy. Now, in regards to Nintendo, their own games haven't had the best record as many seem to claim. There's a glitch in some of the Pokemon games (even White/Black 2 has a bug in the double battles where if both of your pokemon faint, you can't continue as the game only lets you swap "1" pokemon). I do agree that Nintendo's record is better than many other companies, but I have found problems in some of their own games that I can't defend (and to this day, some of them I refuse to play because of said glitches such as Super Paper Mario in European copies).

Regarding the playing it safe response. Nintendo do take risks now and again, but I don't honestly blame them for using the tried and tested formula (would you go to a Butchers to buy their new Bread products?), I do believe a balance is better for both SEGA and Nintendo, to which I believe SEGA is at least getting there.

I honestly feel sorry for Nintendo due to losing a great programmer, but they do have plans to move forward and hopefully do what they do best.

I understand if you don't like SEGA games quite as much as the users here do, but they are not as bad as you would suggest. I would recommend you a few SEGA games if you want? :)



@FlareHabanero: Agree 100%, and it's sad to see that Segalization exists because of the lack of confidence in localisations. :(
« Last Edit: December 23, 2015, 08:21:46 am by Nameless 24 »
Big fan of Claymore, Miria in particular.

Currently playing Yakuza 0.

Offline TimmiT

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Re: The Future of SEGA
« Reply #68 on: December 23, 2015, 09:07:03 am »

Offline Tad

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Re: The Future of SEGA
« Reply #69 on: December 23, 2015, 09:14:42 am »
AlphaOmega...sin.

What a terrible name.

Offline Barry the Nomad

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Re: The Future of SEGA
« Reply #70 on: December 23, 2015, 09:40:50 am »
This topic has nothing to do with the future of SEGA at this point. It started with that future being one person's wish for bankruptcy and devolved into a Nintendo Vs. SEGA debate.

Offline Tad

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Re: The Future of SEGA
« Reply #71 on: December 23, 2015, 11:29:29 am »
It's always been that I feel. You only have to look at the OP to see it.

Offline Sharky

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Re: The Future of SEGA
« Reply #72 on: December 23, 2015, 01:54:41 pm »
Name me a single SEGA game that has had game breaking bugs? The worst offender is probably the Total War series but they're also some of the most complex games going, Nintendo haven't even come close to attempting to programming something so complex. It's easy not to have bugs when your games are mainly simple platformers.


Also, to say the new Valkyria game looks like Fire Emblem is... ridiculous. You know fantasy setting SRPGs existed before Fire Emblem right?
Made by SEGA

Offline Barry the Nomad

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Re: The Future of SEGA
« Reply #73 on: December 23, 2015, 02:10:08 pm »
Sonic '06 comes to mind, but throwing a 10 year old game out there as the only real internally developed SEGA game worthy of "game breaking bug offender" does not help an argument as one has to dig back 10 years and that same team have since made much better games when it comes to stability.

Offline Radrappy

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Re: The Future of SEGA
« Reply #74 on: December 23, 2015, 02:15:17 pm »
Alien isolation crashed on me and lost me about 5 hours worth of progress.  Thats nothing unusual in the pc world though.  Look, we all know nintendo games are extremely polished but im not sure id call sega the worst offender these days when it comes to performance.  Sonic is a pretty good litnus test given that 06 was the company's lowest point and colors/gens/slw were very tight technically.  You almost appreciate it more because of the history.