Yes, we still have a forum.
Earlier this month series creator Greg Johnson engaged in a Reddit Ask Me Anything to celebrate the beginning of the Kickstarter campaign for his new game, Dancing With Ghosts. Inevitably, the conversation turned to ToeJam & Earl, with one participant asking for more details about a potential new game.Subtle hints, of course, weren’t enough to sate the hunger of fans of this rapping, hotdog-eating, chain-wearing pair, but Johnson was happy to oblige (to a certain extent). He noted:"I can say that the new game is in the planning stage. We intend to make it happen."Of course, optimism can be difficult to come by in the gaming industry at times, but ...
In a Reddit AMA, ToeJam & Earl co-creator Greg Johnson shared a progress update on the movie adaptation that was announced a few years back. It seems things have stalled a bit in terms of movement, but the good news is that the film isn’t dead.“I’m not 100% sure [if it will be live action or animated] as it’s out of my control but I expect it will probably be animated. I’ve read the script and really it could be either all animated, or it could be a mix like Sonic, as it’s primarily on Earth. I’m as curious as you are as to what they will do. Right now they are still looking for a director so things are a bit stalled out. Hopefully that train will start moving again soon. The guys are Story Kitchen are great.”We last saw ToeJam & Earl on the ...
It was released on October 29th, 1988.37 years ago today, the MEGADRIVE launched.Happy birthday, SEGA MEGA DRIVE / GENESIS!🎂
In this episode of Sega Talk, we track the radical evolution of SEGA’s North American branding, from the clinical “graph paper” grids of the Master System to the high-tech “black box” era of the Genesis. We dive deep into why Sega abandoned its uniform look for the iconic red-stripe rebrand of the 90s, the switch to the massive plastic long-boxes of the Saturn, and finally, the Dreamcast’s sleek transition from bright orange swirls to the edgy “SegaNet” black. It’s a nostalgic look at how Sega used graphic design as a weapon in the console wars, shifting from a toy company aesthetic to a lifestyle brand that defined a generation.