Guess it's really very small chance for SEGA to make VR games on their own now.
Not necessarily. One thing I liked about Sega was their interest in new and experimental technology.
Sega Superstars for example was to see what games they could make with the EyeToy. And while
Sonic Free Riders and
Rise of Nightmares were bad Kinect games, you can't discredit Sega for not giving the Kinect a go. Even the Sonic Storybook games were Sega experimenting with the Wii's controls which were new and innovative at the time.
This is why I believe Sega should consider a "Sega Superstars VR" game. The Puyo Puyo game I'm making could simply be one of many games they could have to it.
Another idea for SSVR would be
3-D games collection. These Master System games are either emulated or remade to treat the players VR headset like the 3-D Glasses would work (I mean I think the original 3-D glass flickered from one eye to another and I'm thinking just have the 3-D games projected seperately on each eye. Y'know, to not cause seizures or whatever.)
Other than original games and Master Systems 3-D games, I would also include demos of existing Sega games as proof of concept. For example Rise of Nightmares had terrible Kinect controls but perhaps if remake into a VR game it would be more favourable.
It all comes down to whenever Sega are inspired and willing to make experimentation games like they did with EyeToy and Kinect.
That 299 was a genius move from Steve Race.
But Sony of Japan was so ungrateful and always had constant disputes with him over the PlayStation's promotion and marketing.
He even quit from Sony one month before the PlayStation's launch in the US.
For Saturn, the absence of some big third-party supports (Square, Namco, Enix) hurts too...
Final Fantasy VII was a Saturn killer in Japan.
I know they got Namco support again on Dreamcast so at least they're aware of this.
But then they lost EA's support.
If SEGA enter the console business again, I'm sure they're gonna face this problem again.
Yeah, I'm not saying they should go back into the console business. I'm just curious what Sega consoles we would have today if they did. Fans of Nintendo, Sony or Microsoft games could take pride owning the latest console from their favourate brand, like having a tiny shrine for your favourate corporation. Sega no longer has that luxury.
Still I believe if Sega ever did decide to return to making home machines, their best bet would be making small form factor gaming PCs.
For example, VALVe's
Steam Machine.
VALVe aren't foolish enough to make their service of their games exclusive to a console given the majority of their market is PC. But they could still market a console-like computer that's ideal for their services and with an operating system for it.
This doesn't mean Sega will have to pull out of Steam or other onlne gaming services that provide their products but they could start their own for the console.
But all this would perhaps be too expensive or elaborate for Sega to pull off just to get consoles back in peoples homes. Though not as expensive as making a brand new console exclusively for Sega's future games.