Author Topic: Phantasy Star - Official Thread  (Read 407695 times)

Offline Berto

  • *
  • Posts: 33766
  • Total Meseta: 23
Re: Phantasy Star - Official Thread
« Reply #420 on: October 14, 2021, 03:15:37 am »
Idola Phantasy Star Saga Global - 1st Anniversary Celebration on Oct 14 !!!



Quote
"1st ANNIVERSARY CELEBRATION ON OCT. 14 IDOLA PHANTASY STAR SAGA – 1st Anniversary is coming!
Login to the game and enjoy the fantastic Carnival!

[NEW CHAPTER] Episode 2, Chapter 3 is released!
[LIMITED-TIME] 5 times rewards!
[Login Bonus] 1st Anniversary Celebration
[1st ANNIVERSARY] FREE Daily Gacha x10
[STAR FESTIVAL] 1st Anniversary New Character, Qurula is available now!
[STAR FESTIVAL] Step Up Gacha for the new character, Qurula!
and more!

Let's celebrate the anniversary together!"

Source : https://www.facebook.com/IdolaEN/

Offline Mystic Monkey

  • *
  • Posts: 4755
  • Total Meseta: 0
Re: Phantasy Star - Official Thread
« Reply #421 on: October 14, 2021, 09:04:13 am »
Sometimes I forgot that sand box and open world are different, they tend to overlap, but you're right.
New Genesis is... technically open world... but it still has boundaries. I suppose that is the difference between open-world and sandbox, all comes down to how boxed in you feel.

For example, Zelda: Breath of the Wild is an open-world Sega game given the scale of Hyrule. But once you activate all the towers and get around the place you'll start to feel a little boxed in. But regardless I still regard BotW an open-world game given there is many towns and other locations to visit.

New Genesis however feels more like a sandbox than open-world. There is only two settlements, the village you start off in which I can't remember the name of and Central City. The village felt more like a naturally populated place in comparison to the city... well it did before it was destroyed making Central City the only settlement in the entire region.

And really, it isn't really a city. It's more of a millitary base with on-site shops and services. I've seen cities in the original PSO2 that were much bigger and (while limited to UQ) got to explore them to a degree. Central City is just a few buildings surrounded by a main building. and doesn't offer much to explore.

From Central City it doesn't take long to reach the edge of the region of any direciton on foot which is why I feel like PSO2:NG is more of a sandbox game than open-world. There are places to explore, some more hidden than others, but there's not much to do other than missions.

And I bet the new desert region will be just the same. Mostly canyons, desert and in the center of it a hub-base posing as a city.

Offline Berto

  • *
  • Posts: 33766
  • Total Meseta: 23
Re: Phantasy Star - Official Thread
« Reply #422 on: October 14, 2021, 09:05:55 pm »
I still don't know where SEGA's heading with NGS.
Is it really meant to be sand box?
Or did they aim for open world, but couldn't do it in time?
So that it's still what it is for now, but later they're gonna adding more and more contents to make it closer to PSO2?

Offline Mystic Monkey

  • *
  • Posts: 4755
  • Total Meseta: 0
Re: Phantasy Star - Official Thread
« Reply #423 on: October 14, 2021, 11:37:00 pm »
I still don't know where SEGA's heading with NGS.
Is it really meant to be sand box?
Or did they aim for open world, but couldn't do it in time?
So that it's still what it is for now, but later they're gonna adding more and more contents to make it closer to PSO2?
I just wish they would at least acknowledge the Central Cities not being all that city-like.

If they were to introduce a whole region that is city, then I can accept that.

Offline Berto

  • *
  • Posts: 33766
  • Total Meseta: 23
Re: Phantasy Star - Official Thread
« Reply #424 on: October 27, 2021, 05:53:19 am »
October 27, 2021 (Wed) AC Scratch Ticket "Monster Masquerade" Preview Video

https://www.youtube.com/watch?v=mC2SwxyEBl0

Offline Mystic Monkey

  • *
  • Posts: 4755
  • Total Meseta: 0
Re: Phantasy Star - Official Thread
« Reply #425 on: October 27, 2021, 11:48:05 am »
Rarely play PSO2 as much but decided to take a look at it. It's somewhat spoopy.

Offline Berto

  • *
  • Posts: 33766
  • Total Meseta: 23
Re: Phantasy Star - Official Thread
« Reply #426 on: October 27, 2021, 08:24:12 pm »
Rarely play PSO2 as much but decided to take a look at it. It's somewhat spoopy.

Finally...


Offline Berto

  • *
  • Posts: 33766
  • Total Meseta: 23
Re: Phantasy Star - Official Thread
« Reply #427 on: October 28, 2021, 02:24:37 am »
PSO2 NGS Halloween Event



Quote
Celebrate Halloween on New Genesis with a Web Panel Event! Players can earn points by completing various objectives each week.
These points will be tallied collectively to unlock panels on the official site.

Links :
https://www.bumped.org/phantasy/ngs-halloween-event-web-panel-rewards/
https://sega.jp/topics/211028_6/

Offline Mystic Monkey

  • *
  • Posts: 4755
  • Total Meseta: 0
Re: Phantasy Star - Official Thread
« Reply #428 on: October 28, 2021, 09:57:02 pm »
Finally...


It's alright event but still rather meh. Ever since Mei retired as event clientell it's just not as fun.

Offline Berto

  • *
  • Posts: 33766
  • Total Meseta: 23
Re: Phantasy Star - Official Thread
« Reply #429 on: October 28, 2021, 11:47:05 pm »
It's alright event but still rather meh. Ever since Mei retired as event clientell it's just not as fun.

Their news page also stopped updating news since June 2021. Weird.

https://pso2.com/news/

Offline Berto

  • *
  • Posts: 33766
  • Total Meseta: 23
Re: Phantasy Star - Official Thread
« Reply #430 on: October 29, 2021, 12:20:28 am »
Idola Phantasy Star Saga JP - Assasin Farley & New President Victoria Reveal Video

https://www.youtube.com/watch?v=ywtyZZjfcrI

Offline Mystic Monkey

  • *
  • Posts: 4755
  • Total Meseta: 0
Re: Phantasy Star - Official Thread
« Reply #431 on: October 29, 2021, 07:09:25 am »
Their news page also stopped updating news since June 2021. Weird.

https://pso2.com/news/
My guess they're trying to draw interest away from PSO2 to NGS. Which sucks given I figured the stage performances and seasonal client orders were automatic than the need of someone putting them there.

Offline Berto

  • *
  • Posts: 33766
  • Total Meseta: 23
Re: Phantasy Star - Official Thread
« Reply #432 on: October 29, 2021, 07:52:22 am »
My guess they're trying to draw interest away from PSO2 to NGS. Which sucks given I figured the stage performances and seasonal client orders were automatic than the need of someone putting them there.

That makes sense.
Probably staffs that took care of PSO2 had been move to NGS team.

Offline Berto

  • *
  • Posts: 33766
  • Total Meseta: 23
Re: Phantasy Star - Official Thread
« Reply #433 on: October 29, 2021, 10:59:22 pm »
SEGA is Introducing the SEGA Insights Lab



Quote
Introducing the SEGA Insights Lab! 🔬
Help shape our games by providing feedback, there’s even rewards for those who participate!
Sign-up & FAQ: https://t.co/vRnIs0Z5Xa

Source : https://twitter.com/SEGA/status/1454190359341244435?t=OsJ70LpB8DIOb6IGtyIB-w&s=19

Offline Mystic Monkey

  • *
  • Posts: 4755
  • Total Meseta: 0
Re: Phantasy Star - Official Thread
« Reply #434 on: October 30, 2021, 06:56:19 pm »
That makes sense.
Probably staffs that took care of PSO2 had been move to NGS team.
It's likely. PSCrew wants to make sure NGS is on it's feet.