Author Topic: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc  (Read 360009 times)

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1275 on: December 16, 2024, 12:24:46 am »
Kid Chameleon (SEGA Genesis) - SRAM & XP System Patch



https://www.youtube.com/watch?v=Z-_4m-augQE

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This Addenum Combination patch by BillyTime! Games designed to add a XP level system to Kid Chameleon SRAM for the Sega Genesis.

How it Works:
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At the end of each level, your score is tallied. Every point milestone grants you an extra advantage. Levels are lost upon continuing.

XP GAINS:
Extra Time - 1 Minute (20,000)
Added health for masks (30,000)*
Extra Gems per level (40,000)
Extra Time - 1 Minute (50,000)
Added health for masks (60,000)*
Extra Gems per level (70,000)
Extra Time - 1 Minute (80,000)
2X Damage to Bosses  (100,000)
Extra Life every level  (200,000)
3X Damage to Bosses  (300,000)

*NOTE: Extra mask health only works when picking up a new mask in game. Does not apply to Helmet Select. Losing a mask will give Kid Chameleon an extra two health for a total of four.

Helmet Select:
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When pausing the game, Highlight Restart Round and hit the following button combination.
A + Start - Sky Cutter
B + Start - Cyclone
C + Start - Red Stealth
A + Left + Start - Eyeclops
B + Left + Start - Juggernaut
C + Left + Start - Iron Knight
A + Right + Start - Berzerker
B + Right + Start - Miniaxe
C + Right + Start - Fly

If the player has at least 5 diamonds, players can load into their existing game with their newly purchased helmet.

Download the path here: https://romhackplaza.org/romhacks/kid-chameleon-sram-xp-system-genesis/

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1276 on: December 16, 2024, 12:43:12 am »
SOL-DEACE for SEGA Mega Drive / Genesis (JP Version) Pre-Orders are Now Open!







https://www.youtube.com/watch?v=W9dpvjhXXyc

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Columbus Circle MD/MD compatible cartridge, 11th edition ‼ ⇒ [Early March 2025]

"SOL-DEACE" by Wolf Team, which was only released overseas, will be released for the first time in Japan on an "MD/MD compatible cartridge" 🍀
Pre-orders for the Japanese version are now open.

Link: https://www.columbuscircle.co.jp/products/?id=1733298301-485446&p=1&ca=49
Source: https://x.com/ColumbusCircleC/status/1867388975486578990

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1277 on: December 16, 2024, 08:43:55 pm »
Mortal Kombat II (SEGA Genesis) - XP System Patch



https://www.youtube.com/watch?v=7VnXLtEET78

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This patch by BillyTime! Games is designed to add a XP level system to Mortal Kombat II
for the Sega Genesis. Comes in two flavors.

Normal:
Players deal one extra point of damage and earn one defense point every 2 wins. Level cap is at 14 wins.

Reverse:
CPU opponents become stronger in both damage and defense every 2 wins. Damage and defense points are variable dependant on level.

Codes:
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Change Reverse to Normal XP
Raw: 30001A:B608
Game Genie: BAAD-BPJ4
Change Normal to Reverse XP
Raw: 30001A:B6F8
Game Genie: 9AAD-BPJ4

Download the path here: https://romhackplaza.org/romhacks/mortal-kombat-ii-xp-system-genesis/

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1278 on: December 16, 2024, 08:47:33 pm »
Super Street Fighter II (SEGA Genesis) - XP System Patch



https://www.youtube.com/watch?v=JD-pvILRdnc

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This patch by BillyTime! Games is designed to add a XP level system to Super Street Fighter II
for the Sega Genesis. Comes in two flavors.

Normal:
Players deal one extra point of damage and earn one defense point every 100,000 points. Level cap is at 1,000,000 points.

Reverse:
CPU opponents become stronger in both damage and defense every 100,000 points. Damage and defense points are variable dependant on level.

Extra Patch – Evil Ryu
——————–
By pressing start on Ryu at the character select screen, Players can access Evil Ryu.

Character Features:
*All hits burn
*Evil Ryu gives and recieves more damage from all attacks
*Custom win quote

NOTE:Ending defaults to “Try a higher difficulty level” when completing arcade mode.
Portrait Palette no long fades to grey upon game over.

Download the path here: https://romhackplaza.org/romhacks/super-street-fighter-ii-xp-system-genesis/

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1279 on: December 17, 2024, 12:41:59 am »
Double Dragon (SEGA Genesis) - XP System Patch



https://www.youtube.com/watch?v=JrSu4r2nWmA

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This patch by BillyTime! Games is designed to add a XP level system to Double Dragon
for the Sega Genesis.

How it works:
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Players gain levels based on score. Players deal one extra point of damage. Level cap is at 90,000 points. (lvl.9)

XP GAINS:
Lvl 1.:Increased Damage (10,000 POINTS)
Lvl 2.:Increased Damage and Defense (20,000 POINTS)
Lvl 3.:Increased Damage (30,000 POINTS)
Lvl 4.:Increased Damage (40,000 POINTS)
Lvl 5.:Increased Damage (50,000 POINTS)
Lvl 6.:Increased Damage (60,000 POINTS)
Lvl 7.:Increased Damage and Defense (70,000 POINTS)
Lvl 8.:Increased Damage (80,000 POINTS)
Lvl 9.:Increased Damage (90,000 POINTS)

Download the patch here: https://romhackplaza.org/romhacks/double-dragon-xp-system-genesis/

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1280 on: December 18, 2024, 12:07:29 am »
Marvel vs. Capcom Fighting Collection on sale for first time







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As part of their celebration for being nominated at The Game Awards 2024, Capcom is discounting their latest fighting game compilation by 20%.
This brings the base price down from $50 USD to $40, so that equates to around a bit under $6 per classic title.
The digital version of Marvel just went on sale for the Nintendo Switch and is slated to stay at that price until January 6, 2025, however, for the other platforms. ...

Article: https://www.eventhubs.com/news/2024/dec/17/marvel-capcom-first-sale/

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1281 on: December 23, 2024, 11:51:20 pm »
SEGA and My Arcade® team up to launch a new retro tabletop arcade







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The retro tabletop arcade will feature Sonic, Outrun, Revenge of Shinobi, Golden Axe, and Streets of Rage.
It will be shown at CES next month, January 7-10, at My Arcade booth #15146 (Central Hall) in Las Vegas!.

Source: https://x.com/MyArcadeRetro/status/1871187749199655333