Author Topic: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc  (Read 328794 times)

Offline Berto

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #225 on: January 10, 2022, 03:13:24 am »
Just wanna share some of my collection of SEGA Genesis/Mega Drive Homebrew Games :








Offline Berto

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #226 on: January 10, 2022, 03:14:39 am »
James Pond 3 Password SRAM Patch



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This patch is designed to add a simple saving mechanism to James Pond 3 - Operation Starfish.
How to use: Saving: Game saves when new password becomes available.
Loading: Password loads at boot up before the title screen.

Download the patch here : http://www.romhacking.net/hacks/6477/

Offline Mystic Monkey

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #227 on: January 10, 2022, 12:40:49 pm »
James Pond 3 Password SRAM Patch



Download the patch here : http://www.romhacking.net/hacks/6477/
I remember JAmes Pond 3. He's the guy who can stretch himself upwards.

Offline Berto

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #228 on: January 10, 2022, 07:21:35 pm »
I remember JAmes Pond 3. He's the guy who can stretch himself upwards.

I never played this one.
I have played James Pond 1 & 2, but not this sequel.
Got to try it later.

Offline Mystic Monkey

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #229 on: January 11, 2022, 06:22:52 pm »
I never played this one.
I have played James Pond 1 & 2, but not this sequel.
Got to try it later.
I might be confused between which game I played. All I remember is a stretchy fish.

Offline Berto

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #230 on: January 18, 2022, 12:15:59 am »
Canceled "Spot Goes To Hollywood" for the Sega 32X Prototype Rom Has Been Dumped

https://www.youtube.com/watch?v=Ah0EK8_PDvY

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Cancelled Sega 32x port developed by Eurocom Entertainment Software.
The game was cancelled half way through development due to the failure of the Sega 32x.
Enhanced ports of the original game were ported over to the Sega Saturn and PlayStation in years that followed.

Download the rom here : https://hiddenpalace.org/Spot_Goes_To_Hollywood_32x_(Prototype)

Offline Berto

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #231 on: January 21, 2022, 12:44:02 am »
Demolition Man (Genesis) - SRAM Hack



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This patch is designed to add a simple saving mechanism to Demolition Man.
How to use:
Saving: Game saves after every level past the first stage.
Loading: Hold B when booting the game, Start game as normal.
Further notes and patching instructions can be found in the readme.

Download the patch here : http://www.romhacking.net/hacks/6525/

Offline Berto

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #232 on: January 21, 2022, 12:44:57 am »
Decap Attack (Genesis) - SRAM Hack



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his patch is designed to add a simple saving mechanism to DEcap Attack. How to use:

Saving: Game saves after every level.
Loading: Enter Options, Highlight Sound Test, Press left and change the selection from 01 to 60. Exit options and start your game.
Further details and patching Instructions can be found in the readme.

Download the patch here : http://www.romhacking.net/hacks/6529/
« Last Edit: January 21, 2022, 12:50:23 am by Berto »

Offline Berto

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #233 on: January 24, 2022, 01:24:11 am »
The Ooze - Redux Edition Patch



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The Ooze Redux is a balance and SRAM upgrade patch for The Ooze.
Changes:
- Only one Helix needed per world to achieve good ending
- SRAM function to save progress
Further Details and patching instructions can be found in the readme.

Download the patch here : https://www.romhacking.net/hacks/6430/

Offline Berto

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #234 on: January 28, 2022, 12:15:21 am »
Mortal Kombat Co-Creator Ed Boon To Be Inducted Into AIAS Hall Of Fame



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When you think about the video game industry - there are certain individuals who have paved the way for the rest.
On the Nintendo front, one of the first people that comes to mind is the creator of Super Mario, Shigeru Miyamoto.
Soon, he'll be joined by Mortal Kombat's co-creator, Ed Boon, who has just been selected as The Academy of Interactive Arts & Sciences 25th Hall of Fame recipient and will be honored at the 25th annual D.I.C.E Awards next month.

Article : https://www.nintendolife.com/news/2022/01/mortal-kombat-co-creator-ed-boon-to-be-inducted-into-aias-hall-of-fame

Offline Berto

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #235 on: January 31, 2022, 12:05:34 am »
"QUByte Classics - The Humans by PIKO" will be available for Nintendo Switch, Playstation 4/5, Xbox One and Xbox Series S|X on February 3rd

https://www.youtube.com/watch?v=7B5RLgdsLTI



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QUByte Classics - The Humans by PIKO brings three games of the classic series The Humans;
the PC version, the gameboy version and the classic Mega Drive/Genesis version,
which is one of the first games of his time to present cooperation within characters to achieve the objectives and make sure your tribe will be alive at the end of the day.
 
The player controls a group of humans and may switch between any human at any time, in order to complete a level, it is often necessary to use certain tools or abilities, such as stacking to reach a high ledge.
For example, the spear, a tool obtained in the first level of the game, may be thrown across gaps to other humans, used to jump, thrown to kill dinosaurs or other enemies.

Article : https://www.gamespress.com/Get-back-to-the-Stone-Age-with-the-classic-The-Humans-Collection

Offline Berto

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #236 on: February 07, 2022, 10:43:51 pm »
Dragon Ball Z - Buyuu Retsuden (Mega Drive) gets an Android 18 Improved Sprite

https://www.youtube.com/watch?v=ii_hMjprrfo

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While most of the characters are carefully designed and look more than good enough, Android 18 art in the 16 bit era (not just Mega Drive) is somehow dull.
While Dragon Ball games in later generation consoles present a more stylized look, closer to the source material, the 16 bit era had to settle with barely recognizable art.
This new hack for Dragon Ball Z: Buyuu Retsuden by KanonZombie replaces every animation frame with their counterparts from Extreme Butoden for the Nintendo 3DS.

Download the patch here : http://www.romhacking.net/hacks/6576/

Offline Berto

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Offline Berto

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #238 on: February 10, 2022, 12:21:39 am »
Judge Dredd Redux (Hack of Judge Dredd for SEGA Genesis)



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This patch is a modification to Judge Dredd, designed to empower the player and help curb difficulty.
Features:
1. Dredd starts with more weapons and ammunition
2. Dredd can now jump slightly high to reach out of place items.
3. Save your game with SRAM!

Download the patch here : http://www.romhacking.net/hacks/6588/

Offline Berto

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #239 on: February 10, 2022, 01:46:13 am »
Say goodbye to Earthworm Jim 4 and Dolphin's Quest (the spiritual successor of Ecco the Dolphin).

Intellivision Admits Its Wii-Like Amico Console May Never See Release







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SEC filing shared on the firm's website earlier this week suggests that it has made no revenue since its resurrection in 2018 and may not be able to operate beyond July of this year (thanks, GI.biz).
The filing goes through the various risks associated with investing in a firm like Intellivision.
The fact that any investment carries an inherent degree of risk is perhaps obvious, but other parts of the filing shed a light on the company's current predicament.
The Amico was been delayed three times (the original launch was supposed to happen in October 2020) and, as of February 2022, the console still doesn't have a solid launch date.

Articlr : https://www.nintendolife.com/news/2022/02/intellivision-admits-its-wii-like-amico-console-may-never-see-release