Author Topic: SEGA-Related Comics and Mangas  (Read 2859429 times)

Offline Berto

  • *
  • Posts: 47836
  • Total Meseta: 23
Re: SEGA-Related Comics and Mangas
« Reply #2190 on: February 08, 2026, 07:35:19 pm »
If she even regards Orbot and Cubot as brothers.

I'll be honest, never really liked the addition of them n Colours.

I guess taste differs.
I love them, mostly in Sonic: Lost World & Fire and Ice.
Especially the way Orbot talks, so polite, like a British gentleman.
So contrast with the way Cubot talks.



And the way they look up to their big brother, Metal Sonic, are kinda cute.

And since we're opening up now, I'll be honest too.
I never liked Chip, Surge, and Kitsunami.


Offline Berto

  • *
  • Posts: 47836
  • Total Meseta: 23
Re: SEGA-Related Comics and Mangas
« Reply #2191 on: February 09, 2026, 12:34:09 am »
PSO2 Comic CENTRAL! Episode 214 : Sorry, Not Sorry



Read the comic here : https://pso2.com/players/community/comic/central/214/

Offline Mystic Monkey

  • *
  • Posts: 6080
  • Total Meseta: 0
Re: SEGA-Related Comics and Mangas
« Reply #2192 on: February 09, 2026, 11:02:44 am »
I guess taste differs.
I love them, mostly in Sonic: Lost World & Fire and Ice.
Especially the way Orbot talks, so polite, like a British gentleman.
So contrast with the way Cubot talks.



And the way they look up to their big brother, Metal Sonic, are kinda cute.
I never liked them because, well... I mean, I get it, Sonic games these days are more developed characters and stories than Classic-Dreamcast era of Sonic games. And in stories, usually characters talk amongst one another for plot explanation and progression.

Just like in the Sonic cartoons, Dr. Robotnik was often teamed with "henchbots" in which he shares his schemes with which in turn explains to the audience.

But, that's why I never liked Orbot and Cubot that much. Dr. Eggman never needed "henchbots" up until Sonic Colours. Other than that, they're useless as hechbots. At least Scratch and Grounder went on the field to try and catch Sonic and Decoe and Bocoe often assist Dr. Eggman in co-piloting his machines or helping him escape. But Orbot and Cubot, they're mostly there for plot-dumping. They don't really do much of anything else. In which case, why can't Dr. Eggman just talk to a random Eggpawn?

This is why I think Orbot and Cubot would be better off as just Sonic Boom characters because it's both a TV series, where henchbots are usually expected, and back-and-forth plot-banter with Dr. Eggman.

Now, you could say I feel the same way for Sage, but I don't. Sage wasn't made just for lore-dumping, I believe Cyber Space effected her core programming, I dunno if Dr. Eggman intended for her to appear like a little girl when originally she was a small round device he stuck on a Portal. But because her AI was more advance than he expected, instead of rejecting her, he started to feel fatherly towards her and Sage recouperated this with desire to be his daughter. To me, this felt like a more developed partnership than Orbot and Cubot.

I just think Dr. Eggman is better off as a solo act and that Orbot and Cubot don't really do much.
And since we're opening up now, I'll be honest too.
I never liked Chip, Surge, and Kitsunami.


Chip, I like. And even if you don't like him, he only appeared in the one game, so "writing him back in" would be "near" impossible for Sonic Team.

But as for Surge and Kitsunami, well, I have mixed feelings for them. Especially Surge.

Surge is pretty much Scourge's replacement. It's that obvious. But at the same time, it seems they're going for a Harley Quinn approach with her. She started off a punk girl villain, but because she's got more popular than expected, she's becoming punk girl hero. It just reminds me how Harley Quinn started off as a villainous lackey and girlfriend of the Joker but in recently years become more of an independent anti-hero whose now dating Poison Ivy.

But, another thing I feel rather unsure of is, while IDW-exclusive Sonic characters have yet to appear in "canon" games, Sonic Team seems adamant on reinforcing the idea that Tangle, Whisper and potentially other IDW-exclusive characters may still be canon.

I just don't think it's a good idea for IDW Sonic comics to remain "canon" to the games.

Compare the first issue of Archie Sonic comics and how it was supposed to be a rough continuation of SatAM at the time. Compare it to the last pre-SGW issue and just how vastly different it has become save for the core characters. This is because over time characters, stories and elements come and go that reshaped the Archie Sonic comics into something entirely different and independent of the source it started from.

And I believe the same is happening with IDW Sonic comics. It started off as a direct-sequel to Sonic Forces, but it has introduced its own characters, its own stories, its own backstories here and there and slowly shaping into becoming its own thing that's not covered in the games. In yet, Sonic Team wants the fans to accept IDW Sonic as "canon", which I just struggle to accept.

Not only that, but wouldn't making the comics canon also be a liability? What if, ""purely hypothetically"", something snaps in Ian Flynn's brain, and he wants to "Pull a Penders", as in to take legal rights to all the characters and content he contributed to Sonic the Hedgehog. That means Sonic games he has written for (Frontiers, SXSG) as well as Sonic games that star his characters (Speed Sim, Speed Battle, Rumble, Crossworld) will either have to remove his characters or be blacklisted from Sonic Team.

I say purely hypothetically, given Flynn likely won't and likely can't if Sega's legal team learned over Ken Pender's lawsuits. But anything bad that ends up in IDW Sonic comics could end up having poor reflection on the games.

Another ""purely hypothetical"" example, let's say IDW Sonic comic hired a brand-new artist and story writer. The guy is new to the business but still well received. They allow the new guy to introduce his character into the comic, a teen or young adult character, who ends up on good terms with Cream the Rabbit. Maybe as her tutor, babysitter for when Amy is not around, or just someone that is "trusted".
And then, a few years later, Sonic Team or IDW finds out that artist-story writer is a nonce! They could promptly fire him, but the fact he put a represented character of himself into the comic, especially as a "friend of Cream", well, it would be too late by then. Even if Sonic Team says "this character is no longer canon!", the fact Sonic Team reinforces the fact IDW Sonic comics are canon to the games mean the damage would've already been done.

I know these hypothetical examples are truly out there and beyond than likely to ever happen, but I still think that Sega's decision to make the IDW Sonic comics' canon to the games could potentially be a bad idea in the long run. That it's not too late for Sonic Team to de-canonize the comics, or the very least accept IDW Sonic characters with revised backstories.
« Last Edit: February 09, 2026, 11:09:58 am by Mystic Monkey »

Offline Berto

  • *
  • Posts: 47836
  • Total Meseta: 23
Re: SEGA-Related Comics and Mangas
« Reply #2193 on: February 09, 2026, 11:56:56 pm »
I never liked them because, well... I mean, I get it, Sonic games these days are more developed characters and stories than Classic-Dreamcast era of Sonic games. And in stories, usually characters talk amongst one another for plot explanation and progression.

Just like in the Sonic cartoons, Dr. Robotnik was often teamed with "henchbots" in which he shares his schemes with which in turn explains to the audience.

But, that's why I never liked Orbot and Cubot that much. Dr. Eggman never needed "henchbots" up until Sonic Colours. Other than that, they're useless as hechbots. At least Scratch and Grounder went on the field to try and catch Sonic and Decoe and Bocoe often assist Dr. Eggman in co-piloting his machines or helping him escape. But Orbot and Cubot, they're mostly there for plot-dumping. They don't really do much of anything else. In which case, why can't Dr. Eggman just talk to a random Eggpawn?

This is why I think Orbot and Cubot would be better off as just Sonic Boom characters because it's both a TV series, where henchbots are usually expected, and back-and-forth plot-banter with Dr. Eggman.

Talking to a random Eggpawn would have no meaning since they're not programmed to think, just to follow orders.
Orbot and Cubot are different. They are programmed to think too, giving inputs the Eggman's plans.
Especially Orbot, Orbot is known for his blunt honesty, often pointing out that Eggman's plans are destined to fail while still carrying them out.

In the 3DS version of Mario & Sonic at the London 2012 Olympic Games, when Eggman realized his own moves in a video game were not "cool," Orbot suggested capturing Shadow's moves instead.



Orbot's also kinda care of Eggman, frequently suggesting that Eggman take a vacation or break, particularly after a failed venture.



Orbot's also sometimes not afraid to directly correcting Eggman's assumptions based on his data.



Orbot is NOT like any other Eggman's henchmen.
He's also for reviewing past failures and providing alternative tactics.
In the comis Orbot sarcastically suggested that Eggman review a list of "eldritch creatures he'd like to resurrect and then lose control over," referring to his history of failed plans.

Now, you could say I feel the same way for Sage, but I don't. Sage wasn't made just for lore-dumping, I believe Cyber Space effected her core programming, I dunno if Dr. Eggman intended for her to appear like a little girl when originally she was a small round device he stuck on a Portal. But because her AI was more advance than he expected, instead of rejecting her, he started to feel fatherly towards her and Sage recouperated this with desire to be his daughter. To me, this felt like a more developed partnership than Orbot and Cubot.

I'm cool with Sage. I also like her origin and her character development.



Her interaction with Belle in the comic is also interesting to read given how contrast their personalities are.



I just think Dr. Eggman is better off as a solo act and that Orbot and Cubot don't really do much.Chip, I like. And even if you don't like him, he only appeared in the one game, so "writing him back in" would be "near" impossible for Sonic Team.

But as for Surge and Kitsunami, well, I have mixed feelings for them. Especially Surge.

Surge is pretty much Scourge's replacement. It's that obvious. But at the same time, it seems they're going for a Harley Quinn approach with her. She started off a punk girl villain, but because she's got more popular than expected, she's becoming punk girl hero. It just reminds me how Harley Quinn started off as a villainous lackey and girlfriend of the Joker but in recently years become more of an independent anti-hero whose now dating Poison Ivy.

But, another thing I feel rather unsure of is, while IDW-exclusive Sonic characters have yet to appear in "canon" games, Sonic Team seems adamant on reinforcing the idea that Tangle, Whisper and potentially other IDW-exclusive characters may still be canon.

I just don't think it's a good idea for IDW Sonic comics to remain "canon" to the games.

Compare the first issue of Archie Sonic comics and how it was supposed to be a rough continuation of SatAM at the time. Compare it to the last pre-SGW issue and just how vastly different it has become save for the core characters. This is because over time characters, stories and elements come and go that reshaped the Archie Sonic comics into something entirely different and independent of the source it started from.

And I believe the same is happening with IDW Sonic comics. It started off as a direct-sequel to Sonic Forces, but it has introduced its own characters, its own stories, its own backstories here and there and slowly shaping into becoming its own thing that's not covered in the games. In yet, Sonic Team wants the fans to accept IDW Sonic as "canon", which I just struggle to accept.

Not only that, but wouldn't making the comics canon also be a liability? What if, ""purely hypothetically"", something snaps in Ian Flynn's brain, and he wants to "Pull a Penders", as in to take legal rights to all the characters and content he contributed to Sonic the Hedgehog. That means Sonic games he has written for (Frontiers, SXSG) as well as Sonic games that star his characters (Speed Sim, Speed Battle, Rumble, Crossworld) will either have to remove his characters or be blacklisted from Sonic Team.

I say purely hypothetically, given Flynn likely won't and likely can't if Sega's legal team learned over Ken Pender's lawsuits. But anything bad that ends up in IDW Sonic comics could end up having poor reflection on the games.

He won't do that ... or in another language can't do that. IDW's contract is like Marvel's or DC's.
Just like Deadpool creator, Rob Liefeld wouldn't be able to go Pender-way with Deadpool, Ian is the same now.

Another ""purely hypothetical"" example, let's say IDW Sonic comic hired a brand-new artist and story writer. The guy is new to the business but still well received. They allow the new guy to introduce his character into the comic, a teen or young adult character, who ends up on good terms with Cream the Rabbit. Maybe as her tutor, babysitter for when Amy is not around, or just someone that is "trusted".
And then, a few years later, Sonic Team or IDW finds out that artist-story writer is a nonce! They could promptly fire him, but the fact he put a represented character of himself into the comic, especially as a "friend of Cream", well, it would be too late by then. Even if Sonic Team says "this character is no longer canon!", the fact Sonic Team reinforces the fact IDW Sonic comics are canon to the games mean the damage would've already been done.

I know these hypothetical examples are truly out there and beyond than likely to ever happen, but I still think that Sega's decision to make the IDW Sonic comics' canon to the games could potentially be a bad idea in the long run. That it's not too late for Sonic Team to de-canonize the comics, or the very least accept IDW Sonic characters with revised backstories.

That's a risk SEGA's willing to take and I'm sure they'll aready calculating it. SEGA's already taking a risk with Yakuza's using their characters based on real person and few of them turned out to be problematic afterall.
« Last Edit: February 10, 2026, 12:02:28 am by Berto »

Offline Berto

  • *
  • Posts: 47836
  • Total Meseta: 23
Re: SEGA-Related Comics and Mangas
« Reply #2194 on: February 10, 2026, 01:38:48 am »
HATSUNE MIKU: COLORFUL STAGE! Comic - Chapter 276 - Audience Participation



Source : https://x.com/ColorfulStageEN/status/2016240221801656523

Offline Mystic Monkey

  • *
  • Posts: 6080
  • Total Meseta: 0
Re: SEGA-Related Comics and Mangas
« Reply #2195 on: February 10, 2026, 04:21:56 am »
Talking to a random Eggpawn would have no meaning since they're not programmed to think, just to follow orders.
Orbot and Cubot are different. They are programmed to think too, giving inputs the Eggman's plans.
Especially Orbot, Orbot is known for his blunt honesty, often pointing out that Eggman's plans are destined to fail while still carrying them out.

In the 3DS version of Mario & Sonic at the London 2012 Olympic Games, when Eggman realized his own moves in a video game were not "cool," Orbot suggested capturing Shadow's moves instead.



Orbot's also kinda care of Eggman, frequently suggesting that Eggman take a vacation or break, particularly after a failed venture.



Orbot's also sometimes not afraid to directly correcting Eggman's assumptions based on his data.



Orbot is NOT like any other Eggman's henchmen.
He's also for reviewing past failures and providing alternative tactics.
In the comis Orbot sarcastically suggested that Eggman review a list of "eldritch creatures he'd like to resurrect and then lose control over," referring to his history of failed plans.

I'm cool with Sage. I also like her origin and her character development.
You are correct. Orbot often gives valuable advice to Dr. Eggman to potentially better his schemes... in which Dr. Eggman usually ignores. The banter Orbot has with Dr. Eggman is usually "I told you so!" kind of banter, but being the weaker lacky, Orbot can't fully rub it in and Dr. Eggman will continue his mistakes for the sake of gameplay.

If Dr. Eggman didn't want a lacky that can talk back, why bother with Orbot and Cubot at all? He would've been better off with random Egg Pawns.



Her interaction with Belle in the comic is also interesting to read given how contrast their personalities are.
Dr. Eggman actually listens to Sage, especially when he was stuck in Cyber Space and she helped him get out of it. She even convinced him to team up with Sonic to save Starfall Islands and the world. And, Dr. Eggman genuinely cares for her. Orbot and Cubot never had this degree of repsect.


He won't do that ... or in another language can't do that. IDW's contract is like Marvel's or DC's.
Just like Deadpool creator, Rob Liefeld wouldn't be able to go Pender-way with Deadpool, Ian is the same now.
Yeah, but it shouldn't have happened to begin with, but it did. Sega and IDW may have learned from Penders, but Penders success means it's still possible.
That's a risk SEGA's willing to take and I'm sure they'll aready calculating it. SEGA's already taking a risk with Yakuza's using their characters based on real person and few of them turned out to be problematic afterall.
Well, all the more reason it be less problematic if the comics were not canon, thus no liability on main continuity.

Offline Berto

  • *
  • Posts: 47836
  • Total Meseta: 23
Re: SEGA-Related Comics and Mangas
« Reply #2196 on: February 11, 2026, 01:29:54 am »
You are correct. Orbot often gives valuable advice to Dr. Eggman to potentially better his schemes... in which Dr. Eggman usually ignores. The banter Orbot has with Dr. Eggman is usually "I told you so!" kind of banter, but being the weaker lacky, Orbot can't fully rub it in and Dr. Eggman will continue his mistakes for the sake of gameplay.

If Dr. Eggman didn't want a lacky that can talk back, why bother with Orbot and Cubot at all? He would've been better off with random Egg Pawns.

In term in storytelling, villain usually has to do monolougue since the readers/viewers/gamers wouldn't unserstand the motive or plan if he's just quiet.
By having henchmen that can talk back, it could eliminate that cliche.

Dr. Eggman actually listens to Sage, especially when he was stuck in Cyber Space and she helped him get out of it. She even convinced him to team up with Sonic to save Starfall Islands and the world. And, Dr. Eggman genuinely cares for her. Orbot and Cubot never had this degree of repsect.

May be it's because Orbot and Cubot weren't humanoid-designed so Eggman could never got attached to them.
But Eggman does finally listen to Orbot in Olympic series.
Shame that Sage couldn't have a chance to be featured in Olympic series. I kinda wondered what swimsuit costume she's gonna wear in the aquatic sports.



Yeah, but it shouldn't have happened to begin with, but it did. Sega and IDW may have learned from Penders, but Penders success means it's still possible.

The possibility is slim. Just take a look at Marvel and DC, IDW's kinda like them.

Well, all the more reason it be less problematic if the comics were not canon, thus no liability on main continuity.

If the comic weren't canon, IDW wouldn't be interested in picking it up.

Offline Mystic Monkey

  • *
  • Posts: 6080
  • Total Meseta: 0
Re: SEGA-Related Comics and Mangas
« Reply #2197 on: February 11, 2026, 01:40:35 pm »
In term in storytelling, villain usually has to do monolougue since the readers/viewers/gamers wouldn't unserstand the motive or plan if he's just quiet.
By having henchmen that can talk back, it could eliminate that cliche.
Which, again, just have him talk to a random Egg Pawn if he's not going to take the advice of a henchbot.
May be it's because Orbot and Cubot weren't humanoid-designed so Eggman could never got attached to them.
But Eggman does finally listen to Orbot in Olympic series.
Shame that Sage couldn't have a chance to be featured in Olympic series. I kinda wondered what swimsuit costume she's gonna wear in the aquatic sports.

She's a hologram though, I dunno if she can get involved in physical events.
The possibility is slim. Just take a look at Marvel and DC, IDW's kinda like them.
https://www.youtube.com/watch?v=H54ILk0GgJs
If the comic weren't canon, IDW wouldn't be interested in picking it up.
Archie wasn't canon, and it last for years!

Offline Berto

  • *
  • Posts: 47836
  • Total Meseta: 23
Re: SEGA-Related Comics and Mangas
« Reply #2198 on: February 11, 2026, 11:24:40 pm »
Which, again, just have him talk to a random Egg Pawn if he's not going to take the advice of a henchbot.

And back to the old cliche? Nah.
Also haven't you played the olympic series? Eggman DOES listen to Orbot.

She's a hologram though, I dunno if she can get involved in physical events.

Oh, that's true. Tangle and whisper again then.

https://www.youtube.com/watch?v=H54ILk0GgJs

That's funny but what does it have to do with author's claiming their characters?

Archie wasn't canon, and it last for years!

Things change. Nokia lasted for years but that doesn't mean the sales stayed strong.
The comic sales were dropping's too much which makes Archie gave up.
While in 2000s they could sell 20,000+ copies per issue, sales began to decline in the 2010s.
Changing publisher wouldn't help much if there's nothing new brought to the table. And that new thing is the canon thing.

Offline Berto

  • *
  • Posts: 47836
  • Total Meseta: 23
Re: SEGA-Related Comics and Mangas
« Reply #2199 on: February 13, 2026, 12:48:11 am »
PSO2 Comic CENTRAL! Episode 215 : A Pinch of Pity



Read the comic here : https://pso2.com/players/community/comic/central/215/

Offline Mystic Monkey

  • *
  • Posts: 6080
  • Total Meseta: 0
Re: SEGA-Related Comics and Mangas
« Reply #2200 on: February 13, 2026, 04:22:34 pm »
And back to the old cliche? Nah.
Also haven't you played the olympic series? Eggman DOES listen to Orbot.
I sort of phased out from them given I got no friends to play them with.
Oh, that's true. Tangle and whisper again then.
Yeah, that can work. If Sticks got into the Olympics, why not them?
That's funny but what does it have to do with author's claiming their characters?
It doesn't, just pointing out how decisions from writers can leave bad impressions of said characters and whole comic.
Things change. Nokia lasted for years but that doesn't mean the sales stayed strong.
The comic sales were dropping's too much which makes Archie gave up.
While in 2000s they could sell 20,000+ copies per issue, sales began to decline in the 2010s.
Changing publisher wouldn't help much if there's nothing new brought to the table. And that new thing is the canon thing.
The drop is sales was a mix of Penders and Archies fault.
It was Archie's fault for not keeping their legal documents together.
It was Pender's fault for not being reasonable in lending characters that he claimed.
It was Archie's fault again for being more interested in their floundering television series over actually making comics.

Offline Berto

  • *
  • Posts: 47836
  • Total Meseta: 23
Re: SEGA-Related Comics and Mangas
« Reply #2201 on: February 15, 2026, 02:46:05 am »
The drop is sales was a mix of Penders and Archies fault.
It was Archie's fault for not keeping their legal documents together.
It was Pender's fault for not being reasonable in lending characters that he claimed.
It was Archie's fault again for being more interested in their floundering television series over actually making comics.

That's a huge factor too, yes, but the other factor was also the shift in consumer preference.
Readers are increasingly switching from monthly, single issues to collecting graphic novels or reading digitally.
Marvel and DC were able to adopt this quickly but other comic publishers were adopting too late.

Offline Mystic Monkey

  • *
  • Posts: 6080
  • Total Meseta: 0
Re: SEGA-Related Comics and Mangas
« Reply #2202 on: February 15, 2026, 01:48:03 pm »
That's a huge factor too, yes, but the other factor was also the shift in consumer preference.
Readers are increasingly switching from monthly, single issues to collecting graphic novels or reading digitally.
Marvel and DC were able to adopt this quickly but other comic publishers were adopting too late.
Perhaps it would've also helped if Archie actually released their issues regularly also.

Offline Berto

  • *
  • Posts: 47836
  • Total Meseta: 23
Re: SEGA-Related Comics and Mangas
« Reply #2203 on: February 16, 2026, 05:56:13 am »
Perhaps it would've also helped if Archie actually released their issues regularly also.

They did adapt, just not fast enough.

Offline Mystic Monkey

  • *
  • Posts: 6080
  • Total Meseta: 0
Re: SEGA-Related Comics and Mangas
« Reply #2204 on: February 16, 2026, 09:24:47 am »
They did adapt, just not fast enough.
Too bad, too late.
I still feel sorry for the Freedom Fighters though. They've been around for decades and the only bone Sega threw them for the games was Sonic Spinball.

IDW Sonic been around for a few short years and Tangle and Whisper already have major appearance in (spin-off) games that Sally and the others never had.