@Orta: I'm really tired of 'shooters'. Platafformers should be the 'latest fashion'; the new black; the hit and the 'big thing' again.
16 bit - 2D Platformers
32 bit - Japanese RPGs
Last gen - 3D action/adventure
Current Gen - FPS
Every generation had that one genre that gets a bit overdone.
I do not agree with this generation being mostly about FPS. The original Xbox had way more FPSs than the Xbox 360 does, which I would say is mostly made up of RPGs or general action games.
I guess it varies from console to console. Most people would say the 16 bit gen was mostly made up of platformers, but I would separate Genesis as more of an arcade platform and the Super Nintendo as more of an adventure or RPG kind of platform, the TurboGrafx-16 barely had any platformers to boot either - it was mostly shmups. For a good two years or so, the PlayStation 3 had twice as many FPSs as the Xbox 360 did, not sure why not many people ever really took notice of this.
3rd person action games are the ones I think are really taking over this gen. How many big FPSs can you think of outside of Halo, Call of Duty and maaaaaybe something like FEAR? Not too much that really does well or gets noticed.
But when you think 3rd person action games, you got everything from Uncharted to Gears of War to Dead Rising. I would say something like the Ratchet & Clank games are less platformers and closer to this now too.