Nope sorry, Sega didn't spend 70 million on a 4 disc game. it goes to show how little understanding you have for the industry. no suprise there then.
I never said SEGA did . $70 million spent on the project up until 2000, $20 million on the Japanese Dreamcast version alone
Read what people post.
Also I wonder where most people got the $70 million figure from
The biggest one being Sega Europe made a press release about SHENMUE 3
Hmm... the Same SEGA Europe that said Brave Fire Fighters, Jumbo Safari, Emergency Call Ambulance was coming to the DC all on the same disc ?.
Shenmue III was no doubt in production, given how little of it was shown off kind of says, not a lot of it was complete.
until someone can quote Yu saying we never made SHENMUE 3
Read what people say.
No one is saying that; The question is how much of Shemue III was coded for the DC, never mind consoles like the X-Box or 360, that is a huge difference.
Given that so little screens shots of the game was ever shown off, I was think not a lot . I remember seeing 2 screen shots on SEGA Europe and a couple here and there on the Web, and that is it. Even on the Shenmue tribute site's, getting any Shenmue III screen shots is though.
You know SEGA announced Skies of Arcade II had moved into Pre-Production, that it was Making Clockwork Knight RPG for the PS2 .
I wonder how much of those games was ever complete, or even if there were in a Playable state