Author Topic: Sonic Adventure & Crazy Taxi XBLA/PSN suck a lot apparently  (Read 60271 times)

Offline Dr. SEGA Monkey

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Re: Sonic Adventure & Crazy Taxi XBLA/PSN suck a lot apparently
« Reply #90 on: July 06, 2010, 10:13:47 pm »
Some leaked footage:

[youtube:380xyfmr]PVnrCpNmMG4[/youtube:380xyfmr]

This is a pretty bad port. Move the video to 2:58. You can't even see the water when Sonic is up in the air.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline crackdude

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Re: Sonic Adventure & Crazy Taxi XBLA/PSN suck a lot apparently
« Reply #91 on: July 07, 2010, 12:45:27 am »
Quote from: "MadeManG74"
I was sure it was the kid from phantom menace, I remember reading it Dreamcast Magazine ages ago. Guess I was wrong.
That would be a sweet myth, were not for the internets :)


as for the footage, is that final build? Some nasty draw distance issues there.. Very distracting, I sense a very mediocre reception.
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Offline max_cady

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Re: Sonic Adventure & Crazy Taxi XBLA/PSN suck a lot apparently
« Reply #92 on: July 07, 2010, 07:47:25 am »
I'm pretty sure Cory Bringas was the voice actor for Tails in SA1/2. He has nothing to do with Jake Lloyd.
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Offline Barry the Nomad

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Re: Sonic Adventure & Crazy Taxi XBLA/PSN suck a lot apparently
« Reply #93 on: July 07, 2010, 08:14:42 am »
Yeah, Jake Lloyd had nothing to do with the Sonic games. He was too busy with that OTHER pop culture phenomenon in 1999.

However, fun fact: The VA of Tails in AoStH, Christopher Evan Welch, narrated the 2008 Woody Allen film Vicky Cristina Barcelona. He sounds a lot like Dan Aykroyd, which is pretty funny.
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Offline fluffymoochicken

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Re: Sonic Adventure & Crazy Taxi XBLA/PSN suck a lot apparently
« Reply #94 on: July 07, 2010, 11:09:20 am »
Quote from: "Dr. SEGA Monkey"
This is a pretty bad port. Move the video to 2:58. You can't even see the water when Sonic is up in the air.
Yeah, that is bad...

But other than that, it doesn't seem like too bad of a port.
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Offline Sega Uranus

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Re: Sonic Adventure & Crazy Taxi XBLA/PSN suck a lot apparently
« Reply #95 on: July 07, 2010, 01:18:28 pm »
Yeah other than the draw distance thing I was expecting a lot worse.

Still cannot get over the DX models... What a horrible, horrible idea it was to use those...
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Offline Dr. SEGA Monkey

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Re: Sonic Adventure & Crazy Taxi XBLA/PSN suck a lot apparently
« Reply #96 on: July 07, 2010, 01:38:44 pm »
Bleh....I'm dissapointed that this could've been THE BEST version of SA to play. They could've added widescreen, better lighting effects, bloom, motion blur, something, ANYTHING to make it look a little nicer. Same goes for Crazy Taxi.

I honestly can't believe that the same team that did the cool graphical update for NiGHTS wont even bother doing the same for SA and Crazy Taxi.
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Offline Orta

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Re: Sonic Adventure & Crazy Taxi XBLA/PSN suck a lot apparently
« Reply #97 on: July 07, 2010, 01:48:59 pm »
Quote from: "Dr. SEGA Monkey"
Some leaked footage:

[youtube]PVnrCpNmMG4

This is a pretty bad port. Move the video to 2:58. You can't even see the water when Sonic is up in the air.

That draw distance is terrible, I noticed it right from the start. The trees would just pop up. I take it it wasn't this bad on the Gamecube.
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Offline cube_b3

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Re: Sonic Adventure & Crazy Taxi XBLA/PSN suck a lot apparently
« Reply #98 on: July 08, 2010, 09:51:16 am »
What is up with the ring loading screen?

Does Sega have no respect for there number one IP, it is quite pathetic really you have small developers like 3D-Realms that destroy themselves over their perceived concerns over quality and then you have super dev houses like Sega who throw out there best game like I don't even have an analogy for.

The game isn't due till september but unfortunately they've already moved on to work on the next games, can't we recreate enough of rockus to force them to fix this stuff. If you guys really care about it start a petiton start mailing fake gold rings to Sega's office in an effort to fix the game and add the next gen features they deserve?
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Offline Orta

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Re: Sonic Adventure & Crazy Taxi XBLA/PSN suck a lot apparently
« Reply #99 on: July 08, 2010, 10:15:09 am »
It's just a loading screen. The least of your worries, yet you ramble about it for two paragraphs. The lack of widescreen and the apparent graphical issues are a lot more worrying.
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Offline crackdude

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Re: Sonic Adventure & Crazy Taxi XBLA/PSN suck a lot apparently
« Reply #100 on: July 08, 2010, 10:50:47 am »
I could not care less for the widescreen.
The original didn't have it. This is a port not a remake, I want everything exactly the same. And that goes for draw distance. That did not happened before, wtf.
Though the reduced draw distance might be for testing purposes only. Still I don't have much faith it will be addressed. Maybe they were concerned about framerate? Still, I prefer occasional slowdown to not seeing everything I should be able to see.
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Offline Sega Uranus

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Re: Sonic Adventure & Crazy Taxi XBLA/PSN suck a lot apparently
« Reply #101 on: July 08, 2010, 12:33:20 pm »
Quote from: "crackdude"
I could not care less for the widescreen.
The original didn't have it. This is a port not a remake, I want everything exactly the same.

Then buy the original release. Some of us actually want them to improve on the game. A lot of the things that could use improvements would not be that hard to fix at all, especially if random fans can do this stuff themselves in weekends.
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Offline cube_b3

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Re: Sonic Adventure & Crazy Taxi XBLA/PSN suck a lot apparently
« Reply #102 on: July 08, 2010, 12:54:18 pm »
Why are you ignoring what other developers such as Capcom have done with there ports, Street Fighter 2, Bionic Commando, Mega Man X.
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Offline crackdude

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Re: Sonic Adventure & Crazy Taxi XBLA/PSN suck a lot apparently
« Reply #103 on: July 08, 2010, 01:01:45 pm »
Quote from: "Sega Uranus"
Quote from: "crackdude"
I could not care less for the widescreen.
The original didn't have it. This is a port not a remake, I want everything exactly the same.

Then buy the original release. Some of us actually want them to improve on the game. A lot of the things that could use improvements would not be that hard to fix at all, especially if random fans can do this stuff themselves in weekends.
They could improve, yes. But I don't think that's mandatory.. Just DONT MAKE IT WORSE god...
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Offline Orta

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Re: Sonic Adventure & Crazy Taxi XBLA/PSN suck a lot apparently
« Reply #104 on: July 08, 2010, 01:26:06 pm »
Adding a widescreen option would hardly make the game a "remake". The PC version can have widescreen support with a relatively simple hack. I see no reason for them not to add it, especially when they did add it to Crazy Taxi.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »