Author Topic: Sonic the Hedgehog 4: Episode 1  (Read 525354 times)

Offline Sharky

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Re: Sonic the Hedgehog 4
« Reply #1035 on: August 18, 2010, 06:37:53 pm »
I think they will reveal a little one that nobody actually noticed was wrong... but when it was pointed out to me it was very good that they 'fixed' it.
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Offline Aki-at

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Re: Sonic the Hedgehog 4
« Reply #1036 on: August 18, 2010, 06:42:06 pm »
Quote from: "crackdude"
I don't find it that amusing. It's not "pretty different" either, Super Mario World on the Gameboy had a very similar song years before.

The Temple song is a poor comparison since it's basically a generic Egyptian song, if I was going to talk about those types of songs, I would have brought Subterrania from Monster World IV as a similar sounding song or even the India song from Quackshot. They still sound nothing like Oil Ocean, especially considering the pitch and the sounds it starts off with are much more flat.

Quote from: "crackdude"
As for 3D graphics, I don't agree. 2D games should have 2D graphics. I like how it looks better.

Sonic the Hedgehog 4 uses a CGI based sprite. This is not 2D, if they wanted to go with 2D then everything should be HD sprites but as it is, it is a massive let down, especially with the level of attention SNK are giving the new King of Fighters. Do the job either this way or that way, not a half job in between.
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Offline Sharky

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Re: Sonic the Hedgehog 4
« Reply #1037 on: August 18, 2010, 06:46:30 pm »
Quote from: "Sega Uranus"
To be fair? What? Come on guys...

I assume if most people heard a song from a game franchise they liked a lot (in this case, talking about it daily) and better than almost anything in the entire series that they would remember if it was Act 1, 2 or 3. It is all constantly on YouTube every day too probably. If you are too lazy to even attempt to look it must not be that great.

You are mental.
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Offline Dr. SEGA Monkey

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Re: Sonic the Hedgehog 4
« Reply #1038 on: August 18, 2010, 07:14:46 pm »
Quote
I think they will reveal a little one that nobody actually noticed was wrong... but when it was pointed out to me it was very good that they 'fixed' it.
I'm pretty sure the game was dissected enough that even the most minuscule of problems are known and bitched about. 8-)

Quote
Sonic the Hedgehog 4 uses a CGI based sprite. This is not 2D, if they wanted to go with 2D then everything should be HD sprites but as it is, it is a massive let down, especially with the level of attention SNK are giving the new King of Fighters. Do the job either this way or that way, not a half job in between.

Actually, I agree with what Ken Balough was saying about how Sonic games always tried to look 3D. Genesis Sonic games never went for the flat cartoon style like Mario did.

I used to want sprites for this game, but then I realized the fact that Sonic always tried to be 3D, so I became okay with using models. Plus, the cel-shaded models actually remind me of the old pre-rendered title screens with their limited color shades.




Anyways, in my eyes, the graphics for Sonic 4 are perfect.
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Offline Aki-at

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Re: Sonic the Hedgehog 4
« Reply #1039 on: August 18, 2010, 07:30:17 pm »
Quote from: "Dr. SEGA Monkey"
Actually, I agree with what Ken Balough was saying about how Sonic games always tried to look 3D. Genesis Sonic games never went for the flat cartoon style like Mario did.

I used to want sprites for this game, but then I realized the fact that Sonic always tried to be 3D, so I became okay with using models. Plus, the cel-shaded models actually remind me of the old pre-rendered title screens with their limited color shades.

That's not the point I made and re-read what I typed out. Before we even saw much of this game, I wanted 3D models.

But my point was, if Sonic was always meant to look 3D, why isn't this game, you know, 3D? Why is it 2D based sprites with CGI models plastered on? If you are going with sprites then cool, make proper HD sprites, but if you want to use models, then actually use models, it is not impossible to use them.
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Offline Sega Uranus

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Re: Sonic the Hedgehog 4
« Reply #1040 on: August 18, 2010, 07:33:50 pm »
Quote from: "Sharky"
Quote from: "Sega Uranus"
To be fair? What? Come on guys...

I assume if most people heard a song from a game franchise they liked a lot (in this case, talking about it daily) and better than almost anything in the entire series that they would remember if it was Act 1, 2 or 3. It is all constantly on YouTube every day too probably. If you are too lazy to even attempt to look it must not be that great.

You are mental.

Still never found that song, eh?  :afroman:
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Offline Sharky

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Re: Sonic the Hedgehog 4
« Reply #1041 on: August 18, 2010, 08:14:25 pm »
Still not looking...  I suspect it'll come up eventually and then I'll point it out.
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Offline Dr. SEGA Monkey

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Re: Sonic the Hedgehog 4
« Reply #1042 on: August 18, 2010, 09:31:03 pm »
Quote from: "Aki-at"
But my point was, if Sonic was always meant to look 3D, why isn't this game, you know, 3D? Why is it 2D based sprites with CGI models plastered on? If you are going with sprites then cool, make proper HD sprites, but if you want to use models, then actually use models, it is not impossible to use them.
The models aren't pre-rendered. But the level art IS pre-rendered stuff. However, it's not like it's 2D hand drawn stuff, so it doesn't clash THAT much. If you are bothered by all the pre-rendered stuff, just pretend it's a Saturn game. That's probably the system Sonic 4 would've been on had they continued the series back then. :afroman:
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Offline Aki-at

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Re: Sonic the Hedgehog 4
« Reply #1043 on: August 18, 2010, 10:04:01 pm »
Quote from: "Dr. SEGA Monkey"
The models aren't pre-rendered. But the level art IS pre-rendered stuff. However, it's not like it's 2D hand drawn stuff, so it doesn't clash THAT much. If you are bothered by all the pre-rendered stuff, just pretend it's a Saturn game. That's probably the system Sonic 4 would've been on had they continued the series back then. :afroman:

Iizuka said the models were pre-rendered.

And I can imagine it would be a SEGA Saturn game, but then I would expect the music to be of better quality and I would still expect the graphics to be 3D since SEGA would like to show the 3D ability of the SEGA Saturn! This ain't no Yoshi Story! :afroman:
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Offline Sega Uranus

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Re: Sonic the Hedgehog 4
« Reply #1044 on: August 18, 2010, 10:50:13 pm »
Yeah, if they made this game on the Saturn the music would be closer to the quality of this:

[youtube:3gsm9ouh]EW2eSXXEaFs[/youtube:3gsm9ouh]

Instead we get something closer to this:

[youtube:3gsm9ouh]LjMguKlazBg[/youtube:3gsm9ouh]

[spoiler:3gsm9ouh]Well, okay that was a joke, but I seriously wish they would upgrade the music to even basic CD quality stuff![/spoiler:3gsm9ouh]
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Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #1045 on: August 19, 2010, 05:18:21 pm »
A good number of Sonic 4's problems have been fixed:

http://blogs.sega.com/usa/2010/08/19/so ... og-part-i/
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Offline Deefy

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Re: Sonic the Hedgehog 4
« Reply #1046 on: August 19, 2010, 05:49:08 pm »
Good news, the game looks more and more attractive 8-)
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Offline Dr. SEGA Monkey

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Re: Sonic the Hedgehog 4
« Reply #1047 on: August 21, 2010, 08:20:18 am »
Just when you thought the physics in this game couldn't get any more wonky:

[youtube:2edfxyco]5dJYuSrfYYI[/youtube:2edfxyco]

I bring to you automated corkscrews!

Sonic spindashes into one at high speed, yet runs through it significantly slower. AND he comes out of ball form!

*barfs*
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Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #1048 on: August 21, 2010, 08:40:26 am »
Finding problems in a confirmed to be incomplete demo version of a game.

*barfs*

*vomits*

*feints*

*overreacts*
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Offline Orta

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Re: Sonic the Hedgehog 4
« Reply #1049 on: August 21, 2010, 09:08:05 am »
At 0:18 I was like YEAH. At 0:43 I was like WTF. At 1:05 I was like HOMING ATTACK HIGHWAY COOL.

Sigh.
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