So a game that features uncurling does not feel like a Sonic game (despite the fact that you haven't even felt it yourself) however a game that features pre-act hubs, unbalanced tag team moves, grinding and this method of obtaining chaos emeralds: The player needs to find 10 chao per level in order to access the Special Stage and earn Chaos Emeralds feels like a classic Sonic game?
Kind of a strange thing to claim. You do not need to play a game to realize it is similar to something and not similar to something else. He had fair points too, like how rolling actually worked.
I think what people are doing now is overlooking all of the BIG improvments made in Sonic 4... Over other recent Sonic games and blowing up the problems into some kind of 'epic game breaking bugs'...
I think some people are so caught up in trying to prove how terrible Sonic 4 is that they are going say any old shit is a better game...
You are thinking too much into this. While some are like this, when we were talking about this the other day you thought me saying I thought Sonic the Hedgehog 4: Episode I was going to get 6s and 7s everywhere was a way for me to crap on the game. I never said those scores were
my opinion on it, but you still got frustrated regardless.
The partner system was much more 'un-sonic' then, say... the Homing Attack and while I havent played it for a while I bet you had to use it multiple times to finish the level.
Bullshit. Elements like this were hinted at as far back as Sonic the Hedgehog 2 and SegaSonic Arcade. Why should Sonic characters not be able to work together?
You do not need to use any partners to beat the game, but you did to collect Chao. In that case only the combination of Knuckles and Tails was of most use. Stupid ideas like if you have Sonic as your main character and Amy as your secondary meant Sonic could not spin when he jumped. I think this is a terrible idea, but for a spinoff there are much worse. Sonic the Hedgehog 4 is not a spinoff.
The Sonic Advance art style always seemed very sterile to me, boring and plane... While I think Sonic 4 has got at least the level art spot on.
Not hard to do when they literally copy everything from the original trilogy with minor tweaks. "Spot on" is not really the word, but stuff like that image Barry posted show clear improvements, and I am somewhat happy they actually went back to actually try and make it not look cheap as Hell.
And the ART of the Sonic Advance series was mixed, but had a lot of great stuff too, it was just the level design that was shitty. Check this out for instance.
I think that looks brilliant, and it is just one level from what most of us regard as the worst in the Advance series.
Not to mention it was full of 'shitty friends' like Cream the Rabbit... Which was ANOTHER big complaint... While Sonic 4 only has Sonic playable.
I am not sure how this is a complaint. Cream is a pretty lame character, but If Sonic the Hedgehog 4: Episode I had Knuckles playable, I am sure most people would be happy.
If this was 1996 and Sonic 4 was coming out as-is (16bit gfx though) it would be proclaimed as the best videogame ever. Homing attack would be revolutionary and fun.
But since this is 2010 and people have nostalgia so deep in their asses it's somehow shit, besides everyone who plays it but fans enjoying it.
Stop saying shit like this, it is literally retarded now when everyone else has accepted that it
does change the overall design. Why is it okay if you say the game is fun, but if someone else were to say it is not or point out some basic complaint that he is suddenly an idiot and probably an asshole?
If the Holocaust happened in the 1870s would it have been a good thing, or any better at all? What if it happened in the 1960s instead? Way worse?