Author Topic: Sonic the Hedgehog 4: Episode 1  (Read 522496 times)

Offline MadeManG74

  • *
  • Posts: 5522
  • Total Meseta: 1327
  • Hot, Wild Vision
Re: Sonic the Hedgehog 4
« Reply #1665 on: October 24, 2010, 01:07:24 am »
Quote from: "Sega Uranus"
Still, on the other hand, water is water. And east is east and west is west and if you take cranberries and stew them like applesauce they taste much more like prunes than rhubarb does. Now... You tell me what you know.





Also Sharky, I've tried to keep my voice down about this game since release, I don't think I complain about it THAT much. I don't even particularly hate it at this point, just kinda don't care.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Barry the Nomad

  • *
  • Posts: 8806
  • Total Meseta: 713
  • Let's Post!
    • SEGAbits
Re: Sonic the Hedgehog 4
« Reply #1666 on: October 24, 2010, 08:46:38 am »
Just played Sonic 4 and enjoyed it! Can't wait for episode 2.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline crackdude

  • *
  • Posts: 4256
  • Total Meseta: 64
  • Nintendo Bling
Re: Sonic the Hedgehog 4
« Reply #1667 on: October 24, 2010, 09:11:30 am »
Quote from: "Barry the Nomad"
Just played Sonic 4 and enjoyed it! Can't wait for episode 2.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
SEG4GES

Offline Orta

  • *
  • Posts: 1309
  • Total Meseta: 5
Re: Sonic the Hedgehog 4
« Reply #1668 on: October 24, 2010, 09:16:37 am »
Quote from: "Sharky"
Quote from: "Orta"
Quote from: "max_cady"
OMG, OMG, OMG, OMG!

This was Sanus reaction. As I was listening to him over Skype, he would say "OMG" intertwined with a number of rude words. I love first impressions.

So his first impressions of a game he had already desided he hated before playing it... Was hateing it... Didn't see that one coming!

What ever next!?

Mindless sheep make me hate it too.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Barry the Nomad

  • *
  • Posts: 8806
  • Total Meseta: 713
  • Let's Post!
    • SEGAbits
Re: Sonic the Hedgehog 4
« Reply #1669 on: October 24, 2010, 10:08:36 am »
Does anybody think Tails will be playable in episode 2? I really wonder how [spoiler:2vyqjtk7]Metal Sonic[/spoiler:2vyqjtk7] will come into play. Here's hoping for a non-racing battle with him.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Orta

  • *
  • Posts: 1309
  • Total Meseta: 5
Re: Sonic the Hedgehog 4
« Reply #1670 on: October 24, 2010, 10:25:30 am »
He will pilot the Tornado. <insert bad joke about physics and stationary airplanes>

I can see why they wouldn't include Tails as a playable character. People would definitely DEMAND for him to be playable in episode 1 and that's a bit of a problem to my understanding (at least on the Wii). I can see Tails being playable in the same fashion as he was in Sonic 2, infinite lives and all.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline CrazyT

  • *
  • Posts: 2789
  • Total Meseta: 100
Re: Sonic the Hedgehog 4
« Reply #1671 on: October 24, 2010, 11:27:12 am »
Tails with a homing attack, anyone? Would make sense since he also got the spindash.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Sharky

  • *
  • Posts: 3882
  • Total Meseta: 44
Re: Sonic the Hedgehog 4
« Reply #1672 on: October 24, 2010, 12:54:27 pm »
Quote from: "Orta"
Mindless sheep make me hate it too.

Out of curiosity, who here is a mindless sheep?
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
Made by SEGA

Offline Sega Stylista

  • *
  • Posts: 212
  • Total Meseta: 0
Re: Sonic the Hedgehog 4
« Reply #1673 on: October 24, 2010, 01:35:04 pm »
I'm still playing Sonic 4 trying to get that last Chaos emerald. That is what I love about digital games..I can take a break from Vanquish and go straight into Sonic 4 without having to switch disks.

That this isn't the holy grail of Sonic 2D's is probably something to let go of by now.  It's a conservative and calculated stepping back into the 2D Sonic arena buy Sega. This was an experiment in order for Sega to test demand and I fully expect future Sonic 2D titles will be more for the success this game has likely enjoyed.  All in all, this was a fun and decent first step in a long road back.

Anyone know sales and revenue figures from Sega, I would be interested in reading them. Please share.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

[size=150]SEGA DIGITALISTA[/size][/color]

Giant corporations. . . The assassin\'s underworld has become a commodity. A chance for profit AND entertainment for the masses. But shadows from the wilder days still linger. . .

Offline Sega Uranus

  • *
  • Posts: 3597
  • Total Meseta: 8
  • Thank You For Playing ECCO ECCO ECCO
    • The SEGA Source
Re: Sonic the Hedgehog 4
« Reply #1674 on: October 24, 2010, 03:07:38 pm »
Quote from: "crackdude"
Quote from: "Barry the Nomad"
Just played Sonic 4 and enjoyed it! Can't wait for episode 2.

This is the kind of shit that makes people like me an Orta call you guys mindless. I dare you to look through every post of ours, because neither of us have ever said we did not want people to like it or enjoy it in any way. In fact I have gone out of my way to say I am actually glad that not everyone hates it. People like you on the other hand pick out all of our posts and insinuate the most annoying shit in the world. Seriously, just stop it.

I am also hoping it sells good enough for Sonic Team to realize they fucked up but also that other developers realize there is a good market for new platformers on the digital platforms now. Same with Costume Quest, I hope that does good enough for other developers to consider more original RPGs on there. Or even just more ports would be cool.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Barry the Nomad

  • *
  • Posts: 8806
  • Total Meseta: 713
  • Let's Post!
    • SEGAbits
Re: Sonic the Hedgehog 4
« Reply #1675 on: October 24, 2010, 03:24:02 pm »
But you're not answering the real question: will Tails be in Episode 2?

But srsly, if you really want people to stop with "that kind of shit" then perhaps stop calling people "mindless drones" and "sheep".

Quote
People like you on the other hand pick out all of our posts and insinuate the most annoying shit in the world. Seriously, just stop it.

Oh now now, I've seen you do this exact same thing on these forums. Don't use the "you people" thing. We're all argumentative little shits who need to chill out and stop with the stupid insults.

Baaaaaaaa!
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Sega Uranus

  • *
  • Posts: 3597
  • Total Meseta: 8
  • Thank You For Playing ECCO ECCO ECCO
    • The SEGA Source
Re: Sonic the Hedgehog 4
« Reply #1676 on: October 24, 2010, 03:57:28 pm »
Quote from: "Barry the Nomad"
But srsly, if you really want people to stop with "that kind of shit" then perhaps stop calling people "mindless drones" and "sheep".

That came after as a response for the people who specifically would only defend everything about the game, regardless of how silly a topic it was. Obviously it will not stop when I only mentioned people being mindless twice and Orta only did once, no one else did it, but they are getting shit for it anyways.

Quote from: "Barry the Nomad"
Oh now now, I've seen you do this exact same thing on these forums.

Only because people were trying to defend Namco games. That is just disgusting.

Quote from: "Barry the Nomad"
We're all argumentative little shits who need to chill out and stop with the stupid insults.

Baaaaaaaa!

I think it is a bit of an achievement that after all of this year we only recently brought in insults that only go as far as these do. You sexy, sexy man, you

Quote
But you're not answering the real question: will Tails be in Episode 2?

Obviously.

/Episode I topic.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline crackdude

  • *
  • Posts: 4256
  • Total Meseta: 64
  • Nintendo Bling
Re: Sonic the Hedgehog 4
« Reply #1677 on: October 24, 2010, 04:25:16 pm »
Quote from: "Barry the Nomad"
Baaaaaaaa!
I miss my chao...


And geez Sanus it was a joke. Loose up a bit dude..  :afroman:
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
SEG4GES

Offline Sega Stylista

  • *
  • Posts: 212
  • Total Meseta: 0
Re: Sonic the Hedgehog 4
« Reply #1678 on: October 24, 2010, 04:51:03 pm »
All this bitching about the physics and people don't stop and ask "why?" the physics where changed.

Was it some arbitrary design change? No.

The genesis of Sonic's old school physics and mechanics were based in a design choice meant to differentiate the game from Mario while showing off the faster processor of the Megadrive.

Sonic today is meant to be played by iphone owning casuals and Mario playing little kids that aren't dedicated gamers.

The uncurling, the ability to extend flight with a jump, homing attack, and the slower speed are all intentionally there to make the game more accessible to today's expanded gaming audience.

It's not rational to expect the physics to change to something more hardcore when that is going to exclude a lot of the market that Sega is going after.  And I'm not defending the physics in saying that.. I'm just saying wake up and realize why things are the way they are rather than continue to pointlessly ask for what isn't going to happen the way things are now.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

[size=150]SEGA DIGITALISTA[/size][/color]

Giant corporations. . . The assassin\'s underworld has become a commodity. A chance for profit AND entertainment for the masses. But shadows from the wilder days still linger. . .

Offline max_cady

  • *
  • Posts: 3180
  • Total Meseta: 14
Re: Sonic the Hedgehog 4
« Reply #1679 on: October 24, 2010, 05:52:44 pm »
I guess that slowing down Sonic would make him a little easier to control and Iizuka did say he wanted Sonic to appeal just a little more to the Mario crowd, so some changes would be inevitable, the Donkey Kong-ish style of those character models seems to be an indication of that.

But just one second, I can understand why some might dislike Sonic 4, it's a 2D Sonic game entirely built from the ground-up and there seems to be a dash of Sonic Unleashed into it, through the constant use of speed bumps that are there only to propel the player foward, but they serve exactly that purpose.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »