Author Topic: Sonic the Hedgehog 4: Episode 1  (Read 525210 times)

Offline MadeManG74

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Re: Sonic the Hedgehog 4
« Reply #795 on: June 20, 2010, 09:39:00 am »
Quote from: "crackdude"
Sonic 06 entered the so bad it's good category.

No. It enters the 'It's so bad it transcends human understanding and haunts your nightmares forever' category.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Orta

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Re: Sonic the Hedgehog 4
« Reply #796 on: June 20, 2010, 09:39:21 am »
Quote from: "crackdude"
Angry Video Game Nerd calling Sonic 4's homing attack "not bad":
http://http://www.gametrailers.com/video/e3-2010-screwattack/700393

I don't know if he actually got to play it though..

He doesn't even know what it is. He even calls it "new move". Hardy an opinion to take into account.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline SufferLikeGDid

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Re: Sonic the Hedgehog 4
« Reply #797 on: June 20, 2010, 10:42:35 am »
Everyone knows he's more into Mario games. At least he was content with the game even if he didn't know a lot about it.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline crackdude

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Re: Sonic the Hedgehog 4
« Reply #798 on: June 20, 2010, 11:12:25 am »
Quote from: "Orta"
Quote from: "crackdude"
Angry Video Game Nerd calling Sonic 4's homing attack "not bad":
http://http://www.gametrailers.com/video/e3-2010-screwattack/700393

I don't know if he actually got to play it though..

He doesn't even know what it is. He even calls it "new move". Hardy an opinion to take into account.
That's cause it IS a new move. Sonic 3 didn't have it.
When you think of Homing Attack you think of the god awful system used in Sonic 06 or whatever. But it is pretty new stuff in 2D Sonic games, so I don't believe there's a way to guess how good/bad does it work.

If a guy who didn't even knew what it was says it's not bad, then how much more unbiased opinion do you want?

Still, that doesn't mean it's good either. I just don't believe it will be game-breaking. The auto-aim squares all over the place do get on my nerves.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
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Offline Orta

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Re: Sonic the Hedgehog 4
« Reply #799 on: June 20, 2010, 11:24:40 am »
It's a ten year old move created to help improve the gameplay in a three dimensional video game. It's not new.

Play this: http://info.sonicretro.org/Sonic_the_Hedgehog_Megamix

It will give you a good idea of how the gameplay will turn out. Mash the jump button and leave the game in auto-pilot.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline crackdude

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Re: Sonic the Hedgehog 4
« Reply #800 on: June 20, 2010, 11:33:40 am »
It's new in 2D Sonic games, as I said.

And please tell me you're not basing your opinion about this on a fanmade rom hack..
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
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Offline CosmicCastaway

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Re: Sonic the Hedgehog 4
« Reply #801 on: June 20, 2010, 12:00:33 pm »
Quote from: "Orta"
I'm guessing you skipped every home console Sonic game since Adventure 2.

Nope, I've played every single one of Sonic's console outings. (I haven't played the Rush, Chronicles or Rivals games on the handhelds)
I have enjoyed every Sonic game I have played.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
Unlimited Continues:
http://unlimitedcontinues.wordpress.com/2012/08/18/favorite-five-video-game-ninjas/

For this edition of Unlimited Continues I share five of my favorite video game ninjas, three of which are SEGA characters!

Offline Orta

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Re: Sonic the Hedgehog 4
« Reply #802 on: June 20, 2010, 12:13:23 pm »
Quote from: "crackdude"
It's new in 2D Sonic games, as I said.

And please tell me you're not basing your opinion about this on a fanmade rom hack..

Read my previous post. It will give you an idea. Do you honestly think Sonic Team can achieve any better though? Haha... Either way, it's better of an opinion than saying the homing attack is fine from a bunch of videos. A lot of games look good and play bad. Let's just wait and see.  :roll:

Quote from: "CosmicCastaway"
Nope, I've played every single one of Sonic's console outings. (I haven't played the Rush, Chronicles or Rivals games on the handhelds)
I have enjoyed every Sonic game I have played.

I envy your ability to endure through bad games. My salute to you, sir.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Sega Uranus

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Re: Sonic the Hedgehog 4
« Reply #803 on: June 20, 2010, 02:20:54 pm »
Quote from: "crackdude"
It's new in 2D Sonic games, as I said.

And please tell me you're not basing your opinion about this on a fanmade rom hack..

It is in Sonic Advance 2 and 3, the Rush games and some of the other newer handheld releases. It has always helped bring down the quality of those games and has been forced in almost every release now because it is practically iconic now.

Like I said previously, If they must have had it at all, they could have given it to you if you get a shield instead. That way it would be optional and the player would be able to return to past sections for exploration.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline STORM!

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Re: Sonic the Hedgehog 4
« Reply #804 on: June 20, 2010, 02:33:39 pm »
For me, homming attack is not the issue here, since I loved that "semi-homming attack" in Sonic & Knuckles. Yeah, Sonic was performing this move since the past.

 The main issues are the graphics, sounds and animations. It's just 30/40 sec. of music, and no good rythm... ;__;
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Offline Sega Uranus

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Re: Sonic the Hedgehog 4
« Reply #805 on: June 20, 2010, 02:46:05 pm »
Quote from: "STORM!"
For me, homming attack is not the issue here, since I loved that "semi-homming attack" in Sonic & Knuckles. Yeah, Sonic was performing this move since the past.

 The main issues are the graphics, sounds and animations. It's just 30/40 sec. of music, and no good rythm... ;__;

Well all of those are issues as well, but the homing attack significantly impacts the quality of the platforming and level design as a whole.

And do you mean the Insta-Shield? I loved that in Sonic the Hedgehog 3 and Sonic & Knuckles, it was an excellent addition to Sonic's character and was only really used for technical and badass moves that could change how high he bounced or went through enemies. Sonic Team nowadays probably thinks it was just used by Sonic trying to change into Super Sonic.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline crackdude

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Re: Sonic the Hedgehog 4
« Reply #806 on: June 20, 2010, 02:49:24 pm »
Quote from: "Sega Uranus"
Quote from: "crackdude"
It's new in 2D Sonic games, as I said.

And please tell me you're not basing your opinion about this on a fanmade rom hack..

It is in Sonic Advance 2 and 3, the Rush games and some of the other newer handheld releases. It has always helped bring down the quality of those games and has been forced in almost every release now because it is practically iconic now.

Like I said previously, If they must have had it at all, they could have given it to you if you get a shield instead. That way it would be optional and the player would be able to return to past sections for exploration.
I'm positive Sonic Advance 2 does not have homing attack. It only has some slash attack in the air, but you have to be real close to the enemy for it to work. And it was useless in Sonic Rush.

A shield like in Sonic 3D? That would be nice, yes.

Look Orta, I'm not saying that it's going to be the best thing ever. I just have no idea how it works until I try it. And until then it seems like a pretty normal gameplay function, and don't see nothing to get worked up about right now.

And why so much talk about Sonic Team when it's Dimps that's making the game? O_o
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
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Offline Orta

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Re: Sonic the Hedgehog 4
« Reply #807 on: June 20, 2010, 02:58:32 pm »
Dimps doesn't have any say in design and such. They only do the programming they are asked to.
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Offline STORM!

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Re: Sonic the Hedgehog 4
« Reply #808 on: June 20, 2010, 03:00:50 pm »
Sonic 3 & Knuckles.

[youtube:3kh0en5c]HxQkBtfv02g[/youtube:3kh0en5c]
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Orta

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Re: Sonic the Hedgehog 4
« Reply #809 on: June 20, 2010, 05:41:01 pm »
Hyper Sonic doesn't have the homing attack. He has a boost, in some way similar to the one the fire shield gives. The move also destroys every badnik on the screen. It's more like a bonus for being good at the game rather than the main element of gameplay.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »