So I went to Sonic Boom and wanted to share my impressions with you guys. This is copied from a post I made at the GHZ.
Almost immediately when I get in line, this spiky haired guy demands to know whether I'm a "classic" or "modern" fan. He is quick to profess his love of crush 40, dark storylines, SA2, and modern Sonic.
people brought their kids. I like to pretend it was his choice to dress like this.
Hope this isn't permanent.
As we walked inside people took pictures of us on the carpet. god knows why.
Me, inside the event.
the bar
the stage
having a go at generations(noticeable wince)
Iizuka and the director of Generations
A girl dressed as Shadow. Yes those are contacts.
Charmy Bee
Obligatory
So to summarize, it was a lot of fun. I'm typically a pretty bitter guy but when they started playing "escape from the city" live and the guy next to me is going mad with excitement, it's hard to be a hater. I did get to play quite a bit of Generations, both modern and classic portions of the GHZ. I played each about 5 times so I can answer any goddamn questions you have and feel pretty confident about it. My overall impressions were very positive.
Classic Sonic. . .-feels great. The physics are just about perfect in this man's opinion.
- is lovingly unforgiving in terms of shortcuts. If you fuck one up, you don't get to try it again, much like the classics.
-looks great.
All in all: classic sonic was great to play and was definitely the stronger of the two.
Modern Sonic. . .-Feels pretty much identical to Unleashed. A little weightier which is good. He still maneuvers like shit at slow speeds during 3d segments. Those of you who hate "racecar" sonic are in for more of the same unfortunately.
-has much better level design than I expected. It is more open feeling than Unleashed and there are many alternate routes.
-has the best new move of this generation, the "spindash drift". This new move hasn't gotten a lot of coverage as most players thus far haven't even bothered to use it. What it is is with a tap of the trigger button on a turn, sonic will start to spindash and drift at the same time. It looks great, feels great, and is probably the most exciting new gameplay element. It feels extremely tight and responsive, which is more than I can say for drifting in Unleashed/Colors.
All in all: was fun to play but inherently worse than Classic gameplay for its reliance on boosting alone. Still hard to control Sonic at times and a little over complicated for its own good. Will probably scare critics away.
So yeah. That's pretty much the whole of it. Cheers.