Author Topic: Sonic Generations Discussion  (Read 140162 times)

Offline upsidedown fuji

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Re: Sonic Generations Discussion
« Reply #420 on: June 08, 2011, 06:45:20 pm »
Quote from: "TimmiT"
Hey guys, watch this: http://www.escapistmagazine.com/videos/ ... Aesthetics
There, the graphics discussion is pointless now.
In my opinion, the aesthetics of Sonic Generations are great for a Sonic game and the aesthetics of Mario Galaxy are great for a Mario game.
I enjoyed the video you linked. Good stuff.
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Offline upsidedown fuji

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Re: Sonic Generations Discussion
« Reply #421 on: June 08, 2011, 06:50:59 pm »
I saw the gamespot e3 live feed of the Sonic Generations interview. They showed the whole classic and modern levels for GHZ and City Escape. I think this game is shaping up very well. The skateboard for classic Sonic seemed to really work even better than the Ice Cap snowboard in Sonic 3.

Generations really has a great look to it. I think SEGA has finally nailed it. I'm so glad it was done by SEGA and not another developer like Nintendo as a lot of people were calling for. It took over 10 years to get it right but its finally paying off.
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Offline CosmicCastaway

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Re: Sonic Generations Discussion
« Reply #422 on: June 08, 2011, 07:49:19 pm »
Here's Gamespot's Stage Demo of Sonic Generations: http://e3.gamespot.com/video/6318512/so ... ay_btn%3B4
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Offline Radrappy

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Re: Sonic Generations Discussion
« Reply #423 on: June 09, 2011, 01:54:05 am »
So I went to Sonic Boom and wanted to share my impressions with you guys.  This is copied from a post I made at the GHZ.

Almost immediately when I get in line, this spiky haired guy demands to know whether I'm a "classic" or "modern" fan.  He is quick to profess his love of crush 40, dark storylines, SA2, and modern Sonic.  


people brought their kids.  I like to pretend it was his choice to dress like this.  


Hope this isn't permanent.  



As we walked inside people took pictures of us on the carpet.  god knows why.


Me, inside the event.  


the bar


the stage


having a go at generations(noticeable wince)


Iizuka and the director of Generations


A girl dressed as Shadow.  Yes those are contacts.  


Charmy Bee


Obligatory



So to summarize, it was a lot of fun.  I'm typically a pretty bitter guy but when they started playing "escape from the city" live and the guy next to me is going mad with excitement, it's hard to be a hater.  I did get to play quite a bit of Generations, both modern and classic portions of the GHZ.  I played each about 5 times so I can answer any goddamn questions you have and feel pretty confident about it.  My overall impressions were very positive.

Classic Sonic. . .

-feels great.  The physics are just about perfect in this man's opinion.  

- is lovingly unforgiving in terms of shortcuts.  If you fuck one up, you don't get to try it again, much like the classics.  

-looks great.  

All in all: classic sonic was great to play and was definitely the stronger of the two.


Modern Sonic. . .

-Feels pretty much identical to Unleashed.  A little weightier which is good.  He still maneuvers like shit at slow speeds during 3d segments.  Those of you who hate "racecar" sonic are in for more of the same unfortunately.

-has much better level design than I expected.  It is more open feeling than Unleashed and there are many alternate routes.  

-has the best new move of this generation, the "spindash drift".  This new move hasn't gotten a lot of coverage as most players thus far haven't even bothered to use it.  What it is is with a tap of the trigger button on a turn, sonic will start to spindash and drift at the same time.  It looks great, feels great, and is probably the most exciting new gameplay element.  It feels extremely tight and responsive, which is more than I can say for drifting in Unleashed/Colors.

All in all: was fun to play but inherently worse than Classic gameplay for its reliance on boosting alone.  Still hard to control Sonic at times and a little over complicated for its own good.  Will probably scare critics away.  

So yeah.  That's pretty much the whole of it.  Cheers.
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Offline upsidedown fuji

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Re: Sonic Generations Discussion
« Reply #424 on: June 09, 2011, 02:13:47 am »
Cool Sonic Boom impressions RadRappy. This probably could have been in its own thread too. :)

I like Sonic but I'm not sure I want to be surrounded by other Sonic fans although I'd like to have a face to face discussion sometime with both a modern and classic fan someday. You have balls of steel. :D

Glad to see you could relax a bit to enjoy the game.
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Offline CrazyT

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Re: Sonic Generations Discussion
« Reply #425 on: June 09, 2011, 02:25:02 am »
Lol radrappy, that's some awesome coverage.

About classic sonic. I heard that classic sonic's physics weren't all that great and that rolling feels heavy. Also I read that the spindash is awfully powerful and spammable (activated while running)
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Offline Radrappy

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Re: Sonic Generations Discussion
« Reply #426 on: June 09, 2011, 02:45:07 am »
nope, the physics felt great.  Rest at ease.

edit: Oh, well it may be true that sonic is a bit heavier while rolling, but trust me when I say It wasn't noticeable.  And the Spindash being regulated to one button is only a little more easy to spam than the original (down+jump) command.  It will be spammed by those who enjoy spamming, yes.  But most normal people will never even think to do that.  Plus it won't help you get through the numerous platforming parts.
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Offline MadeManG74

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Re: Sonic Generations Discussion
« Reply #427 on: June 09, 2011, 05:18:55 am »
I just watched the city escape pt 2 video and.... I don't hate this game...

This is such a strange feeling, I'm actually kind of excited for a Sonic game. I just went into this knowing that Sonic Team would fuck it up after I thought Sonic 4 was insanely bad and SOnic Colours was dull as bat excrement, but this looks really good. No homing attach for classic sonic? No Bottomless pits? Even modern Sonic looks pretty good. At first I was a bit 'oh jeeeez' about the buzzsaws but now I don't mind it, I might even like it. THe chase with 2D sonic was great too!

I know... I'm scared too.
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Offline Aki-at

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Re: Sonic Generations Discussion
« Reply #428 on: June 09, 2011, 05:54:53 am »
Quote from: "MadeManG74"
I just watched the city escape pt 2 video and.... I don't hate this game...

This is such a strange feeling, I'm actually kind of excited for a Sonic game. I just went into this knowing that Sonic Team would fuck it up after I thought Sonic 4 was insanely bad and SOnic Colours was dull as bat excrement, but this looks really good. No homing attach for classic sonic? No Bottomless pits? Even modern Sonic looks pretty good. At first I was a bit 'oh jeeeez' about the buzzsaws but now I don't mind it, I might even like it. THe chase with 2D sonic was great too!

I know... I'm scared too.

You do realize it's 2012 next year too right? : (
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Offline MadeManG74

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Re: Sonic Generations Discussion
« Reply #429 on: June 09, 2011, 06:17:14 am »
Quote from: "Aki-at"
Quote from: "MadeManG74"
I just watched the city escape pt 2 video and.... I don't hate this game...

This is such a strange feeling, I'm actually kind of excited for a Sonic game. I just went into this knowing that Sonic Team would fuck it up after I thought Sonic 4 was insanely bad and SOnic Colours was dull as bat excrement, but this looks really good. No homing attach for classic sonic? No Bottomless pits? Even modern Sonic looks pretty good. At first I was a bit 'oh jeeeez' about the buzzsaws but now I don't mind it, I might even like it. THe chase with 2D sonic was great too!

I know... I'm scared too.

You do realize it's 2012 next year too right? : (

Awww shit, I'm going to need to change my Aztec farming methods next year.
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Offline Aki-at

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Re: Sonic Generations Discussion
« Reply #430 on: June 09, 2011, 08:55:21 am »


Shadi is famous.
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Offline CrazyT

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Re: Sonic Generations Discussion
« Reply #431 on: June 09, 2011, 08:56:55 am »
ahahahah that's awesome
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Offline Barry the Nomad

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Re: Sonic Generations Discussion
« Reply #432 on: June 09, 2011, 09:09:46 am »
I dunno guys... game looks like shit... sawblades? really?

:(





...






Gotcha! Fooled ya! Look's great! can't wait to play the demo! I really love how they recreated bits of City Escape. I never thought of that stage as being iconic, but when you instantly recognize a small bit of area that is recreated... thats iconic. Or maybe it's just recognizable. Whatever.


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Offline Aki-at

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Re: Sonic Generations Discussion
« Reply #433 on: June 09, 2011, 09:15:28 am »
You forgot smashing into the cable car you FOOL!

But yes, there is so much nostelgia, I would like to go media blackout on this game, but I cannot because I am meant to write news about this game, CONFLICTED.
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Offline Barry the Nomad

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Re: Sonic Generations Discussion
« Reply #434 on: June 09, 2011, 09:49:14 am »
cable car, that bit I mentioned, running down the side of the building, the big truck. Lots o' homages. Can you believe some TSSMB members consider this stage to be raping their childhood? Really? A game from 2001 can be raped? Makes me feel old. :P
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