Again the Saturn was never marketed as a multimedia device by SOJ, neither was the gamecube either. The MS and Sony systems were.
I do sometimes wonder if you ever owned a Saturn, or ever took much Interest in it . Saturn not meant or never marked as a Multi Media device ?. That would explain the Saturn mighty and impressive CD front end: Those 2 Left and Right polygons blobs that reacted in tune to any music being played, the fact that the face buttons on the Saturn, had symbols for play pause, Forward ECT, Hell you could even alter the pitch of the music track, or tack the vocals out of the music , All in the Saturn's front end for ones music CD's.
Unlike SONY PS every SEGA Saturn was able to play Video CD's and display Photo CD's through a Add on . The only way to play Video CD's on the PS, was to buy the limited edition Asian model. One could also buy a Disc Drive, Keyboard, even Surf the web through the Saturn various adds ons
SEGA Saturn was Multi Media alright.
And I do remember SEGA Europe no lease , advertising the Video CD player in SEGA Saturn Magazine, No less
And as for someone's DC comment, the online functions like the ones for the other sega systems were used to enhance gameplay and not for anything much else.
No that's why my Japan Launch Dreamcast came with a lovely Browser CD , Why SEGA Europe spent millions on DreamAera , Yeo Internet was there only to enhance games :roll: . The fact remains the Only current console (be it hand held or Home console) one can't Surf the Web on is the 360, You Surf the web on the Wii.
And yes the PS2 and PS3 half piped dvd /blueray functions respectivly really made DMC a memorable experience
The BluRay Playback on the PS3 is perfect . I really don't get the silly DMC Comment, its a game, not a Film. But yes the 1st game was quite a memorable experience.
NEC games division making more money than Sega? A company who not only dominated the arcades industry at the time,but had its foot in the door in three markets,europe being the one where it dominated and coming a very distant second in the rest of the world where NEC didn't have the honour of being a distant third let alone anything else?
You've got the cheek to make out people Twist Things after that ?. NEC as a company was always bigger than SEGA, and had more money inthe Ban . Then and now NEC is a Electronic Giant, just like SONY.
If we want to play your silly little game, How small and how much Money did Sony Computer Entertainment have ?. Not much from what I recall, didn't even have their own floor when developing the SNES CD.
ega outspent and out marketed them at everyturn during the formative years of the genesis in america. Sega had adverts everywhere during the Genesis does, 16 bit revolution campaigns which went on for a solid three years. NEC only had two or three adverts going and that's not including TV, which you were lucky to catch one.
Wait SEGA was meant to be this small corp with no money, and not able to take on any Electronic Giants. Thanks for proving my point .
And unless you lived in America at the time, I really don't how one can comment on NEC adverts, or lack of
NEC only dominated Japan and that was a breif period
??. PC Engine had a long LifeSpan in Japan and sold over 6 million units. Better life span and double the userbase of the Mega Drive in Japan for sure .
Furthermore if anyone thinks that the 32x killed the saturn they don't know what they're talking about. SOJ killed the saturn with their constant meddling in SOA's affairs and ruined its best chance to be succesful in the states.
There's a great open interview with SEGA America staff in this Months Retro Gamer (with SOA Vice President of Tech 1993/1997 and Senior Producer of SOA 1990/1994) . Yes that right people who worked in Technical Dept on the 32X . I suggest you read it , its quite fascinating . And shows how wrong you really are.
In Their words
"Frankly, the 32X just made us look greedy and dumb to consumers"
People saw VF2,Daytona and wanted them but Sega didn't release them in time to really cash in.
What are you on about ?. VF II was brought out as soon as it was ready, weeks after it 1st shipped in Japan, and Daytona USA was a launch game in the west . How that's for being ready ?
ts also funny the moment i mention Sega's history with FPs in another topic and doom in particular all of a sudden TA has an urge to mention it when the 32x part of your discussion it wasn't mentioned once AND it was getting slagged of
. I've always known about DOOM, Hell (pardon the Pun) I still have the interview with Tom saying it was the game to get for the 32X, and having a joke at the expense of other versions lack of Music . Those were the days, Huh Tom ?. I'm not the one choosing to look over how SEGA used FPS to sell its own machines....
Only RR had any real quality than the other two but what they all did was show 3d model 2 style to the punter and how exciting it was.
I think it was more Wipeout and Tekken that doomed the Saturn . Tekken made VF look old in the GFX dept, and Wipeout just hit the trend, and well made Daytona USA look graphically sh8t in comparison
That's how you know you're essentially talking to someone who only started playing games after Final fantasy 7
I started playing games on my ZX Spectrum 128 ZX+. Then had a Intellivision + Philips G7000 for Christmas , thanks to Old TOMS shop closing down sale .
You never know I may still even have the consoles (sadly not the ZX Spectrum) in my Loft somewhere. I've sadly been gaming since the mid 80's.
Chirst I still have my Jp Launch Saturn and Mega CD receipts from Dream machines II . Don't hit me with the FF7 bullsh8t