hmm, I just read an article blaming the "PS2 generation" for the death of arcades. . . I'm going to try to find that article for you and link it here (eventually, I'm on vacation), it reads like one of my rants.
Just because someone written a article blaming the PS2 for everything doesn't mean much to me. Imo 3D killed the Arcades, the cost of those Arcade boards meant an end to 10 pence or 50 pence plays, which for me killed the Arcades . Also when machines like the Dreamcast could play Arcade Perfect or in most cases Arcade better ports , what was the point in most going to the Arcades .
I'm sorry to say , you can not blame SONY for that .
They probably felt western casuals wanted to see more traditional platforming levels than the more 'arcadey' speed and rails Sonic.
I think Sonic Team are looking for ways to fix Sonic game length. The speed Sonic through levels is way shorter than a Mario level , its a Huge problem for the team . I remember a interview with Sonic Team Japan with Sonic Adventure, saying that one of the biggest problems for the Team , wasn't the New hardware, but it was making 3D Maps big enough to accommodate SONIC speed. Saying that on average a Sonic Map needed to be at least 8 t0 16 times the size of the typical Mario level .
but I would rather see more SFIV like titles that are gameplay-centric, hardcore with mainstream appeal, don't cost $50 million and are profitable for the publishers
I agree, but sadly gamers demand Big productions and hours of gameplay . This was happing with SEGA own supporters , they were happy with Straight ST-V or NA@MI ports , but wanted extra content and levels .
Did you mean DC or Xbox? Halo was audience defining. Xbox became the fps machine.
X-Box was just a console that at last could handle a FPS every bit as good as a PC, Plus it was an amazing game to boot. You look over how hard SEGA it's self used FPS to push its machines. SEGA made a massive deal over Duke Nukem , Quake coming to the Saturn , a massive Play with Quake III on the DC , and who knows how much better the DC could have sold, if Half-Life had met its intended date for the DC .
No, dude. I'm talking Sega's launch line-up and key titles throughout its life, compare that to Tekken, Ridge Racer and other more mainstream stuff that PS2 launched with
Tekken and VF were both launch tiles, they're both VS Fighters . SEGA launched the DC with VF 3 (mainstream title in Japan) a licensed based Godzilla game (mainstream) . I guess Pen Pen Tri was way out there , but there again Fantavision wasn't your typical launch game
Those million and one new IP's weren't launch titles right? And If you make a Top 10 list of key PS2 title they wouldn't be in them, right? If you made a DC top 10 it would have Shenmue, Rez, Jet, Seaman etc a much higher proportion of risky IP's in its launch and key title list.
Seaman and the likes of REZ are were on on the PS2. If I was to make a list of my top PS2 titles, they would be a lot of risky , and not your typical games (or great sellers) it would be made up of the likes of Gradius V, ICO, Shadow Of the Colossus, Yakuza I, Persona IV, Ibara.
Like I said there is load of Risky and Arty games for the PS2 .
Well, Sony was much larger than NCL back in 94 when it entered the show
And NCL were always much larger than SEGA, through the 8 bit, 16 bit & 32bit years. Never stopped SEGA from outclassing NCL through most of those years . And its one thing to have cash in the bank its quite another to know what it takes to make a console and lanuch one , ask Panasonic -and in money and size terms the Matsushita make SONY look small fry. Even MS will more money in the bank that most Counties, lost out with its 1st battle in the console market .
Team Andromeda was a casualty of modern mainstream gaming and the new audiences that festered to
Try TA was a casualty of SEGA inpet handling of the 32bit Battle , A Battle which SEGA lost badly. Nothing more , its wasn't SONY that killed TA it was SEGA, after poor sales of Saga . Saga which was yet another Japanese RPG, no different from the endless FPS in the west . Only with with Half-Life , Saga was in another league