Not trying to pick a fight or anything but I think you are also giving too much credit to Capcom.
I played the original Lost Planet and I ended up selling it after just a few weeks of gameplay, despite it's western appeal, it's just not that great of a game. Maybe the sequel will be better, just maybe...
Dead Rising is a great idea, except when you start getting bored out of your mind after bashing your 300.000th zombie, because that's all you do, that is apart from some ocassional rescue missions and boss battles. Not much else.
Should we even bring up Dark Void as a very dissapointing entry from Capcom
Not at all mate , I'm all for debates . Sure Lost Planet isn't for, or to everyone liking. Its a well produced game , its also using great Tech and using the Internet more than any SEGA game I can think of (of late).
Sure Dead Rising isn't for everyone, but one can't deny its not a well produced game . I'don't like the GTA series of game, but not for one moment, will I make out, that GTA IV isn't a well made game , isn't using great tech, and making great use out of the Internet .
You can by almeans bring up Dark Void, but its only Published by Capcom, Its not like SEGA haven't published poor games, Planet 51: The Game.
And, apart from Final Fantasy 13(and even that one was heavily criticized), what has SquareEnix produced on the 360 and PS3 that is even remotely enjoyable? Infinite Undiscovery is a terrible RPG, so was the shooter Project Sylpheed.
I don't care much for Square and I never have done . I could point out that FF13 is pushing some brilliant graphics, sold by the Truck load, and Multi Platform . That FF 14 could be another top entry into the MMRPG market, where SEGA's next big Internet game ? .
All I will really say , is that Project Sylpheed was bloody brilliant imo, and Wing Commader for the next Gen, which is why I loved it.
Most Japanese corps, were caught out, not only with the 360 selling far better than expected, the call for Internet games, but also inthe use of Middleware and Tech. But we're 5 years in, and SEGA still seems, not to know which direction to take. I will say this though, until Sonic is fixed once and for all, there SEGA will never seem to be doing right, however unfair that is.
I will disagree with this to the grave. Sega has their bright and shiny logo on the box and at the intro, the game was funded by Sega, the game was published by Sega, the game includes a plethora of Sega references (probably the most since Shenmue II)... how is that not a Sega game
Microsoft funded Ninja Gaiden II , DOA IV , There's X-Box signs, HALO characters and stage in DOA IV. Who made the game , Team Ninja or MS. SEGA logos , SEGA credits in MSR, who game do we see that has, SEGA or Bizarre Creations. Lot's of SEGA's logs in Gunstar Heroes , and SEGA References, how made that SEGA or Treasure.
Lots of NCL References , Fan service and NCL logo's in Twin Snakes , how's game is that NCL or Konami's ? . What about F-Zero GX is that a SEGA made game or an NCL one , because of all the fan service, the Little NCL references through the game (even R.O.B) and NCL logo's
While yes, Bayonetta IS closer to DMC or Ninja Gaiden, Bayonetta shares the quirky over-the-top Sega style found in Jet Set Radio, Streets of Rage, Shinobi, HOTD: Overkill and Altered Beast. Characters like Rodin, Enzo and Bayonetta herself fit in very well with the likes of Captain Onishima, Professor K, Isaac Washington, Goro, Ren, Joy and Ulala.
SOR ?, Those games you talk of, other than DMC share little in common
There's more in Common with Bullet Witch and Bay (in terms of Art), as opposed to Bay and JSR