Author Topic: SEGA-SAMMY annual report 2014 is out  (Read 28400 times)

Offline Mariano

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SEGA-SAMMY annual report 2014 is out
« on: November 18, 2014, 10:18:52 pm »
Almost Nobody is going to read this, but i will put this here if there is actually someome interested (like me):




http://www.segasammy.co.jp/english/ir/library/pdf/printing_annual/2014/all_ar2014_e.pdf








Offline pirovash88

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Re: SEGA-SAMMY annual report 2014 is out
« Reply #1 on: November 18, 2014, 11:04:00 pm »
Bro, bro, bro, don't make assumptions please.
Gamertag: Pirovash88 Twitch.TV/Pirovash88

Offline JRcade19

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Re: SEGA-SAMMY annual report 2014 is out
« Reply #2 on: November 18, 2014, 11:06:53 pm »
Good to see they acknowledge their Hit product strategy with regards to IP's. Always nice to have healthy products, but their absence shouldn't be doing as much damage as it does.

Offline Happy Cat

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Re: SEGA-SAMMY annual report 2014 is out
« Reply #3 on: November 18, 2014, 11:08:14 pm »
Mariano, Aki-at eats this stuff up. He probably was anxiously awaiting it before it was even posted here! ;D
« Last Edit: November 18, 2014, 11:33:25 pm by Happy Cat »

Offline Sharky

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Re: SEGA-SAMMY annual report 2014 is out
« Reply #4 on: November 19, 2014, 12:20:21 am »
I have nothing to say on the matter, but I just wanted to say that I read all of these, I think a lot of people here do.
Made by SEGA

Offline ROJM

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Re: SEGA-SAMMY annual report 2014 is out
« Reply #5 on: November 19, 2014, 04:33:09 am »
You shouldn't presume Marino. Some of the members here were the first ones to ever post these reports from Sega on the web. In fact we started it really when we were part of a different site,SN/Sega.com.
Even though its not the full proper report that investors are privy too. Its just an advert to draw investors in.
 
And from looking at it..there's definatly big things coming ahead. Sega Sammy wants to expand and wants you're money to do it. And casino sems to be the direction..so everyone's fears that Sammy would go more towards the gambling route seems founded...especially since this is the second attempt at pursing that market. Also confirmation that Atlus will be exploited for use for digital and be the lead for their packaged consumer buisness in japan. They also mention cross platforming which means more games will be available on more than just one singular platform.
On another note its odd that the mentioned JET SET RADIO in the report...when everything in the report where games are mentioned are either current or games that was big sellers.
« Last Edit: November 19, 2014, 05:04:01 am by ROJM »

Offline Trippled

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Re: SEGA-SAMMY annual report 2014 is out
« Reply #6 on: November 19, 2014, 07:08:57 am »

And from looking at it..there's definatly big things coming ahead. Sega Sammy wants to expand and wants you're money to do it. And casino sems to be the direction..so everyone's fears that Sammy would go more towards the gambling route seems founded...especially since this is the second attempt at pursing that market. Also confirmation that Atlus will be exploited for use for digital and be the lead for their packaged consumer buisness in japan. They also mention cross platforming which means more games will be available on more than just one singular platform.
On another note its odd that the mentioned JET SET RADIO in the report...when everything in the report where games are mentioned are either current or games that was big sellers.

They simply mentioned Jet Set Radio, because Yokoyama now makes Ryu Ga Gotoku. Same how Fighting Vipers is mentioned when Kataoka was mentioned, in the last report.

Anywho, this report is most likely confusing to classic Sega fans and typical gaming journalists.

Gamblings, Casinos, Amusement resorts, Arcade machines that aren't shooting/racing games, Online games and smartphone gaming, Asian market etc.

Only about 5% seem relevant to western gamers, which are games we want localized and Sega's PC games.
Tough, Sega still seems to seemingly be allowed to release smaller packaged games in Japan, Atlus even talked about creating new IP, and Nagoshi said they are sure to release more children IP's (Level 5 type of games).

Seems as tough the Arcade divisions are struggling to find a new hit. Seems like THE WORLD OF THREE KINGDOMS didn't do it. Maybe Wonderland Wars will do it.

Offline Aki-at

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Re: SEGA-SAMMY annual report 2014 is out
« Reply #7 on: November 19, 2014, 07:36:49 am »
The Sonic series total sales has been updated to 150 million from 140 million from last May. What is amazing is that I don't think SEGA includes every game Sonic has appeared in as a core character (Such as the SEGA Racing titles or the Mario & Sonic game.) since Sonic Dash alone represents 78 million units (What an amazing success for Hardlight.) for that figure alone. Sonic the Hedgehog and Sonic the Hedgehog 2's sales on the Mega Drive alone hit 21 million, throw in the digital re-release for both games and that figure is closer to 40 million (Sonic the Hedgehog 1 got 8 million sales alone.) so the actual figure for the franchise is probably closer to 200 million.

Some other figures;
Sonic the Hedgehog: 150 million (units / downloads)
Puyo Puyo: 13.5 million (units / downloads)
Yakuza/Ryu Ga Gotoku: 7.8 million (units / downloads)
Shin Megami Tensei: 7 million (packaged)
Persona: 6.2 million (Packaged)
Etrian Odyssey: 1.2 million (Packaged)
Project Diva feat Hatsune Miku: 4.5 million (units / downloads)

A big shame they excluded the Total War series (Probably over 15 million sales.) and Football Manager from the total.

Offline Nirmugen

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Re: SEGA-SAMMY annual report 2014 is out
« Reply #8 on: November 19, 2014, 09:27:40 am »
I think they are examples or figures for JP costumers and retailers.

I saw a random promotion for both games in that Annual Report.

Anyway, we need to keep in mind that now the main focus of SS is to conquer all Asia in the digital market and trying to have an important part in their console market. I see many Chinese localizations with English Subtitles, could be interesting...

Offline Trippled

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Re: SEGA-SAMMY annual report 2014 is out
« Reply #9 on: November 19, 2014, 10:42:01 am »
So Estrian Odyssey get's mentioned with it's measily 1.2 million? Don't know, lot's of Sega franchises had more units sold with less installments per franchise. Maybe these games are cheap to make tough.

Offline Nirmugen

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Re: SEGA-SAMMY annual report 2014 is out
« Reply #10 on: November 19, 2014, 12:08:12 pm »
Well, they are proud to adquire Atlus, so they wanted to PR that.

Don't worry,  this report is the usual one which every year enterprises give to their employees and costumers to keep things in notice.

Offline Happy Cat

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Re: SEGA-SAMMY annual report 2014 is out
« Reply #11 on: November 19, 2014, 12:25:49 pm »
I read on SSMB that PS4 and XBOX One have increased SEGA's confidence in the package games market despite overall lowered confidence. The Nintendo deal must of really disappointed them.

Well if anyone had any doubt about the next Sonic game not being multiplatform, obviously no need to worry now.

Offline Trippled

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Re: SEGA-SAMMY annual report 2014 is out
« Reply #12 on: November 19, 2014, 12:36:40 pm »
I read on SSMB that PS4 and XBOX One have increased SEGA's confidence in the package games market despite overall lowered confidence. The Nintendo deal must of really disappointed them.

Well if anyone had any doubt about the next Sonic game not being multiplatform, obviously no need to worry now.

That was me ;)

It's on page 68, which says on opputunities:
Quote
Possible invigoration of packaged game software market due
to release of next-generation home video game consoles

Offline pirovash88

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Re: SEGA-SAMMY annual report 2014 is out
« Reply #13 on: November 19, 2014, 12:43:50 pm »
Can't wait to see a true Next Gen Sonic game, i know they've done terribly for a long time, but i can't help but get excited..
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Offline Trippled

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Re: SEGA-SAMMY annual report 2014 is out
« Reply #14 on: November 19, 2014, 01:34:39 pm »
Sega's oppression of Sega West makes me sad...





Here are the milestones that the Holding considers as of late: