Author Topic: SEGA is not leaving the console market  (Read 16869 times)

Offline Mariano

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Re: SEGA is not leaving the console market
« Reply #15 on: March 04, 2015, 04:08:02 pm »
That Shinobi100 guy is doing my head in.... He wants SEGA to be like Nintendo, suggesting to stick to the few IPs that were popular in the 80's and build on them like Nintendo did. And yeah Nintendo have a good thing going for them! They have their 10 or so very popular IPs and they make them well.
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But if SEGA was doing that, we wouldn't have got 90% of SEGAS best games, Shenmue, Skies, PSO, JSR, Panzer Dragoon, Virtua Fighter the list is endless, SEGA works differently to Nintnedo, they constantly try new IPs, new ideas, and even if 95% fail, that's fine with me so long as we get those 5% of SEGA games that fucking rock.

Fuck Nintendos output, I like about 4 of their IP's, SEGA have more disused IPs that I love than Nintendo have IPs at all. And even if it takes another decade for SEGA to pump out another incredible instant classic like Shenmue, I'd rather have that than Nintendos business model of relying on the same IPs.

This "be like Nintendo" happen a lot in the industry, not only with SEGA, but with a lot of others companies that suffer this stupid suggestions...

Offline crackdude

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Re: SEGA is not leaving the console market
« Reply #16 on: March 04, 2015, 06:16:15 pm »
This whole "debate" is why I don't discuss videogames outside this forum. People are fucking retard.
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Offline Barry the Nomad

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Re: SEGA is not leaving the console market
« Reply #17 on: March 04, 2015, 06:34:32 pm »
I've also found that there are fans of SEGA franchises who don't identify as SEGA fans, for example I've met one or two Shenmue fans who love the game but are disinterested in anything else SEGA does. I'd argue that so much of Shenmue is SEGA, and to like one but dislike the other doesn't make sense. Like, you love Shenmue, by extension you likely really enjoy the arcade classics included in the game and by extension would enjoy games like Thunder Blade and Fantasy Zone. Then you have the Virtua Fighter connection, meaning if you like Shenmue's combat system, you'd likely love the Virtua Fighter games. Then we have the nods to other SEGA franchises in Shenmue, which in my case led to me seeking out Bonanza Bros and Fantasy Zone because I wanted to see who these characters are.

Though I guess not everybody's experiences with games are the same as mine, but it's a shame fans of specific franchises don't branch out a bit rather than brushing off SEGA titles that aren't from their preferred franchise.

I was mainly a Sonic fan up until 1999 when the Dreamcast introduced me to several new franchises. Now, I prefer Jet Set Radio, JSRF, and Shenmue to most Sonic games and would name Space Channel 5 as one of my favorite franchises.

Offline SuperSonicEX

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Re: SEGA is not leaving the console market
« Reply #18 on: March 04, 2015, 08:41:50 pm »
To be honest I was mostly a Sonic fan during the 90s and didn't get much into SEGA's other franchises until Dreamcast.  Shenmue, Crazy Taxi, PSO, and JSR radio really help expand my interest and appreciate the creative output SEGA had.  It certainly has changed over the years, but they're still able to make some great content, though a good portion of that is unlocalized.

I just find it rather annoying that people are willing harp on the bad more so often than when SEGA actually does some good...guess that is the nature of the internet unless you're Nintendo.  I respect that Nintendo has their own way, and it works for them, it gives them the luxury some other companies don't have...doesn't mean it works for everyone.  Plus it's not like Nintendo doesn't have their own IPs that they ignore (still waiting for another Metroid that's not Other M).

Would I like to see a new game from a previous SEGA classic? absolutely (and I'm thankful that at least like Sumo games that take advantage to include some of these previous franchises), but trying new ideas is also welcomed...even if they don't hit the mark (Binary Domain, Rhythm Thief)

The only thing that SEGA could learn from Nintendo is maybe not to rush out a main series Sonic title and polish ideas/designs/concepts.

On a related note: it amazes me the work people have to go through to get a Yakuza game localized...and people STILL find a way to bitch about it or make an excuse to not support it (too late, what about the spin-offs, why is there no PS4 port, it's digital, I'll wait until it's on sale).  Hell, there are people who still think that games get dubbed or still compare it to GTA.


That being said, I thank George for putting this article out there.

Offline pirovash88

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Re: SEGA is not leaving the console market
« Reply #19 on: March 04, 2015, 09:27:00 pm »
I agree piro, my problem is with people than dont support the "good" things and just complain about what there is not in the "menu". For example i know some guys who dont stop asking SEGA to release shenmue 3 and then they say that SEGA hadnt release any good game since 2001...that people is the one i am quoting, because in my opinion is people that doesnt care about anything but them, this are the "not" fans.

Right, I know some of those people of whom you're referring to. Some of those are actually my brothers of whom think Sega does absolutely nothing now, but publish games..

I try to ignore people like that, ones that don't understand the industry. I'm one of those people who believe that Sega can definitely redefine themselves someday. Although I will admit, 90's Sega to me was prime Sega and after sometime around 06 Sonic or so, I stopped really following the company, as much as I used to.

Gotta admit though, when they announced a digital copy of Yakuza 5 would be released, they got me a little excited again.
Gamertag: Pirovash88 Twitch.TV/Pirovash88

Offline Mariano

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Re: SEGA is not leaving the console market
« Reply #20 on: March 05, 2015, 12:45:47 am »
Right, I know some of those people of whom you're referring to. Some of those are actually my brothers of whom think Sega does absolutely nothing now, but publish games..

I try to ignore people like that, ones that don't understand the industry. I'm one of those people who believe that Sega can definitely redefine themselves someday. Although I will admit, 90's Sega to me was prime Sega and after sometime around 06 Sonic or so, I stopped really following the company, as much as I used to.

Gotta admit though, when they announced a digital copy of Yakuza 5 would be released, they got me a little excited again.

There is absolutely no problem if someday you just dont want to be fan of SEGA anymore, the problem come when years later these kind of people appears and claim things like "SEGA hadnt done anything with X or Y IP, so they are shit and everything they had release these last years is also shit" this kind of things dont do nothing more than "sick" the industry, one thing is your decision to not buy a product, and the other thing is to boycott a product on purpose just because you dont like it or because is not what you want it to be...
If you want to stop been a fan of something is OK, but please, dont speak bad on purpose or try to sabotage that thing you are not fan anymore, because is not fair to the current fanbase (Which by the way in part is formed by innocent kids who doesnt have to deal with this...) to "deal" with the bullshit of people who cant live watching how that thing they are not fans anymore still exist without them...

Offline Centrale

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Re: SEGA is not leaving the console market
« Reply #21 on: March 05, 2015, 01:08:36 pm »
Most if not all people became fans of Sega just by playing the games that were available and realizing there was one company that made multiple games they like. Then people transitioned into being a fan of the company, learning more about it and the industry in general. Then a certain number of those people went slightly crazy and thought they should have a say in how the company is run, or thought they knew enough to run it better. Maybe so. But there's only one path to actually achieve that and that's to get hired. Beyond that it's all idle speculation on the net, and anyone feeling frustrated with the company should probably go back to just finding enjoyable games to play no matter who makes them. Granted, there might not be anyone making the types of games you enjoy anymore. Such is the nature of business... they have to move on to where the money is being made. Ideally Sega would be able to have some moneymaking ventures, and some more 'artistic' ventures that aren't expected to make much money.

Offline Tad

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Re: SEGA is not leaving the console market
« Reply #22 on: March 05, 2015, 02:14:55 pm »
I guess it'll just be Sonic and maybe the odd title here and there on consoles. Nothing too concerning seeing how the Japanese market has gone to phones (sadly).

Offline Barry the Nomad

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Re: SEGA is not leaving the console market
« Reply #23 on: March 06, 2015, 08:13:50 am »
I'd point to Aaron Webber as one of those fans who could have gone slightly crazy, but instead he applied for a job and in turn helped shape the Sonic franchise for a good 5 years or so. While Sonic 4 Episode 1 is not a beloved game, and it really wasn't Aaron's idea for it to exist, I do think the guy did a great job in talking to fans and addressing concerns. Hell, without Aaron, Sonic would hit the edge of the stage and stop after hitting the sign post! lol

Offline crackdude

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Re: SEGA is not leaving the console market
« Reply #24 on: March 06, 2015, 11:21:18 am »
Hell, without Aaron, Sonic would hit the edge of the stage and stop after hitting the sign post! lol
At first upon reading this I thought "wow big fucking doopty doo"

Then I imagined it happening and got extremely aggravated.

thank you based Aaron
SEG4GES

Offline Tad

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Re: SEGA is not leaving the console market
« Reply #25 on: March 06, 2015, 01:15:55 pm »
I am curious as to what they'll do with Sonic now. I do agree they needed to slow it down, but the characterisation etc in Boom was just wrong in my opinion.

Dare I say it, but I kinda think a more refined version of the Sonic we had in the early 00's would be good to see. I don't think they were as bad as people made out. They featured platforming and the ability to speed through them with alternative routes once you got to know the levels with replays.

Offline Nirmugen

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Re: SEGA is not leaving the console market
« Reply #26 on: March 06, 2015, 06:28:29 pm »
I have a strange felling about Sony and Sega making an exclusive IP that could possibly be presented in E3.


I don't know exactly why but it's in part for the multiplat Sonic of this year that I think it will be like that because from the beginning the game is has been financed to be multiplatform.

Offline inthesky

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Re: SEGA is not leaving the console market
« Reply #27 on: March 06, 2015, 06:48:20 pm »
I find the psychological aspect of joining the gaming industry very compelling. I'm of the impression the work is brutal, the turnover rate is unnerving and burnout is strong. You can work super hard and still get laid off for reasons outside of your control. In fact, I don't get the impression any one individual has a lot of control unless you're in management. I wonder if there's like an identity crisis that happens when a Sega fan works at Sega.

Other jobs out there probably have better security and pay, and are in places that don't feature high costs of living. By necessity, people like Aaron and Julian can't be forthright about this, but I still think it's fascinating.
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Offline Centrale

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Re: SEGA is not leaving the console market
« Reply #28 on: March 08, 2015, 11:47:51 am »
I think Aaron did a great job within the limitations of what he was allowed to do. He wasn't in a high-ranking position but he was able to effectively communicate between the fans and those who could call shots, and thereby had a really positive influence. I know in some cases his hands were tied and he couldn't say why certain decisions were made. He took a lot of the heat from the public about the cuts in Yakuza 3 and wasn't allowed to clearly explain why. I commented on the official Sega forum that I presumed it was a situation where they did the best they could with the time and budget opportunity they had at Sega West at the end of that fiscal year, and that was the only way it was going to happen. He replied to the affirmative without crossing the line and explicitly saying it himself.

The executives come and go, not only from other game companies but other businesses entirely. They're not necessarily gamers or even fans of games at all - they've gotten MBAs and business is what they know. Of course they're expected to learn about games and the IPs they have but they're not looking at any of that with the passion of a fan. They have to keep the business alive and growing. They have to make the decision like Peter Moore did to end hardware production to keep the company alive to fight another day, whereas a passionate designer like Yuji Naka has stated (at least at one time) that he would have rather seen Sega go out of business entirely. Imagine Sega sticking it out for a couple more years and then finally shutting down for good in '03 or '04, and all the amazing games we would not have gotten subsequently.

Offline Tad

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Re: SEGA is not leaving the console market
« Reply #29 on: March 08, 2015, 12:22:55 pm »
I find the psychological aspect of joining the gaming industry very compelling. I'm of the impression the work is brutal, the turnover rate is unnerving and burnout is strong. You can work super hard and still get laid off for reasons outside of your control. In fact, I don't get the impression any one individual has a lot of control unless you're in management. I wonder if there's like an identity crisis that happens when a Sega fan works at Sega.

Other jobs out there probably have better security and pay, and are in places that don't feature high costs of living. By necessity, people like Aaron and Julian can't be forthright about this, but I still think it's fascinating.

I think this is the reason we're seeing so many more developers break away from the big model and forming small studios. They have more free reign on what they can do and less pressure from those above. Yeah, they have a budget, but it's workable.
« Last Edit: March 08, 2015, 12:26:43 pm by Tad »