Marvel Puzzle Quest also has its own problems though.
At first both PC and Mobile version ran simultaneously well but after some time mobile version got more treatment.
For example mobile version get free promotions all the time while PC version do not.
I guess it's making sense from nusiness point since mobile version has more players than PC version.
True, but, again, the PC version of Marvel Puzzle Quest is still available so even if the mobile version is done and gone, players can still play the game as it is.
Sega Heroes does not have that luxury. Even if a PC version of Sega Heroes lack all the new features and events the mobile version has, I at least would be able to play the game today on PC if it had a release.
Mobile gamers tend to pick the later ones though.
There are many games that now let you auto grind once you had cleared the stage once so it's not about time-consuming chores thing anymore but it's more about "lives".
They had finite "lives" (that refreshed every hour/hours) so there's a restricition on how many times we can auto-grind.
Of course we can spend real money / in-game money to buy more "lives" but that's only for whales or if we are not patient.
I guess I simply don't like premium games, the very creation of it.
You can just "buy" a game once and it will have all the features. Sure, some games are free and may require regular payments via a subscription or free games have limited "free sample" features and require a payment for all the game to be available.
But when Freemium games were released, they were design to barely be games and more of means for money. And granted some of these games can be fun, they are design to be barely fun to encourage players to spend money.
https://www.youtube.com/watch?v=opQJvDq8Pfc