Author Topic: Sega Saturn Heroes - Astal, Segata Sanshiro, Bug, Mr. Bones, etc  (Read 201023 times)

Offline Berto

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Re: Sega Saturn Heroes - Astal, Segata Sanshiro, Bug, Mr. Bones, etc
« Reply #480 on: October 05, 2023, 12:21:17 am »
Silhouette Mirage (Saturn) - English Translation Patch 0.73 is Out Now







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A translation of Treasure's 1997 masterpiece, Silhouette Mirage, into english using the PS1 Working Designs script.
This patch makes the Tutorial through the start of Area 6 playable fully in english.
Changes from patch 0.63:
Now in english:
- Area 5 story text
- Area 5 shop text
Issues fixed:
- Typo in ...

Link : https://segaxtreme.net/resources/silhouette-mirage-english-patch.222/

Offline Berto

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Re: Sega Saturn Heroes - Astal, Segata Sanshiro, Bug, Mr. Bones, etc
« Reply #481 on: October 06, 2023, 01:38:29 am »
Famitsu Sales: 9/25/23 – 10/1/23







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1. [NSW] Fate/Samurai Remnant (Koei Tecmo, 09/28/23) – 34,728 (New)
2. [NSW] Infinity Strash: Dragon Quest The Adventure of Dai (Square Enix, 09/28/23) – 24,367 (New)
3. [PS5] Fate/Samurai Remnant (Koei Tecmo, 09/28/23) – 21,569 (New)
...
17. [NSW] DoDonPachi Resurrection (Superdeluxe Games, 09/28/23) – 6,985 (New)
...
30. [NSW] Clubhouse Games: 51 Worldwide Classics (Nintendo, 06/05/20) – 2,265 (1,167,488)

Article : https://www.gematsu.com/2023/10/famitsu-sales-9-25-23-10-1-23

Offline Berto

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Re: Sega Saturn Heroes - Astal, Segata Sanshiro, Bug, Mr. Bones, etc
« Reply #482 on: October 11, 2023, 10:49:02 pm »
Wireless Pro Saturn controllers with hall effect analog sticks announced by Retro-Bit; coming December 2023









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Here are the main features of the controller:

- Includes SEGA Saturn® and USB® wireless receivers
- Accompanied with a 3.3ft / 1m USB-C® charge cable
- Features dual Hall Effect analog sticks for durability and precision
- 3D Control Pad support* enabled by macro via console receiver
- Dual analog rumble motors** incorporated in the controller
- Four shoulder buttons, Home, and Select buttons
- Rechargeable 500mAh Li-ion battery
- Compatible with SEGA Saturn® consoles via console receiver
- Compatible with PC, Mac®, Switch, and other USB®-enabled devices via USB® receiver
- Up to 30ft / 10m wireless range

*  Only certain titles used this mode on the SEGA Saturn®
** Available when paired with USB®-receiver and applicable title

Hall Effect analog sticks are a new form of analog stick technology currently in vogue due to their resistance of the dreaded drifting effect, in which the stick sometimes sends a perpetual input signal in any one direction even when centered after a long time of use. Many unfortunate Nintendo Switch owners in particular know ...

Article : https://segabits.com/blog/2023/10/10/wireless-pro-saturn-controllers-with-hall-effect-analog-sticks-announced-by-retro-bit-coming-december/

Offline Berto

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Re: Sega Saturn Heroes - Astal, Segata Sanshiro, Bug, Mr. Bones, etc
« Reply #483 on: October 16, 2023, 01:20:57 am »
Retro-Bit SEGA Saturn® 2.4 GHz Wireless Controller - Product Features Trailer

https://www.youtube.com/watch?v=X51Patmp41E

Offline Berto

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Re: Sega Saturn Heroes - Astal, Segata Sanshiro, Bug, Mr. Bones, etc
« Reply #484 on: October 17, 2023, 08:28:25 pm »
NBA Jam announcer Tim Kitzrow (and Fox) just discovered as hidden players in Saturn version of NBA Jam: TE after 28 years





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To play as these two, make sure you enter these names and birthdates at the name entry screen while holding L or R.

Kizrow: KIT – June 8th
Fox: FOX – August 3rd

So far, Malenko couldn’t find any sign of these two being in any other version of the game, having checked every other port besides the Atari Jaguar version. It’s not yet known why only the Saturn versions contain these two. It’s certainly not even known who the heck Fox is. Perhaps ...

Article : https://segabits.com/blog/2023/10/17/nba-jam-announcer-tim-kitzrow-and-fox-just-discovered-as-hidden-players-in-saturn-version-of-nba-jam-te-after-28-years/

Offline Mystic Monkey

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Re: Sega Saturn Heroes - Astal, Segata Sanshiro, Bug, Mr. Bones, etc
« Reply #485 on: October 17, 2023, 11:48:26 pm »
Travel Beyond 'The End of the World' in Grandia !!!


Source : https://twitter.com/RPGSite/status/1340082766709366786?s=19
I've been meaning to finish this game. I'm like... I dunno, a fifth, a quarter way through it, but I got burned out playing t.

Offline Berto

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Re: Sega Saturn Heroes - Astal, Segata Sanshiro, Bug, Mr. Bones, etc
« Reply #486 on: October 18, 2023, 08:46:22 pm »
I've been meaning to finish this game. I'm like... I dunno, a fifth, a quarter way through it, but I got burned out playing t.

I've never finished Grandia and most non-Mega Drive RPGs either.
They are really time consuming.
When I was still in college I kinda love them since I have so much free time, sadly that's not the case anymore.

Offline Berto

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Re: Sega Saturn Heroes - Astal, Segata Sanshiro, Bug, Mr. Bones, etc
« Reply #487 on: October 18, 2023, 09:19:29 pm »
Idol Mahjong Final Romance 4 Remaster launches October 26 in Japan









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In preparation for the big “Miss Final Romance” event, the player must get acquainted with the female candidates and challenge them in mahjong to scout them. Enjoy fully-voiced cutscenes and beautiful animations for every victory. The points earned by winning mahjong matches can be used to purchase cheat items, with the key to victory being to advance to the next match with the upper hand. There is also an Album Mode in which you can view illustrations and movies of the girls you have cleared.
In addition to numerous visual improvements and amendments by the original game’s character designer Gomoku Akatsuki, there are also additional visuals for the PC version, ...

Article : https://www.gematsu.com/2023/10/idol-mahjong-final-romance-4-remaster-launches-october-26-in-japan

Offline Mystic Monkey

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Re: Sega Saturn Heroes - Astal, Segata Sanshiro, Bug, Mr. Bones, etc
« Reply #488 on: October 19, 2023, 04:19:31 pm »
I've never finished Grandia and most non-Mega Drive RPGs either.
They are really time consuming.
When I was still in college I kinda love them since I have so much free time, sadly that's not the case anymore.
I just figured to "get it done" but meh.

Offline Berto

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Re: Sega Saturn Heroes - Astal, Segata Sanshiro, Bug, Mr. Bones, etc
« Reply #489 on: October 19, 2023, 10:52:51 pm »
I just figured to "get it done" but meh.

Unlinke those good ol times, we have so many alternative things to do these days. Too many of them.

Offline Berto

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Re: Sega Saturn Heroes - Astal, Segata Sanshiro, Bug, Mr. Bones, etc
« Reply #490 on: October 20, 2023, 02:17:22 am »
Idol Mahjong Final Romance 4 Remaster - Trailer

https://www.youtube.com/watch?v=Rb_5lN3H7bI

Offline Mystic Monkey

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Re: Sega Saturn Heroes - Astal, Segata Sanshiro, Bug, Mr. Bones, etc
« Reply #491 on: October 20, 2023, 06:57:15 am »
Unlinke those good ol times, we have so many alternative things to do these days. Too many of them.
True... but it is hard finding a JRPG I like. Especially as a Playstation1-era Final Fantasy fan.

Offline Berto

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Re: Sega Saturn Heroes - Astal, Segata Sanshiro, Bug, Mr. Bones, etc
« Reply #492 on: October 22, 2023, 09:53:18 pm »
True... but it is hard finding a JRPG I like. Especially as a Playstation1-era Final Fantasy fan.

While I love Final Fantasy VIII, I couldn't stand the original Final Fantasy VII's chibi-like polygonal graphic.
The characters do look like Roblox characters.


Offline Mystic Monkey

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Re: Sega Saturn Heroes - Astal, Segata Sanshiro, Bug, Mr. Bones, etc
« Reply #493 on: October 24, 2023, 05:09:32 am »
While I love Final Fantasy VIII, I couldn't stand the original Final Fantasy VII's chibi-like polygonal graphic.
The characters do look like Roblox characters.


Yeah, but it's forgivable given the limitations they had back then. I mean, sure VIII and IX had better models and were also PS1 games, but Squaresoft likely didn't know they could make models like that at the time.

Plus, I prefer FF7-quality models over actual Roblox avatars any day.


Offline Berto

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Re: Sega Saturn Heroes - Astal, Segata Sanshiro, Bug, Mr. Bones, etc
« Reply #494 on: October 24, 2023, 08:23:46 pm »
Yeah, but it's forgivable given the limitations they had back then. I mean, sure VIII and IX had better models and were also PS1 games, but Squaresoft likely didn't know they could make models like that at the time.

Plus, I prefer FF7-quality models over actual Roblox avatars any day.



You couldn't costumize FF7 character models though. Roblox avatars were made simpler in purpose.