Author Topic: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc  (Read 1830850 times)

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1755 on: February 20, 2026, 01:01:10 am »
Physical version of PS4/PS5『Earnest Evans COLLECTION』is Out Now! 









https://www.youtube.com/watch?v=yyRi5wZ9f5Q

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Following the digital release, here the physical version of PS4/PS5『Earnest Evans COLLECTION』!

The beautiful girl action game from Wolf Team is being revived!

Including three classic titles:
- El Viento
- Earnest Evans
- Annet Returns

▼Link
https://telenet-revive.com/earnest

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1756 on: February 20, 2026, 01:01:52 am »
Streets of Rage 4 is now 65% off in the Nintendo eShop!
Sale ends on February 28, 2026.








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Team up with iconic and brand-new characters!
Streets of Rage 4 got its iconic characters back: Axel, Blaze, and Adam teaming up with new brother and sister in arms Floyd Iraia and Cherry Hunter. With some brand-new moves and kickass tracks to take a listen, our heroes are ready to dish out beatdowns to a fledgling group of ill-advised criminals in full force.

Link : https://www.nintendo.com/us/store/products/streets-of-rage-4-switch/

Offline Mystic Monkey

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1757 on: February 20, 2026, 05:41:31 pm »
Like the silence in the middle of the night?
Yes, but depends on where you live. On an average-weather night, you may still hear some background noises. Far-away traffic, wind. I think I can hear the ocean tonight.

But snow is a sound-damper. It can absorb it. It can make things particularly quiet.
Yeah, it was.
The sequel (The Lost World: Jurassic Park) wasn't though.
It's only on Mega Drive and Game Gear.


The Jurassic Park game I played for Game Gear was about Alan Grant going around collecting four particular dinosaurs that he had to fight as bosses.

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1758 on: February 21, 2026, 02:21:40 am »
Yes, but depends on where you live. On an average-weather night, you may still hear some background noises. Far-away traffic, wind. I think I can hear the ocean tonight.

But snow is a sound-damper. It can absorb it. It can make things particularly quiet.

What about a snowstorm? Is there a sound of it?

The Jurassic Park game I played for Game Gear was about Alan Grant going around collecting four particular dinosaurs that he had to fight as bosses.

That's definitely not the movie's story but since it's Alan then it's definiteley the first game.

Offline Mystic Monkey

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1759 on: February 21, 2026, 06:38:40 pm »
What about a snowstorm? Is there a sound of it?
Honestly, i can't remember. I imagine there is still the sound of wind.
That's definitely not the movie's story but since it's Alan then it's definiteley the first game.
https://www.youtube.com/watch?v=39DPFa-djqU

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1760 on: February 21, 2026, 11:58:55 pm »
Honestly, i can't remember. I imagine there is still the sound of wind.

Kinda quiet then. Even rain sounds more than the wind.

https://www.youtube.com/watch?v=39DPFa-djqU

It's really different than Mega Drive version. We don't have to face typhoon or flying fireball in Mega Drive, lol.


Offline Mystic Monkey

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1761 on: February 22, 2026, 07:56:36 am »
Kinda quiet then. Even rain sounds more than the wind.

It's really different than Mega Drive version. We don't have to face typhoon or flying fireball in Mega Drive, lol.


A JP game with flying fireballs?

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1762 on: February 25, 2026, 02:43:01 am »
A JP game with flying fireballs?

Yep. 4:26 in the video you shared.


Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1763 on: February 25, 2026, 03:58:07 am »
'Toaplan Arcade Garage: Kyukyoku Tiger-Heli' Is Finally Getting A Long Overdue European Release
Launched in Japan back in 2021, and in North America in 2024








https://www.youtube.com/watch?v=pyk1EP8Cez4

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According to Clear River Games, the title is expected to launch digitally on February 26th, 2026, and will also be released alongside the bonus puzzle title, Teki-Paki, and the Console Ports + Get Star DLC, containing the following games:

- Kyukyoku Tiger FC, PCE + Mega Drive versions.
- Twin Cobra NES + Genesis versions
- Tiger-Heli FC + NES versions.
- The rare side-scrolling action game Guardian, also known as Get Star!

Previously ...

Source: https://x.com/RaceCrossWorlds/status/2026442024099131847

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1764 on: February 26, 2026, 12:28:38 am »
Mobo, Robo, Rappy, and  Pengu return in Sonic Rumble for limited time only!



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Check them out in the Red Star Ring and Ring Shop!

✨Steal treasures while avoiding guards here: https://sonicrumble.com/playnow

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1765 on: February 26, 2026, 12:44:38 am »
MARVEL MaXimum Collection | Reveal Trailer

https://www.youtube.com/watch?v=XwzjDboeb5Q







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Offline Mystic Monkey

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1766 on: February 26, 2026, 06:28:46 am »
Yep. 4:26 in the video you shared.


Ooh, they were falling, because of the forest fire. But yeah.

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1767 on: February 27, 2026, 11:56:13 am »
Ooh, they were falling, because of the forest fire. But yeah.

I know it's because of hardware limitation but still chuckled seeing them moved like that.

Offline Mystic Monkey

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1768 on: February 27, 2026, 09:15:37 pm »
I know it's because of hardware limitation but still chuckled seeing them moved like that.
Yeah, the game was rather memorable.

Offline Berto

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Fatal Fury + Street Fighter Alpha 2 comic by Toshiharu Enwa, from a 1998 Comic Gamest compilation.



Source : https://x.com/ItsFantasticAC/status/2028139449465422289