Author Topic: Sega at TGS 2010!  (Read 44432 times)

Offline MadeManG74

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Re: Sega at TGS 2010!
« Reply #105 on: September 03, 2010, 04:00:23 am »
Quote from: "Sharky"
Quote from: "MadeManG74"
Actually... you know I could see Shenmue working on Kinect. Before I get lynched, hear me out.

I could see it being played with a controller for the fighting (since there is a delay in motion detection. Not huge, but it's enough that I wouldn't want to play a fighting game with it) and for navigating the world. But you could use kinect to pick up and examine objects and look around rooms etc. I think it could really add to the immersion. Some of the QTE's could possibly work well with it, requiring you to jump during chase scenes etc.

Having said that, I would rather have it on a regular controller only, but I do think it wuoldn't be horrible on Kinect.

I can see where you are coming from, but I would rather not risk it. I must admit I really do not like any motion control... Feels like they are trying to re-invent the wheel.

Give me a good old fashion joypad anyday! =D
(lol joypad.)


I agree that the joypad is the way to go (when DID joypad get replaced with Controller anyway?), but I do think that being able to open drawers and examine things with your hands would be neat. Not to mention you can 'look around' and change perspective in Kinect games by moving your head/walking around the room.

But yeah, when it comes to the fights and stuff, kinect just wouldn't cut it.

Anyway, I'm kinda getting off topic now. Back to TGS, I really am looking forward to this, and I'm really interested in seeing if VF makes an appearance of some kind at the show. I can't tell if it's too early to announce a home port or not though, considering it's still quite new in arcades.

I know that it immediately seems like they shouldn't release a home port, but it seems like thye don't hurt arcades as much as you would think, if you look at SFIV and BlazBlue, I believe they were still very popular and making lots of money in arcades even after their home ports were released. I know that SNK hasn't announced a home port of KOF XIII yet, partly because they want to stretch the arcade life out, so it'll be interesting to see what Sega does.
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Offline Sieghardt

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Re: Sega at TGS 2010!
« Reply #106 on: September 03, 2010, 04:11:36 am »
Just a tiny tidbit that might mean nothing but on todays PSPo2 blog update Sakai said to look forward to more announcements for PSO's 10th anniversary
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Offline Sharky

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Re: Sega at TGS 2010!
« Reply #107 on: September 03, 2010, 06:02:59 am »
Quote from: "Sieghardt"
Just a tiny tidbit that might mean nothing but on todays PSPo2 blog update Sakai said to look forward to more announcements for PSO's 10th anniversary

I'm pretty sure at this point, after closing the PC/PS2 servers of PSU to make way for 'new better things' in the series, having registered the domain for PSO2 and droping a number of hints including this one. Well I'm pretty sure some kind of big suprise is garenteed.

I just hope they show it off at TGS, I think Sega needs their TGS to be as strong as possible, they need one large push to change the really annoying hate they get from general gamers.
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Offline Sieghardt

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Re: Sega at TGS 2010!
« Reply #108 on: September 06, 2010, 02:01:36 am »
looks like the Black Rock Shooter RPG is gonna be by sega too?
the teaser site at http://brs.jrpg.jp/ has the same layout as code1935.jp and both are registered by the same agency
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Offline Revenge Of JM

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Re: Sega at TGS 2010!
« Reply #109 on: September 06, 2010, 03:22:31 am »
Quote from: "Sharky"
Quote from: "Sieghardt"
Just a tiny tidbit that might mean nothing but on todays PSPo2 blog update Sakai said to look forward to more announcements for PSO's 10th anniversary

I'm pretty sure at this point, after closing the PC/PS2 servers of PSU to make way for 'new better things' in the series, having registered the domain for PSO2 and droping a number of hints including this one. Well I'm pretty sure some kind of big suprise is garenteed.

I just hope they show it off at TGS, I think Sega needs their TGS to be as strong as possible, they need one large push to change the really annoying hate they get from general gamers.

Who cares what those retards think? It's what sega gamers think that really counts.Another problem with TGS and other event shows of its ilk need to be treated as the main event like they use to be and not pratically reveal a new game right before the actual event takes place.
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Offline Happy Cat

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Re: Sega at TGS 2010!
« Reply #110 on: September 06, 2010, 04:26:04 am »
Quote from: "Sieghardt"
looks like the Black Rock Shooter RPG is gonna be by sega too?
the teaser site at http://brs.jrpg.jp/ has the same layout as code1935.jp and both are registered by the same agency
looks like it says bros.jrpg.jp


BLACK POWER  :afroman:  *gets beatup by kogen*
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Offline Sharky

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Re: Sega at TGS 2010!
« Reply #111 on: September 06, 2010, 08:04:14 am »
Quote from: "Sieghardt"
looks like the Black Rock Shooter RPG is gonna be by sega too?
the teaser site at http://brs.jrpg.jp/ has the same layout as code1935.jp and both are registered by the same agency

What do you know about this 'Black Rock Shooter RPG' got to say first I've ever heard of this...
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Offline Sieghardt

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Re: Sega at TGS 2010!
« Reply #112 on: September 06, 2010, 08:39:02 am »
It's based on Black Rock Shooter, which started life as a fanmade Vocaloid song, got a fanbase and then got a one episode anime which is little more than a music video. there isnt much plot to it beyond a girl with a big gun killing demons so it seems like an odd choice to make into an RPG but I guess they must have some idea :lol:
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Offline Sharky

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Re: Sega at TGS 2010!
« Reply #113 on: September 06, 2010, 09:27:48 am »
Thats pretty weird... lol.
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Offline George

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Re: Sega at TGS 2010!
« Reply #114 on: September 06, 2010, 10:09:39 am »
Posted it as news, since Sharky is a homosexual fairy boy.
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Offline Suzuki Yu

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Re: Sega at TGS 2010!
« Reply #115 on: September 06, 2010, 11:53:17 am »
Quote from: "Sieghardt"
It's based on Black Rock Shooter, which started life as a fanmade Vocaloid song, got a fanbase and then got a one episode anime which is little more than a music video. there isnt much plot to it beyond a girl with a big gun killing demons so it seems like an odd choice to make into an RPG but I guess they must have some idea :lol:

what!
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Offline Aki-at

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Re: Sega at TGS 2010!
« Reply #116 on: September 06, 2010, 12:03:18 pm »
Strangely enough, I came across that a while back, never realized the fan characters were so popular that they've got a game being made of them.

Make sure no one tells Sonic fans.
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Offline crackdude

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Re: Sega at TGS 2010!
« Reply #117 on: September 06, 2010, 12:41:34 pm »
OMG SEGA PUT MY SORROW THE HEDGEHOG INNIT TOO!! IM 12 AND IM AN ARTIST AND I LOVE SONIC SONIC TEAM SUCKS BUT I KNOW HOW TO SAVE THE FRANCHISE JUST PUT SORROW THE HEDGEHOG INNIT OR ILL CUT MYSELF AND SUE

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SEG4GES

Offline George

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Re: Sega at TGS 2010!
« Reply #118 on: September 06, 2010, 06:38:33 pm »
Pretty cool, its no Kool the Hedgehog though. He always likes talking about them glory days with Sonic.

"Hey man, remember in 1992 when we fought Robotnik? Remember in '92 when they called him that?"

According to someone on the comments section, on the front page (username escapes me atm), its drawn by the same designer that did Miku. So, probably a fan  song thing, but character seems legit.
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Offline Sharky

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Re: Sega at TGS 2010!
« Reply #119 on: September 06, 2010, 10:34:03 pm »
Quote from: "George"
Posted it as news, since Sharky is a homosexual fairy boy.
I didnt put it on the frount page because I was under the impression we don't know for sure that it has anything to do with Sega yet.
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