Rare SegaSonic Bros. arcade prototype to be playable at California Extreme this weekend


This upcoming Saturday California Extreme arcade & pinball event is happening in the Hyatt Regency hotel in Santa Clara, California. The event will last 2 whole days (July 28-29) and feature quite a number of speakers. While all that is nice and fun, one of the biggest surprises is that the long lost SegaSonic Bros. prototype will be playable at this event.

If you didn’t know, SegaSonic Bros. is a 1992 puzzle game for the Sega System C2 designed by Fukio Mitsuji (Bubble Bobble fame), the game never got a full release due to bad location testing in Japan and was considered lost until arcade board collector ShouTime revealed that he had a working board back in 2016. ShouTime will be bringing that working prototype board to California Extreme for arcade enthusiast to play. I sort of wish I had a heads up on SegaSonic Bros. being playable so I could have made plans to go and try it. Are any of you guys going to California Extreme? Check out more info here.

[Via Arcade Heroes]

SEGA Genesis/Mega Drive Classics’ free VR update for PlayStation 4 out now


If you have been playing the SEGA Genesis/Mega Drive Classics and wished you could use your PlayStation VR headset, you are now in luck my friend. SEGA has just tweeted that the free PlayStation 4 VR update for the collection is out now.

I went online and saw some streamers try the VR update to see how it worked and it looks pretty cool. Obviously most of the impressive ‘immersive’ VR experience comes from the 3D game room when selecting the games, when you are in-game its just a regular screen (in VR!). You can check out GAMERTAG VR’s Stream of it to see what its like. This is cool, I like free updates. I think SEGA should do this more with their games especially Sonic Team games that never seem to get issues ironed out.

Why I think Idola Phantasy Star Saga looks terrible

The other day SEGA announced their new mobile game Idola Phantasy Star Saga, in which I did a write up on the news where I said the game looked terrible. It seemed some people didn’t like the idea of me having a ‘hot take’ on a newly released trailer. Some people thought I was judging the game too early, but the issue is I’m not. When I said that Idola Phantasy Star Saga looked terrible, I meant that what we have seen so far has looked terrible. Of course, you don’t have to agree with my opinion and I’m always open to listening to people that disagree, but this is the long version of why I think Idola Phantasy Star Saga looks terrible.

But let’s get into it:

Shin Megami Tensei: Liberation Dx2 hits English Android and iOS stores

Shin Megami Tensei: Liberation Dx2 English has officially been released on both Play Store and iTunes shop, the game marks the first SEGA developed Shin Megami Tensei title. I tried it on my Galaxy Note 8 and the game has some slick graphics, including full screen support for my extended display, really well done music and it truly does feel like a Shin Megami Tensei game. So far, so good. I’m not that far into the game just yet, so we shall see.

You can check out the official mobile website here, are you going to try Shin Megami Tensei: Liberation Dx2?

SEGA announces Idola Phantasy Star Saga for mobile, looks terrible

The trailer is the new debut trailer for the brand new Idola Phantasy Star Saga, which is mean’t to celebrate the franchieses 30th birthday. The only issue here is that they stripped out almost everything that made ‘Phantasy Star‘ a Phantasy Star game and made it a cheap,  generic JRPG mobile cash grab. Instead of having cool characters, art from the franchises history they just turned everyone into waifus because it sells. The good news is that the game has Producer, script writer and world builder Shuntaro Tanaka (Valkyria Chronicles, Sakura Wars, Phantasy Star Online 2), Tomomasa Chin (Valkyria Chronicles 2, Phantasy Star Online 2 )as director, and Sho Mutsuura (Phantasy Star Online 2) as art director.

Going to be honest, its a bit sad state of affairs being a Phantasy Star fan right now. First we got screwed from a Western Phantasy Star Online 2 release and now SEGA has this planned for the franchise. SEGA West hasn’t talked about bringing the title over to Western mobile, I personally wouldn’t bother. The game is set to come out later this year. Hit the jump for more info on the characters and their backstories:

Phantasy Star mobile countdown website launched, celebrates franchises 30th Anniversary

SEGA has launched the following Phantasy Star website, according to the site this upcoming announcement will be part of the Phantasy Star 30th Anniversary. The first Phantasy Star launched in Japan way back in 1988 on the SEGA Mark III (Master System outside of Japan).

According to the website this announcement is slated for iOS and Android mobile users. According to the site this will be a RPG, no idea if this means that they will go back to the franchises roots or if this is just another mobile cash grab. I will say I’m digging the Phantasy Star 30th Anniversary logo, looks like they included a silhouette of Myau from the orginal Phantasy Star.

Shining Force & Golden Sun artist Hiroshi Kajiyama passes away


Hiroshi Kajimyama’s son has revealed via Twitter that he’s father has passed away. The son didn’t give any details on when he passed away, what the causes or any other information. This is all probably a close family matter and I respect that.

Hiroshi Kajimyama worked on a ton of games, but most SEGA fans like ourselves will remember he’s amazing art from his SEGA games such as doing character designs, illustrations for Shining Force Gaiden, Shining Force Gaiden II, Shining Force Gaiden: Final Conflict, Shining Wisdom and Shining Force III. He would later go on to work with Camelot by doing the art for the Golden Sun games as well.

If there is any way that Hiroshi Kajimyama wants to be remembered, its probably by he’s amazing artwork so let’s look at some incredible pieces of art that he created throughout he’s career.

[Via: AnimeNewsNetWork]

SEGA AGES debuts on Nintendo Switch with Sonic the Hedgehog & Thunder Force IV next month

It was a surprise to a lot of SEGA fans when SEGA announced that they wouldn’t be porting the SEGA Genesis/Megadrive Collection to Nintendo Switch. Instead SEGA Japan would be bringing its downloadable titles by reviving their SEGA AGES brand. We finally got the first details including the debut games, release date and pricing.

According to the latest Weekly Famitsu magazine where they confirmed that the first two debut titles will be Sonic the Hedgehog and Thunder Force IV! Each title will cost you 925 yen (£6.30 / $8.20) and will release in August. Just like the SEGA 3D Classics, Sonic the Hedgehog will include the added Spin Dash, Drop Dash and the Mega Play arcade version. While Thunder Force IV will introduce online leaderboards and the Styx Mode from the SEGA Saturn version!

SEGA News Bits: Sonic Hollywood Movie Logo & Shooting Locations Revealed Discussion

The Paramount movie Gods have begun to shoot what will be considered in the near future to be one of the best movies of all time, the ‘Sonic’ movie. Or is it going to be the best movie of all time? On this episode of the SEGA News Bits we have a look at a shooting notice that reveals a house the film crew are shooting in, a new logo and other tidbits of information. So tune in and let us know what you think of the upcoming Sonic the Hedgehog Hollywood movie in the comments below.

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SDCC Sonic the Hedgehog’s Way Past Cool Panel promises surprise announcements


The IDW comic book team will have a big Sonic the Hedgehog panel at San Diego Comic-Con which is being titled Sonic the Hedgehog’s Way Past Cool Panel. The panel is set to take place on July 19 from 2:00pm to 3:00pm. Here is the panel description by Comic-Con 2018’s event page:

Sonic The Hedgehog has raced back into comics, bringing old enemies and new friends along for the ride. IDW editors Joe Hughes and David Mariotte, artist Evan Stanley, Sega licensing specialist Michael Cisneros, director of product development Austin Keys, and head of Sonic team Takashi Iizuka discuss comics and upcoming games, make some surprise announcements, and more!

I think its pretty interesting that Takashi Iizuka will be at the event and that they will be discussing upcoming Sonic the Hedgehog games and not only comics. Will the IDW Sonic the Hedgehog game announce a storyline to tie into the upcoming Team Sonic Racing? According to the tags there will also be ‘action figures’ and ‘toys’ at the event. Like always, if you miss the panel you can check back here and we will have a post with all the new announcements! See you on July 19th! What do you think the surprises will be?

[Via: Comic-Con event page]

Going to Evo? Enter the Virtua Fighter 5: Final Showdown side tournament!


If you are going to attend EVO 2018 and where looking for some Virtua Fighter action, you’re in luck. Virtua Fighter 5 Final Showdown will have a side tournament at EVO 2018 and you can sign up here if you want to enter. Registration to sign up closes in a week, so don’t wait.

Console: Xbox 360
Where: Evo 2018, Mandalay Bay, Las Vegas USA.
When: Friday August 3, 10AM
Entry Fee: $5 (Plus Evo 2018 Event Registration ($60).)

Here are the rules:

Sonic collaborating with Sou Sou to release traditional Japanese tabi socks

You thought the Sonic collaboration with Puma was great? You haven’t seen the half of it, as Sou Sou has just announced their latest collaboration with the blue blur will be… a pair of old fashioned Japanese socks?

That is right, Sonic x Sou Sou will be releasing Sonic themed Tabi style socks, which are a traditional Japanese style ‘sock’ dating back to the 15th century. You can tell they are Tabi style because of how the big toe is separated, this was done so it could be worn with a zori or geta sandals.

These Sonic the Hedgehog tabi style socks aren’t just made by Sou Sou, they teamed up with collaboration with Ritsumeikan University following the the concept of “promoting a university’s idea using Sonic the Hedgehog“. The higher priced Sonic the Hedgehog tabi socks also feature soles and can be worn with shoes. The premium Sonic tabi socks will cost you 8,000 yen (about $71 USD) plus tax, a bit pricey for socks that aren’t guaranteed to make you go fast. The standard sock without the soles run you only 550 yen (about $4.89 USD) plus tax! Pre-orders go live on July 19, 2018!

[Via: Siliconera]

Yakuza Producer says Nintendo Switch isn’t an ideal platform for the series, considering Xbox One


It looks like Yakuza Producer Daisuke Sato is going to ruffle some feathers today, in a new interview with Gameblog.fr he was asked some really great questions. One of those questions was about the possibility of the Yakuza series coming to another console outside of the PlayStation, which he replied:

“To be realistic about what happened, Yakuza 1&2 HD for Wii U was a huge failure. But we are always looking to develop for multiple platforms as much as possible and know that brings in a greater audience to attract more people. However, as far as Switch is concerned, I’m convinced that it isn’t the ideal platform on which to develop Yakuza games. Maybe people don’t expect this kind of game on Switch. Maybe they’re used to different games. It may not be the ideal platform. As for Xbox One, we can consider it, knowing that Xbox One users may be more likely to be interested in a game like Yakuza. This could potentially be an option.”

Personally think Daisuke Sato is wrong on a few levels. While Yakuza 1&2 HD did bomb on the Wii U, it was only released in Japan. Not only that, it does feel like the Nintendo Switch has a much wider audience that are buying more games (and ports) in mass. This also doesn’t take into account how much more popular Yakuza is world wide than it was back in 2015, especially after the release of Yakuza 0.

He also talks about the possibilities of Binary Domain 2, seeing Kazuma Kiryu again and Yakuza 0-2.

Valve leaks player counts for Steam games, how are SEGA games doing?


Earlier today, Valve accidentally leaked player counts for all the games on their store. I can hear all the publishers gasping at once. So how are SEGA games actually doing on Steam? Well as expected PC centeric games like Company of Heroes 2, Empire: Total War and Total War: Rome II top the list. The first sign of ‘SEGA Japan’ on here starts at number 8 with SEGA Genesis Classics pulling in 1,514,485 players.

On the other hand the most popular Sonic the Hedgehog title being confirmed as Sonic & All-Stars Racing Transformed which had 1,232,451 users, the second best Sonic game is Sonic Adventure 2 with 416,851 users. Sonic Forces didn’t seem to get much traction on PC with only 34,165 players as of the leak, getting beaten by the underrated Puyo Puyo Tetris with 47,388 players. Virtua Sanus over at ResetERA has listed all the number for SEGA games.

Yakuza: Kiwami 2 demo goes live on Western PSN Stores


SEGA has just launched its 10.01 gigabyte demo (better than Yakuza 6‘s 36GB demo) for Yakuza: Kiwami 2, which can be downloaded on both America and European PSN stores.

The demo lets you play as our baby boy Kazuma Kiryu, where we can explore the city and retrace the steps of The Grand, Goro Majima’s old place and aid people in their daily struggles. So typical Yakuza-ism. The demo also allows you to try play spots such as darts, karaoke, golf and more.

SEGA has also put up digital pre-orders for Yakuza: Kiwami 2, if you pre-order early you get to unlock an exclusive PlayStation 4 theme. There is also a ‘Special digital edition’ that is available for a limited time that comes with a special item pack that contains a Demonfire Blade weapon, Hostess Ono Michiyo, Sotaro Komaki R Clan Card, Jo Amon R Clan Card, The Comedian suit outfit, and 1 million yen to spend. You can pick up Yakuza: Kiwami 2 on PlayStation 4 this upcoming August 28!

[Via: Gematsu]