SONIC WEEKLY: Instruments of Chaos w/ BARRY THE NOMAD
Barry the Nomad returns to the show to discuss an obscure SEGA Genesis title starring Young Indiana Jones.
Barry the Nomad returns to the show to discuss an obscure SEGA Genesis title starring Young Indiana Jones.

Sega Retro interviewer Ashley Rojas has published an in-depth interview with Satoshi Yokokawa, the Sonic Team artist behind Sonic the Hedgehog 3 and Sonic & Knuckles‘ enemies and bosses. The interview follows Yokokawa from his 1991 hiring at Sega CS1, where his first project was the Toshokan title 16t, to his transfer to the Sega Technical Institute in California for the development of Sonic 3. Yokokawa explains the thinking behind the game’s distinctive enemy designs and reveals the inspirations behind Mecha Sonic Mk. II‘s character designs. The interview goes on to cover his transition to 3D on Saturn titles like World Advanced Daisenryaku, the Gigas bosses of Eternal Arcadia, and his freelance work with Treasure on games including Astro Boy: Omega Factor, Gunstar Super Heroes, and Bangai-O Spirits.

What is Instruments of Chaos Starring Young Indiana Jones, a single-player game, doing checking for input from Controller 2? That’s what I wondered when I saw this code, which runs after you make a selection on the map screen…
David & Grant are joined by Michael Levine, a writer and licensed therapist, who flips the tables this week and starts asking the hosts the questions.
Today, iam8bit is excited to announce that original artwork and prints from the 35 Years of Speed: The Sonic Art Exhibit are available to order today on iam8bit.com through October 20. For fans of Sonic around the world who were unable to attend the art exhibits, this is their chance to collect a piece of the magic and bring it home.
One-of-a-kind original works from the show will be available, starting at $40 and up, while fans looking for print versions of the art at $15 and up will have many options via open order Timed Editions available to them on iam8bit’s website. Featuring a range of lovable characters, scenarios and reimagined depictions from across the history of SEGA’s Sonic The Hedgehog, there’s truly something for every fan found throughout this art collection.
The Timed Editions of each print will be available to order until October 20. Once that date passes they will be gone forever, so fans interested in owning a piece of Sonic the Hedgehog history will want to move fast.

Ashley Rojas has conducted a new interview with Sega Technical Institute artist Tom Payne, most known for his role as one of three American artists assigned to Sonic the Hedgehog 2. In this interview, Tom reveals never-before-heard development information, including being brought onto the project, new details on Genocide City Zone, memories about working with his Japanese coworkers, and even how the dinosaur enemies later placed in Hidden Palace Zone came from his first week at the studio. He also expands on his contributions to titles like Sonic Spinball and Spinny & Spike, later recounting his career after leaving Sega and up to the present day.
Get ready to dust off your team formations and brace yourself for some seriously slippery physics, because on this episode of SEGA Talk, we are diving headfirst into Sonic Heroes. We are breaking down everything from its chaotic, multi-platform growing pains and that massive ensemble cast to the brutal industry crunch that nearly broke director Takashi Iizuka. Hit that speed dash, grab your rings, and let’s jump right into this episode of SEGA….TALK!
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SEGA and RGG Studio recently pulled back the curtain on some of the pivotal cast of characters starring in the upcoming action-adventure saga STRANGER THAN HEAVEN, launching January 15, 2027 for Xbox Game Pass, Xbox Series X|S, Xbox on PC, Xbox Cloud Gaming, Steam and PlayStation 5.
From 1915 to 1965, Makoto Daito fights to survive across five cities in search of a place to call home. Born to an American father and a Japanese mother, he doesn’t belong fully to either country. As he carves out a life during a turbulent age, he tumbles into the orbits of characters carrying their own ambitions, convictions and pasts. Players will follow Daito, his close friend Shinjo and the many lives drawn into their gravity as fates converge.
Check out character, showbiz, and pre-order details below!

We talk sometimes about how cheat sites like GameFAQs have quality control issues. Lots of games have bogus codes listed. Some are incorrectly transcribed, some are actually for other games, and some are totally made up.
Some of the codes for the Genesis version of FIFA Soccer 96 are bogus. Neither of these work, for example:
EA Dream Team: Press A(2), B(2), C(2), B, C(2), A(2) at the options screen.
Super Power: Press B, A, B(2), C, B, A, C, B(4) at the options screen.
What species of bogus are they? It turns out they’re incorrectly transcribed. As we’ll see below, they’re close to right – but not quite.
While I was looking into this, I found several other cheat codes for this game that I don’t think have been documented before. Furthermore, I found nearly identical codes for FIFA 97: Gold Edition. Read on for details!

DevStash x Sega Retro present Microwave Megaweek is a 5-day prototype and development material release event happening now on Sega Retro’s forums. Earlier this year, interviewer Ashley Rojas – representing her newly-founded game preservation nonprofit DevStash Inc. – visited former Sega of America audio director David Javelosa to preserve as much of the musician’s game industry work as possible. From never-before-seen internal documentation to long-sought prototypes, Microwave Megaweek serves as a physical representation of both David’s career and Sega of America’s audio history.
SEGA and RGG Studio released a new trailer for the upcoming action-adventure STRANGER THAN HEAVEN, inspired by the firm “Battles Without Honor and Humanity”.
The trailer is a collaboration between STRANGER THAN HEAVEN and Toei Company, Ltd. This video pays tribute to Toei’s “Battles Without Honor and Humanity” by featuring music, stylistic elements and editing inspired by the iconic film series.
STRANGER THAN HEAVEN will release on Friday, January 15, 2027.

Shadow of the Beast II was published for Amiga in 1990. A Genesis adaptation was released in 1992, and an enhanced Sega CD version appeared in 1994. In this edition, the two Sega ports go under the microscope.
During the recent XBOX Livestream at Tokyo Game Show 2026, SEGA unveiled Japan as the second international location for the all-new, high-octane adventure Crazy Taxi: World Tour. The Japan map is the third of five maps offered in the game’s new single-player World Tour story campaign.

DevStash x Sega Retro present Microwave Megaweek is a 5-day prototype and development material release event happening now on Sega Retro’s forums. Earlier this year, interviewer Ashley Rojas – representing her newly-founded game preservation nonprofit DevStash Inc. – visited former Sega of America audio director David Javelosa to preserve as much of the musician’s game industry work as possible. From never-before-seen internal documentation to long-sought prototypes, Microwave Megaweek serves as a physical representation of both David’s career and Sega of America’s audio history.

DevStash x Sega Retro present Microwave Megaweek is a 5-day prototype and development material release event happening now on Sega Retro’s forums. Earlier this year, interviewer Ashley Rojas – representing her newly-founded game preservation nonprofit DevStash Inc. – visited former Sega of America audio director David Javelosa to preserve as much of the musician’s game industry work as possible. From never-before-seen internal documentation to long-sought prototypes, Microwave Megaweek serves as a physical representation of both David’s career and Sega of America’s audio history.