There is nothing I love more in Genesis music than cheesy vocal samples, and the 32X shoot ‘em up Zaxxon’s Motherbase 2000 is full of them. This week on Tuesday Tunes, we’re shining the spotlight on the kickass Stage 1 music from the 32X sequel to SEGA’s arcade classic Zaxxon. While the original Zaxxon was devoid of music, like many arcade space shooters of the early 80′s the game relied solely on sound effects, select home releases of the game introduced catchy stage music. The SEGA Master System’s Zaxxon 3D, a console exclusive, was the games first true sequel (Super Zaxxon was more of an upgrade to the original game) and featured a full soundtrack of exciting music. But it was the SEGA Genesis 32X exclusive Zaxxon’s Motherbase 2000 that truly brought the series’ music to – as SEGA would say – the next level. Utilizing the 32X’s enhanced sound capabilities, Zaxxon’s Motherbase 2000 features hectic, driving stage music filled with vocal samples like “GO!”, “WOO!” and unintelligible shouting. For a game as difficult as Zaxxon for the 32X, good music goes a long way in keeping the adrenaline pumping.
Entries in Tuesday Tunes Category
This week on Tuesday Tunes we have a look at Virtua Racing Deluxe‘s song ‘Replay‘. Not only is this 32x port one of the best ports of the game to a console, it also has a pretty catchy soundtrack to boot.
Here we have an epic build up to a nearly nine minute song that is filled with nice dancing beats and epic saxophones that will put your ears’ in a 90′s nostalgia mood.
This is one of my favorite Virtua Racing tracks. Have you got a favorite of your own? Let us know in the comments!
Knuckles Chaotix was the black sheep Sonic game of its era. Standing as one of the few major releases for an infamous peripheral, Chaotix had strange team based game play that played with Sonic physics in a way no game has done before or since, it featured an eclectic cast of characters that stand out even by modern Sonic standards, and it didn’t even feature Sonic or Tails among them. Even so, Knuckles Chaotix does contain one element that would be very familiar to any classic Sonic fan: a spectacular soundtrack.
Speed Slider is quintessential Sonic sound, chaotic and fast. It perfectly captures the speedy nature of its stage and the colorful, cheerful atmosphere of the game itself. Despite how infamous the 32X’s sound capabilities are, Knuckles Chaotix proves what the hardware was capable of in the right hands. In the hands of the Chaotix development team, the 32X sang.
Stick with us throughout the month as we examine some other great soundtracks from the 32X!
It’s no secret that Comix Zone‘s Sketch Turner was design around a grunge rock musician. Grunge music started in the mid-1980′s in Seattle and slowly spread thanks to labels like Sub Pop. It didn’t become commercially successful until the first half of the 90′s thanks to Nirvana, Pearl Jam, Soundgarden, Alice in Chains, and of course Stone Temple Pilots.
Howard Drossin, the composer behind the soundtrack for Comix Zone put a band together called ‘Road Kill’ (named after Turner’s pet rat and humble side kick).
Tonight’s tune is from Shinobi 3, one of the best games on the Genesis. You should check it out if you haven’t already. It’s got a lot of great action and an awesome soundtrack. Idaten comes from a stage anyone who’s played the game will surely remember: the one where you ride the horse and kill flying ninjas. Doesn’t this just make you want to play it again?
After Burner’s soundtrack ranks among the most iconic in the games industry. We’ve already featured two versions of After Burner’s main theme on a Tuesday Tunes a few years ago, so today we’ll be showcasing something a little more obscure: an unused track from Gunstar Super Heroes. Released for the Game Boy Advance in 2005, GSH was originally supposed to include numerous tracks referencing classic SEGA titles, including Altered Beast, Galaxy Force and of course After Burner. Unfortunately, all of these tracks were cut at the last moment, but some hackers managed to pull them out of the ROM and slap them onto the internet.
If the Gunstar Super Heroes rendition of Final Take-Off isn’t your cup of tea, I’ve also included the original version of the track from the SEGAAGES Album. Check it out after the break!
The question of “What makes a SEGA game a SEGA game?” is often debated amongst fans of the company. Some believe it is as simple as looking at the package and spotting the SEGA logo, others believe that there is a magical mix of various elements that give that true “SEGA feel”. While I’ll admit that I believe any game funded by and owned by the company qualifies, I can’t help but feeling that some games have a certain je ne sais quoi (or is that je ne sega quoi?) that elevates them to another level.
Jet Set Radio is one of those games. It is a game that oozes style, featuring unique characters that are adventurous and edgy. The game puts a unique spin on established concepts, and pays tribute to the company’s arcade past by featuring fast paced gameplay. Most importantly of all, the game carries on the grand SEGA tradition of memorable music – so much so that I’d argue that Jet Set Radio is one of the greatest SEGA soundtracks of all time.
Hatsune Miku and friends have sung many songs throughout their history, but none are more exciting than the SEGA inspired tunes that are featured in the franchise’s games. The 2010 arcade game Project DIVA Arcade featured the MEIKO Vocaloid voice (a voice provided by the Japanese female singer Meiko Haigō) singing lyrics over the theme to After Burner – a SEGA arcade classic. The video above features Hatsune Miku, despite the MEIKO voice. But can you blame us? It’s Miku! But in fairness to Vocaloids everywhere, we’re featuring MEIKO after the break. Happy listening!
Like my previous Tuesday Tunes entry, which focused on the music of Ghostbusters, this week’s tune comes from another favorite SEGA Genesis game from my childhood: Dick Tracy. Like Ghostbusters, Dick Tracy has the unfortunate distinction of being one of those awful titles… for the Nintendo Entertainment System. The SEGA Genesis version is a completely different game developed in-house by SEGA, and bears several similarities to the popular Shinobi franchise, which leads me to believe that the game was developed by the same team. But enough about the gameplay, I’ll save that for my eventual review, let’s talk about the music.
Ghostbusters for the SEGA Genesis is a game that holds a very special place in my heart. During Christmas 1991 I received my Model 1 SEGA Genesis with Sonic the Hedgehog bundled in, and from that point forward I was a SEGA fan. Owning a Genesis also meant that a whole world of games opened up to me, and since the console was a little over two years old, I spent much of 1992 buying up games I had missed out on. Buying games in the early ’90′s was tough. Nowadays we have instant access to the internet, so it’s easy to spot a game on the shelf, Google search reviews, and make the decision to purchase. Back in ’92 all I had to go by was the box art and the few screenshots provided on the back. Being a huge fan of both Teenage Mutant Ninja Turtles and Ghostbusters, it only made sense for me to seek out the Genesis titles those franchises provided, and boy did I strike gold.