The SEGAbits Swingin’ Report Show LIVE: Reel Ghostbusters Artist Chris Sorrentino

On this episode Reel Ghostbusters Artist Chris Sorrentino (aka PizzaPlazm) talks about his 80s animation inspired art which brings scenes from the Ghostbusters films into the style of The Real Ghostbusters cartoon! We’ll also talk about the many faces of Chris Sorrentino, including his longtime podcasting (Super Live Adventure), his cosplaying (Baby Belushi) and his comedy. Of course, being a SEGA video game focused show we will also talk video games including those weird licensed ones.

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SEGA Talk #140: Gain Ground (1988)

On this episode of Sega talk we discussed the 1988 arcade classic Gain Ground. How did this game Translate to the Mega Drive and Master System? Does the game have memorable characters and a story? What Legacy has it left? We discuss all this and more on Sega Talk!

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The SEGAbits Swingin’ Report Show: C2E2 2024 Chicago Convention Report

C2E2, the Chicago Comic & Entertainment Expo, was this past weekend running from Friday, April 26th through Sunday, April 28th and SEGAbits was there! Armed with nothing but a press pass, a handheld voice recorder and a $75 budget host Barry walked the show floor and checked out the artists and voice actors attending the show. What Sonic or SEGA talent did he see? Listen to this audio account to find out!

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SEGA Talk #139: Tom Kalinske (1976-Now)

On this episode of SEGA Talk we look back at the career of Tom Kalinske, the man who started at Mattel and took on Nintendo with the SEGA Genesis and leaped over to take over the education toy market with LeapFrog. This is the retrospective of Tom Kalinske!

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SEGA Talk #138: Power Drift (1988)

Welcome to the SEGA Talk Podcast, where we dive into SEGA’s golden age of gaming and bring you the classics that defined a generation. Today, we’re shifting gears and taking a high-speed trip down memory lane with SEGA’s iconic arcade racer, Power Drift. Released in the late 80s, this game took the racing genre to new heights with its innovative 3D-like graphics and adrenaline-pumping gameplay. So buckle up, grab your tokens, and let’s power slide through the history, the hype, and the high scores of this SEGA masterpiece.

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Cosmic Smash VRS Review (Meta Quest 2) – A Smashing Triumph!

RapidEyeMovers and Wolf & Wood have joined forces to bring back the nostalgia of SEGA Russo’s cult classic, Cosmic Smash, in a stunning virtual reality experience. Now available on Meta Quest 2, 3, Pro + Pico 4, and PlayStation VR2, with a non-VR version for PS5 slated for later this summer, Cosmic Smash VRS catapults players into an intergalactic adventure like never before.

We were lucky enough to receive a review copy of the game for Meta Quest 2 to share our thoughts on the game. Does the virtual reality version of SEGA Russo’s cult classic fair up to the original? Find out in our review of Cosmic Smash VRS!

Unboxing: Pix’n Love Sonic Origins Plus – Collectors Edition

After many months, the Pix’n Love Collectors Edition of Sonic Origins Plus has arrived! This big box edition went up for pre-order last year and it has been several months. But now fans have it in hand and I just had to make a quick unboxing video showing off all the cool items included. If you like what you see, the PS4, PS5 and Switch versions are still up for order and the bonus Mega Drive style case is included.

Review: Sonic the Hedgehog X IHOP Menu – Blueberry pancakes and onion rings are a winning combination!

Sonic the Hedgehog speeds his way back into restaurants with a Sonic themed menu at IHOP (aka The International House of Pancakes), and SEGAbits was there to sample Sonic’s offerings! Longtime readers of the site might know I have an affinity for Sonic food promotions, so much so that I dedicated a YouTube series to chronicling past promotions. When SEGA emailed me to tell me about the limited time menu, I had to make plans to visit my local IHOP to see how the promotion was rolled out.

SEGA Talk #137: Sakura Wars: So Long, My Love (2005)

Calling all Imperial Combat Revue fans! This week on the SEGA Talk podcast, we’re setting a course for 1920s New York City in the unforgettable Sakura Wars: So Long, My Love. We’ll dive deep into the tactical RPG combat and charming visual novel romance that make this game a unique gem. Join us as we discuss piloting giant steam-powered mechs, building relationships with the captivating heroines of the Flower Division, and facing off against a dastardly villain who threatens the world!

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SEGA Talk #136: SEGA World – International (1990s)

This episode we take another week off from games to talk about theme parks, specifically the short lived ‘SEGA World’ range of theme parks that went on from the UK to South Korea!

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SEGA Talk #135: Unreleased Sonic Movies – Trilogy Entertainment Group (1994-1995)

On this special SEGA Talk podcast we will be looking at newly found information on a very early script pitched by Trilogy Entertainment Group for SEGA and MGM, plus we look at the famous re-write that has also made its way to the wild. Get your popcorn ready!

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SEGAbits Presents Arcade Adventure 2: Arcade meetup at Galloping Ghost Arcade in Brookfield, IL on April 27, 2024

It’s the sequel you’ve been waiting for: SEGAbits Presents Arcade Adventure 2! Meet up with fellow SEGA fans at Galloping Ghost Arcade in Brookfield, Illinois on April 27th, 2024 to play hundreds of arcade games in the world’s largest arcade!

Let us know you will be attending by clicking “Yes” on this form
(this is not a ticket or official commitment, it is simply a gauge for us to know how many will be attending)

This event requires no advance ticketing or advance access, simply show up to the arcade and pay them $25 for all day play. The arcade is open from 11am to 2pm the following day, and you are free to come and go as you please – just hang on to that receipt. The meetup will take place between 1pm and 6pm and will feature impromptu tournaments, arcade and world record attempts and the chance to meet and hang out with fellow SEGA fans.

Want to grab something to drink (alcoholic or non-alcoholic) and eat before the hang? We are planning a pre-game meetup from 12pm to 1pm at Imperial Oak Brewing, which is across the street at 9526 Ogden Ave. The venue is all ages (until 10pm) and allows customers to order food delivery from local restaurants. This is a great way to meetup before the meetup and answers the question many had during our first hang: “Where can we eat?”.

For those unaware, Galloping Ghost Arcade is HUGE. Want to play The House of the Dead 1 through 4? How about Monkey Ball with that ridiculous banana joystick? Or maybe you’ve always wanted to play SegaSonic the Hedgehog starring Sonic, Ray and Mighty? They have all those, plus nearly every super scaler game, Sonic the FightersVirtua FighterFantasy ZoneGhost Squad, L.A. MachinegunsGunblade NYShinobiAltered Beast, The Revenge of Death AdderAll-Stars Racingand many, many, many more! Heck I’m just naming off a handful of the SEGA titles. There are close to 1,000 games!

Hope to see you there!

Artwork credit: Pseudochel

Long lost 1994 Sonic the Hedgehog movie treatment from Trilogy Entertainment Group uncovered and archived

In 1994, Trilogy Entertainment Group, who were behind such films as Tank Girl and Robin Hood: Prince of Thieves, partnered with MGM and SEGA to develop a movie that would evoke the same sense of entertainment found in films like Batman and Jurassic Park. The first of these attempts to be publicly known was actually the second attempt (we’ll get to the first attempt shortly).

Written by contracted screenwriter Richard Jeffries, “Sonic: Wonders of the World” was an eight page treatment written in 1995 that saw a Roger Rabbit-esque story of Sonic and Robotnik emerging from a child’s television as the video game world met the real world in a high stakes adventure. This treatment was discovered in March 2022 by Jacob Berkley who was researching for his book “The Complete History of Sonic SatAM”, and despite missing pages 6 and 7, the treatment gives a solid idea of how the film would play out.

However, little did Sonic fandom know that an earlier treatment existed. In fact, it has been something of a white whale for me for the past eight years and something I’ve kept a secret until recently. The first treatment sees a totally different take on the story of Sonic the Hedgehog. Sonic is a teenage boy named Jimmy Hedgeman who fights a fingerless bioengineer named Dr. Paul Elleson. But before we get to the content of the treatment, let me tell you how the treatment was discovered…

SEGA Talk Podcast #133: SegaSonic The Hedgehog (1993)

Let’s spin that trackball as we join franchise star Sonic the Hedgehog and newcomers Ray and Mighty as they try to escape Eggman’s fortress. We take this wild trip down memory lane looking at this obscure Sonic arcade game!

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Support us on Patreon! Get early access, have your memories read on the show, select the games we talk about!