SEGA Talk #189: Judgment (2018)

Put on your detective badge, step into the neon-lit streets of Kamurocho, and get ready to trade your heat actions for courtroom objections as we dive into the boldest spin-off Ryu Ga Gotoku Studio has ever produced: Judgment. This isn’t just “Yakuza with a lawyer.” This is a game that traded Kazuma Kiryu for Takuya Kimura, swapped organized crime for legal suspense, and asked whether the Dragon Engine could tell a whole new kind of story. Find out on this episode of SEGA TALK!

[iTunes – Stitcher – YouTube – Download]

Support us on Patreon! Get early access, have your memories read on the show, select the games we talk about!

SEGA Announces Gamescom 2026 Line-Up

SEGA is heading to Gamescom 2026 in a big way, giving attendees the chance to go hands-on with some of its biggest upcoming releases. From August 26–30, fans visiting Hall 7 at Cologne’s Koelnmesse can experience an immersive SEGA booth packed with playable demos, themed photo opportunities, on-stage challenges, and exclusive merchandise giveaways. Five upcoming titles will be featured, each with its own dedicated booth area designed to showcase the game in a unique and memorable way.

SEGA Talk #188: Virtua Fighter 2 (1994)

On this SEGA Talk we return to the world of Virtua Fighter with a look back at the second game in the series! What did Virtua Fighter 2 do to improve on the winning formula of the first game? How did it expand on the characters and lore of the Virtua Fighter world? What is the best modern way to play the game? Knuckle up and find out on SEGA Talk!

[iTunes – Stitcher – YouTube – Download]

Support us on Patreon! Get early access, have your memories read on the show, select the games we talk about!

SEGA Talk #187: Sonic CD (1993)

Put on your red sneakers, grab a chili dog, and get ready to travel through time as we dive into one of the most ambitious, innovative, and misunderstood entries in the Sonic franchise: Sonic CD for the Sega CD. This isn’t just “Sonic with CDs.” This is the game that introduced Metal Sonic, gave us Amy Rose, dared to ask “what if Sonic could change the future?” find out on this episode of SEGA TALK!

[iTunes – Stitcher – YouTube – Download]

Support us on Patreon! Get early access, have your memories read on the show, select the games we talk about!

The SEGAbits Swingin’ Report Show LIVE: 25 Years of Sonic Adventure 2

As Sonic is about to turn 35, the Swingin’ Report Show LIVE turns the clock back to Sonic’s 10th anniversary which saw the release of Sonic Adventure 2! Joining in to share their memories are Sonic Retro head honcho/Sonic Weekly host David the Lurker, as well as friend of the show and video game music composer Steve aka ap0c!

[Download] [RSS] [iTunes] [Archive]

SEGA News Bits Live: Crazy Taxi, Artificial Intelligence and Tupac

We’re back, and so is Crazy Taxi but not without controversy! Also, Tupac is alive and well and in an upcoming SEGA game and Sonic is turning 250 years old next week!

If you want to support this type of content, you can check out our Patreon!

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

SEGA Talk #186: Sonic the Fighters (1996)

On this SEGA Talk, we celebrate 30 years of Sonic the Fighters with a look back at the AM2 developed arcade classic that threw Virtua Fighter, Fighting Vipers and Sonic the Hedgehog into a blender! How did this oddball title come to be? What legacy has left on the Sonic series? Which fighter is our spirit animal? Find out on this episode of SEGA Talk!

[iTunes – Stitcher – YouTube – Download]

Support us on Patreon! Get early access, have your memories read on the show, select the games we talk about!

SONIC WEEKLY: Season 5 Finale – Midseason Awards w/ ALTSYNTH

It’s Season 5, Episode 27 and we’re taking a few weeks off… we’ll be back sometime around June 23rd, probably. In this very special episode, Altsynth returns to discuss the new crossover in Sonic Rumble, and dole out awards for “The Halvsies” — our first semi-annual mid-season awards of 2026. And, in the end, we finally reveal the shocking truth of Chili Dogs behind the Tasty Freeze!

SEGA Talk #185: Wonder Boy: The Dragon’s Trap (1989 & 2017)

Get ready to transform! Today on Sega Talk, we’re questing through the Master System masterpiece: Wonder Boy III: The Dragon’s Trap. From cursed transformations to non-linear legends, we’re breaking down why this 8-bit epic and its remake still breathes fire today. Let’s dive in!

[iTunes – Stitcher – YouTube – Download]

Support us on Patreon! Get early access, have your memories read on the show, select the games we talk about!

SEGA News Bits Live: What the HECK is SEGA Universe?

On this SEGA News Bits Live we pay a visit to the computer killing SEGA Universe website and see what the new initiative is all about! Also, new Ecco, Stranger Than Heaven sneak peeks and Nagoshi needs a Kickstarter!

If you want to support this type of content, you can check out our Patreon!

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

SEGA Talk #184: Batman Forever (1995)

On this episode of SEGA Talk, we slide down into the bat cave to talk about Batman Forever for the SEGA Genesis! Who was behind this two faced title? Did Mortal Kombat gameplay translate to a beat em up platformer? What are our thoughts on the movie it was based on? If answers you seek, then don’t delay… Unravel the clues on SEGA Talk today!

[iTunes – Stitcher – YouTube – Download]

Support us on Patreon! Get early access, have your memories read on the show, select the games we talk about!

SEGA Talk #183: Hideki Sato (1950-2026)

Most designers build consoles with silicon and plastic. Hideki Sato built them with pure audacity. From cold-calling manufacturers to demand a 90% discount on the Genesis CPU, to navigating the “Octopus” architecture of the Saturn and the heartbreak of the Dreamcast exit, Sato was the ultimate survivor. This week on Sega Talk, We dive deep into the technical genius and corporate defiance of the man who refused to let SEGA become a footnote in history. We’re talking “Blast Processing,” last-minute hardware wars, and the secret “Hakone Compromise” that changed the Saturn forever.

[iTunes – Stitcher – YouTube – Download]

Support us on Patreon! Get early access, have your memories read on the show, select the games we talk about!

Shinobi: Art of Vengeance SEGA Villains Stage DLC Review – An Expansion That Pays Homage To SEGA’s Legacy and Offers Greater Challenges!

As one of the five legacy games to be released under the SEGA Power Surge initiative, SHINOBI: Art of Vengeance is one of the best action video games in the franchise that came out within the last year. Released in August 2025, the game earned widespread critical acclaim with Metacritic scores in the high 80s (87–88), making it the highest-rated Shinobi title of all time and one of the strongest action-platformers of 2025. This success underscores SEGA’s renewed commitment to reviving its classic IPs with high-quality modern experiences.

With the SEGA Villains Stage DLC releasing tomorrow on April 3rd, I had some time playing the latest expansion through early access, courtesy of SEGA. Check out the latest review covering SHINOBI: Art of Vengeance SEGA Villains Stage DLC and what to expect from this upcoming DLC expansion.

SEGA News Bits: Sonic Racing CrossWorlds New Racers Reaction

Sonic Racing CrossWorlds will add new SEGA characters soon, and on this SEGA News Bits we take a look at the three reveals and share our thoughts. Also, we touch on Mega Man’s inclusion.

If you want to support this type of content, you can check out our Patreon!

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.