SEGA Talk #183: Hideki Sato (1950-2026)

Most designers build consoles with silicon and plastic. Hideki Sato built them with pure audacity. From cold-calling manufacturers to demand a 90% discount on the Genesis CPU, to navigating the “Octopus” architecture of the Saturn and the heartbreak of the Dreamcast exit, Sato was the ultimate survivor. This week on Sega Talk, We dive deep into the technical genius and corporate defiance of the man who refused to let SEGA become a footnote in history. We’re talking “Blast Processing,” last-minute hardware wars, and the secret “Hakone Compromise” that changed the Saturn forever.

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Shinobi: Art of Vengeance SEGA Villains Stage DLC Review – An Expansion That Pays Homage To SEGA’s Legacy and Offers Greater Challenges!

As one of the five legacy games to be released under the SEGA Power Surge initiative, SHINOBI: Art of Vengeance is one of the best action video games in the franchise that came out within the last year. Released in August 2025, the game earned widespread critical acclaim with Metacritic scores in the high 80s (87–88), making it the highest-rated Shinobi title of all time and one of the strongest action-platformers of 2025. This success underscores SEGA’s renewed commitment to reviving its classic IPs with high-quality modern experiences.

With the SEGA Villains Stage DLC releasing tomorrow on April 3rd, I had some time playing the latest expansion through early access, courtesy of SEGA. Check out the latest review covering SHINOBI: Art of Vengeance SEGA Villains Stage DLC and what to expect from this upcoming DLC expansion.

SONIC WEEKLY: Episode 150 – Skill Check!!

Grant returns, Bo spins Rings of Saturn, and David the Lurker hosts an unofficial Sonic magazine’s trivia quiz. We also talk about news items including — Sonic 4 Movie casting reveals, Mega Man and Proto Man arriving in Sonic Racing: CrossWorlds, Care Bears joining Sonic Rumble Party, and the rumors about an upcoming Sonic Frontiers Definitive Edition.

SEGA News Bits: Sonic Racing CrossWorlds New Racers Reaction

Sonic Racing CrossWorlds will add new SEGA characters soon, and on this SEGA News Bits we take a look at the three reveals and share our thoughts. Also, we touch on Mega Man’s inclusion.

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SEGA Talk #182: Dick Tracy (1991)

Put on your yellow trenchcoat,a two way wrist radio and of course your yellow fedora as we take a look at Dick Tracy for the SEGA Genesis! How did this licensed game turn out to be a fun action adventure? Who was behind the game’s development? And which Dick Tracy villain do we most relate to? Find out on SEGA Talk!

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SEGA News Bits Live: SEGA Planned a Saturn 32X!?

On this chill episode of SEGA News Bits Live, we look back at the past few weeks of SEGA news including more Sonic crossovers, the return of Infinite and news of a planned SEGA Saturn 32X-style add-on.

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SEGA Retrospective: The Life of Hideki Sato

The video game industry is only coming about to being 60 years young, which means the pioneers of this industry are slowly but surely no longer going to be with us. The passing of Hideki Sato on February 13th at the age of 77 was announced via the online fanzine Beep21, a successor to Japan’s official Sega Mega Drive magazine. This sad news, following the death of David Rosen on Christmas Day, elicited numerous tributes from across the industry, including official social media accounts for Sega of Japan and its Western branches, and figures like composer Yuzo Koshiro. Fortunately, Sato gave several interviews in his later years, providing a opportunity to reflect on his life and career.

SEGA Talk #181: Five SEGA Saturn Imports (1995-1998)

We are heading across the Pacific to look at the “Golden Land” of the Sega Saturn—the Japanese library! We’re discussing the unique physical allure of Japanese imports and five 2D masterpieces that never made it to the West on SEGA TALK!

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SEGA News Bits Live: Movie Amy Rose Voice Revealed + Celebrating Hideki Sato

On this episode we look at a slew of SEGA news from the past two weeks! Some is good: Movie Amy Rose has a voice! Some is bad: Sonic arcade cabinet looks lame, SEGA set to delist Sonic 1&2 for mobile. Some is sad: SEGA legend Hideki Sato has passed away.

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SEGA Talk #180: IDW Sonic #1-32 (2018-2020)

On this SEGA Talk, we head to the local comic shop and ask for a copy of that new Sonic comic! No, not Archie or Fleetway, this is the first part of our IDW retrospective! How did the comic come to be? What were those first few arcs? How does it compare to the first 30 or so issues of Archie Sonic? Find out on SEGA Talk!

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Kristen Bell announced as voice of Amy Rose in ‘Sonic the Hedgehog 4’ movie

Via The Hollywood Reporter comes the news that Amy Rose in the upcoming Sonic the Hedgehog 4 movie has a voice actress, and that is Kristen Bell! Long suffering parents like myself best know her as the voice of Anna in the Frozen films from Disney, and gamers may know her as the voice of Lucy Stillman in the Assassin’s Creed franchise. On TV she is best known for Veronica Mars, Heroes and The Good Place and has appeared in a number of films over the years.

Little else about Sonic 4 has been revealed, even the reveal article fails to confirm any live action actors returning with the only returning crew member name checked being director Jeff Fowler.

Are you excited for the casting announcement? Who would you have preferred if not? Sound off in the comments below!

SEGA Talk #179: Sonic the Hedgehog 2 (8-Bit) (1992)

We’re taking a trip back to 1992 for this week’s episode of SEGA Talk! We are revisiting Sonic the Hedgehog 2 (8-Bit), a game that many of us played in the back of the car on a battery-draining Game Gear.

Unlike the speed-focused Genesis version, this game was all about precision, exploration, and some seriously unforgiving platforming. From the Underground Zone to the Crystal Egg, this title proved that you didn’t need 16 bits to create a challenge.

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SEGA News Bits Live: Yakuza Kiwami 3 is Fixing the Water!

This week! Virtua Fighter 5 comes physically (sort of) on the Switch 2! Also, RGG Studio is fixing the biggest problem fans have with Kiwami 3… the water!

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SEGA Talk #178: US Box Art Design (1989-2001)

In this episode of Sega Talk, we track the radical evolution of SEGA’s North American branding, from the clinical “graph paper” grids of the Master System to the high-tech “black box” era of the Genesis. We dive deep into why Sega abandoned its uniform look for the iconic red-stripe rebrand of the 90s, the switch to the massive plastic long-boxes of the Saturn, and finally, the Dreamcast’s sleek transition from bright orange swirls to the edgy “SegaNet” black. It’s a nostalgic look at how Sega used graphic design as a weapon in the console wars, shifting from a toy company aesthetic to a lifestyle brand that defined a generation.

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