Swingin’ Report Show #21: Eurolamer

This week I’m (George) joined by Aki-at and Shigs to talk about stuff like TGS, Eurogamer and the recently announced Yakuza Dead Souls. Enjoy listening to this podcast, which was suppose to be recorded last week.
[audio:https://segabits.com/wp-content/uploads/Swingin_Report_Show_21_EuroLamer.mp3]

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Sonic Generations: Sonic Team building on lessons learnt

Sonic Generation is looking to celebrate the 20th anniversary of SEGA’s blue mascot in style. The game is set to feature a number of throwbacks, references, past levels and a complete mishmash of the history of the entire series as publisher SEGA looks to restore the quality that was once synopsis with the series. I spent an extensive time playing the levels available for the Sonic Generations demo and got to play as both classic and modern Sonic, click after the break to find out how the title fared!

Anarchy Reigns: The new Power Stone for parties

Platinum Games has enjoyed a beneficial relationship publisher and that is set to continue with their latest title, Anarchy Reigns. The title is set to be a number of new Intellectual Properties that publisher SEGA is set to be releasing next year and is a sort of spiritual sequel of Platinum Game’s first title, MadWorld. Although not as much as one would expect, there is still plenty that separate the titles, in particular is Anarchy Reigns heavy focus on multiplayer gaming and perhaps become to SEGA what Power Stone was for Capcom. Read on after the break to find out what I thought of the game at the recent Eurogamer Expo.

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The House of the Dead: Overkill Preview at Eurogamer Expo

The House of the Dead is one of SEGA’s longest running IP at the moment of writing this preview and the publisher is looking to continue the series with a port of its successful Wii title The House of the Dead: Overkill this time for the Playstation 3. Being developed by Headstrong Games, SEGA had a short demo available for play at the Eurogamer Expo featuring the second level of the game Ballistic Trauma, click the break to find out how the game fared when I got to have a playthrough!

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