I read a ton of stuff online, mostly video game related articles and I never post my favorites. I will try to start highlighting some intresting stuff I read on the internet.
- Growing up with SEGA and Sonic birthday special podcast
- Tales from the Emerald Coast fan comic
- SEGA-Sega-16: Year Six Retrospective
- The Lamest Game Villains of all time
- Greatest Sega collection on sale for over $10,000
- Two good things from the 1990s
What interesting posts have you guys read around the interwebs?
Ad:
"she was a simple metallic person with no motive or depth."
They just named the biggest problem with Virtua Fighter's bland characters in general.
Before anyone says anything – Seriously, think about it. The older Virtua Fighter characters were generic and uninspired as hell. Don't let those nostalgia goggles fool you. =P
Virtua Fighter was about the integration of the various real life martial art forms and their stereotypical performers simulated in video games, fleshed out characters aren't exactly found in the game today, furthermore characters in fighters are – usually – stereotyped so no big surprise.
Although I think they were just being corny with Robotnik, the only thing lame about him is his Japanese name Eggman.
The author was neary illiterate, and he made the Space Invaders #1? At the time there was nothing to compare it too.
The Lamest Video Game Villains List was that great in my opinion.
I meant it wasn't that great. =P
Article is written by a guy that gaggles dick and sure as hell doesn't know what hes on about.
At least Robotnik was challenging, what else matters?
Are they serious about Space Invaders being the worst? They are easily some of the most recognizable of all time…
@Fluffy
Dural is designed not for motivations of a story, but for evolution of technology and art as a whole. Every single release of Virtua Fighter shows leaps and bounds of new technology used to render Dural. Her design is the single most impressive bit of videogame technology every time a new release of Virtua Fighter comes around. A good example is that in 1996 SEGA was the only ones to have metallic reflections and realistic muscle formations that would build and retract depending on how characters moved – Something that was not even seen in heavy budget CG movies like Toy Story. To ignore these facts is either being ignorant or completely stupid. It is also a videogame franchise designed for people to play together, why is this such a big deal that their storylines are not up to your standards?
From a narrative perpective that could be lame. Overall the article is trying to be more humorous than quantitative.
So don't worry about it.
This is cool. I pretty much stick to Siliconera and Destructiod, but having a few other sites with interesting gaming articles never hurts!
I could list a few gaming podcasts, but they stick to niche stuff, you kids don't like that shit, right?
I plugged this dude before, but I just can't get enough of his projects: Docfuture!
Sonic the Hedgehog: Easy Mode
http://www.viddler.com/explore/Docfuture/videos/2…
Let's Play – Sonic 2: Special Edition
http://lparchive.org/LetsPlay/Sonic%202%20SE/
Tryrush Deppy and Super Tempo (Sega Saturn games)
http://lparchive.org/LetsPlay/TryRush/
He's currently doing requests for making acapella music. He did one track for me already, but next I want him to make a track of Azure Lake and Endless Mine.
http://www.topherflorence.com/
The Villains List wasn't even funny though, so if the author was going for humor he completely missed it.