SEGA Talk #164: Yakuza: Like a Dragon The Movie (2007)

Explosions, hostages, street brawls — Like a Dragon throws us headfirst into Kamurocho chaos! But how does the movie stack up to the game’s legendary story? What do we think of the new characters, and does Kiryu still pack a punch on the big screen? Strap in—we’re diving deep into Like a Dragon… THE MOVIE!

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Pre-orders for SHINOBI: Art of Vengeance open on May 30th at Limited Run Games

Limited Run Games have announced that pre-orders for SHINOBI: Art of Vengeance are set to open May 30th with Standard, Classic and Collector’s editions available. As usual with Limited Run Games, the cheapest option is the game only, the middle option has a classic case with steelbook (for this game, it’s a Genesis style box) and the collector’s option has a soundtrack CD, classic case, steelbook, statue, art book, art board and a new issue of SEGA Visions Magazine.

Click the links above to check out the various editions and set a reminder for the open pre-order period which begins May 30th and ends June 29th.

SEGA Talk #163: Tokyo Joypolis Review (2025)

On this SEGA Talk, Barry takes a visit to Tokyo Joypolis and shares his full day of fun playing games, eating food and getting yelled at by staff! Is SEGA’s last standing theme park a Joy? Watch and find out on SEGA Talk!

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[UPDATE: Winners Announced!] Contest: Enter to win a SEGA Saturn wireless pro controller from Retro-bit!

UPDATE: The contest has ended! Thank you to those who entered! The winners are: SaltyTaro (white controller) and Bree D. (black controller) Retro-bit will be in touch for your details!

We’re celebrating 30 years of SEGA Saturn in style by partnering with Retro-bit to give away two SEGA Saturn wireless pro controllers! All you have to do is visit this website and complete the various tasks to enter your name into the drawing! Don’t worry, it’s mostly visiting SEGAbits and Retro-bit social media accounts and following or posting. Two winners will be selected and those winners will either get a white or black controller. Good luck to all who enter and a big thank you to Retro-bit for partnering for the giveaway!

SEGA News Bits Live: Ecco the Dolphin REVIVAL and Sonic X DC Toys ANNOUNCED

On this SEGA News Bits Live, Barry talks about a new Ecco game, the Sonic x DC toys coming from Jakks Pacific and a newly translated Sonic interview from 1991!

Want to win a Retro-Bit SEGA Saturn controller? Enter the contest here!

If you want to support this type of content, you can check out our Patreon!

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

Ecco the Dolphin and Tides of Time sequel remasters in the works, new third game announced

Via an interview with Xbox Wire, Ecco the Dolphin creator Ed Annunziata has revealed that remasters of the first two Ecco the Dolphin games as well as a third game are in the works. When asked about the future of the series, Annunziata said “Me and the entire original team are going to Remaster the original Ecco the Dolphin and Tides of Time games. Then we will make a new, third game with contemporary play and GPU sensibilities.” Annunziata then asked fans to stay tuned to eccothedolphin.com which has a countdown clock in hours which translates to 355 days at the time of this article.

Are you excited to see the return of the first two Ecco games and a third game?

[Source: Xbox]

Newly translated Sonic Team interview from December 1991 sheds early light on development of Sonic sequels

Thanks to The GHZ, we have a newly translated interview with Naoto Ōshima (going incognito under the name Big Island) and Sega CS1 general manager Makoto Oshitani from the December 1991 issue of MD Fan. The brief interview provides an early look at a post Sonic 1 SEGA and their plans for the future of the series. Notably, SEGA was aware Japanese and Americans had different tastes and to remedy that the plan was to develop two sequels. Also mentioned are negative reactions to the first game’s ending, something I have never been aware of. Apparently Sonic 1’s ending was a let down for gamers and the sequels would give players a more fulfilling experience (The GHZ notes Super Sonic in Sonic 2 and the cinematics in Sonic CD).

You can read The GHZ’s thread here, and after the break read the fully translated interview.

SEGA Talk #162: Sonic Forces (2017)

Dive into the war-torn world of Sonic Forces with us on this week’s SEGA Talk! We dissect Eggman’s global takeover, the rise of Infinite, and the customizable Avatar. Was this ambitious project a triumph or a trainwreck? We explore the game’s development, story, and the controversial inclusion of Classic Sonic. Plus, we delve into the DLC, the marketing hype, and ask: could this game have been a true Sonic masterpiece? Join George and Barry as they unpack the highs and lows of Sonic Forces!

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SEGA Talk #161: Q&A Mail Bag – Your Questions Finally Answered

We’ve hit episode 161, and to celebrate, we’re diving deep into your burning SEGA questions with our first-ever Q&A episode! That’s right, we’ve opened up the Patreon and social media mailbag to tackle everything you’ve been wanting to know. Join George and Barry as they discuss what sparked their SEGA fandom (hint: think arcade glory and 3D revivals!), hypothetical new SEGA consoles, dream franchise revivals, the best (and worst!) SEGA games, and musch more!

We’ll also tackle some serious topics, like the potential for a new SEGA classics collection, and some fun ones, like Barry’s Sonic plushie count! Tune in for a fun, insightful, and thoroughly entertaining episode of SEGA Talk!

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Announcing SuperSEGAbits – Every SEGA Fan Site Ever To Become One Website (April Fools)

SEGAbits is beyond excited to announce our newest project that has been long in the making: SuperSEGAbits.

What is SuperSEGAbits? SuperSEGAbits will combine every single SEGA fan site that has ever existed into one single website. The entirety of SEGAbits, SEGA Driven, SEGA Addicts, SEGA Nerds, MEGA Visions, SEGA-16, SEGA Retro, RadioSEGA, SEGASHIRO, TSSZ as well as SEGA adjacent fan sites for individual franchises (Sonic Retro, Tails’ Channel, The Website of the Dead, etc) will ALL be accessible at SuperSEGAbits. In addition to every fan site ever, SuperSEGAbits will also be home to a massive wiki pulling from every fan wiki as well as videos from every SEGA and Sonic YouTuber and Twitch Streamer.

SEGA Talk #160: Yakuza 3 (2009)

We talk about Yakuza 3! Okinawa, conspiracies, and Kiryu’s toughest fight yet! We’re breaking down the box art, the writer change, and the wild story: yakuza, CIA, and an orphanage under attack. Combat’s revamped, mini-games galore, and we’re tackling the controversial cuts. Was Yakuza 3 a hit or a miss? All this and more on, SEGA TALK!

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Support us on Patreon! Get early access, have your memories read on the show, select the games we talk about!

SEGA Talk #159: SEGA Accessories Part 2

Plug in and power up for the second installment of our deep dive into the wild world of SEGA accessories! This episode takes you on a nostalgic journey through the best, the weirdest, and the most innovative add-ons for the Game Gear, Saturn, and Dreamcast. From the must-have Virtua Stick and Virtua Gun to the quirky Samba de Amigo maracas and the infamous Dreamcast karaoke unit, we’re breaking down the hits, misses, and hidden gems of SEGA’s hardware legacy. Whether you’re a die-hard SEGA fan or just love retro gaming, this episode is packed with insights, memories, and a few hot takes you won’t want to miss. Tune in and relive the glory days of SEGA’s most iconic accessories!

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SONIC WEEKLY: Hopes and Dreams for Sonic Racing: CrossWorlds

Recorded just prior to the closed beta test for Sonic Racing: CrossWorlds on PS5, this week Team Sonic Weekly ideate around dream features, characters, and courses that could be included in the final game. Next week: our first impressions, so stay tuned!

Listen to SONIC WEEKLY on YouTube above or on your podcast service of choice by searching SONIC WEEKLY

SEGA Talk #158: Sonic & SEGA Theme Parks

This week on SEGA Talk, join George and Barry as they embark on a whirlwind tour of SEGA’s fascinating history with theme parks! From the ambitious SEGA World Sydney, dubbed “Australia’s Interactive Disneyland,” to the futuristic Joypolis centers in Japan and beyond, we explore the rise and fall (and sometimes rise again) of SEGA’s ventures into themed entertainment. We’ll delve into the unique attractions, the iconic logos, and the stories behind parks like Centre Sega Paris, Festival Disney, SEGA Arena Taichung, SEGA Republic in Dubai, and the ill-fated SEGA VirtuaLand in Las Vegas. Did you know SEGA even had a presence inside Disneyland Paris?

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