SEGA Talk Podcast #03: Daytona USA (1994)

SEGA Talk Podcast returns to give you a whole episode dedicated to SEGA-AM2’s Daytona USA which saw limited release in 1993, but got a full world wide release in 1994. Ever since the announcement of Daytona 3 Championship USA, we have gone Daytona crazy and are unable to stop talking about the franchise every chance we get. Daytona USA is a huge nostalgic game for a lot of us SEGA arcade fans and we feel now is the perfect time to discuss the title. were you a big fan of Daytona USA growing up? Tell us about your first time playing Daytona USA in the comments below.

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk: House of the Dead vs The US Court

On this video of SEGA Talk, we discuss the time the city of Indianapolis wanted to ban The House of the Dead  from sale, which the judge ultimately ruled in favor of SEGA.  We discuss the case, talk about the differences between violent games on home consoles vs the arcades, plus much more. Listen in and if you like what you hear, make sure to subscribe to our podcast. Do you think that game companies should take extra precaution with game violence in arcades like The House of the Dead that are on display to public? Did you think House of the Dead seemed violent when it was released? Sound off in the comments.

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SEGA News Bits: SEGA Mega Drive Getting Limited Edition Relaunch in Brazil Next Year

TecToy has announced a limited edition Mega Drive for Brazil that will come pre-loaded with 22 SEGA games. On this episode of SEGA News Bits, George and Barry talk about TecToy’s answer to the NES mini, the console’s features and run through the list of games. Is the console and its games worth R$ 399,00 ($125 USD)? Give the video a watch and sound off in the comments below!

Pre-order the console for yourself here.

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SEGA News Bits: Sonic movie director & producers revealed discussion

Welcome to another installment of our SEGA News Bits series, this time we will be discussing the news about the Sonic movie getting its director and producers announced. We will look at what this means, how we feel about the slow moving project and if we even trust Sony Pictures with a Sonic movie. Yes, we discuss the addition of Tim Miller, famous Deadpool director, joining the Sonic movie as a executive producer as well. Give it a listen and like always you can tell us what you think about all this Sonic movie news by leaving us a comment below.

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SEGA News Bits: Daytona 3 Championship USA Announced for Arcades Reaction

If you have been reading the blog you know we have been following the announcement of Daytona 3 Championship USA, which was teased a few days ago and we finally got confirmed yesterday. Now join George and Barry as they discuss their reaction to the Daytona 3 Championship USA announcement, what they want to see from the game and our general opinion on the game being arcade exclusive. Tell us your general opinion about Daytona 3 Championship USA in the comments below!

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SEGA News Bits: SEGA & Atlus Talk Nintendo Switch Support

Welcome to a new episode of the SEGA News Bits, this time we will be talking about SEGA & Atlus pledging support for the Nintendo Switch console. We discuss what type of Nintendo Switch support we will like to see from both publishers, discuss what we thought about the announcement trailer and what this means for us SEGA fans. One thing we do know, Nintendo Switch support from 3rd parties is one thing they need to get right with this console. How would you want SEGA & Atlus to deliver Nintendo Switch support? What type of games will make you purchase on the console? Let us know!

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SEGA Talk Podcast #02: The House of the Dead (1996)

We return with another episode of the SEGA Talk podcast, on this extra spooky Halloween episode we look at the release of the 1996 light gun shooter classic The House of the Dead. We will look at the development, talk about the gameplay, tell you about its history and even talk about a time when the arcade game went to US court for being too violent. Grab some Halloween candy, pop in a copy of The House of the Dead , hit play on the podcast, and go down memory lane with us!

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But tell us what you thought of The House of the Dead, where you first play it and did you think it was too violent? Tell us in the comment section below. You can also email us via our contact page just make sure to put SEGA Talk podcast on the header.

SEGA Talk: Our Favorite OutRun Spin-offs

The SEGA Talk Podcast hit the open road last week with the first episode featuring SEGA’s iconic OutRun. Now, as promised, we have our first SEGA Talk video highlighting our discussion of our favorite OutRun spin-offs! The OutRun franchise is unique, as while there are really only two main series games, there have been a whole assortment of spinoffs – all existing in the racing/driving genre. Learn our favorites in the video above, and in the comments below sound off on YOUR favorite OutRun spin-off.

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SEGAbits at New York Comic Con 2016 impressions

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New York Comic Con is an annual event at the Jacob K. Javits Convention Center in New York, hosting varies booths and panels for comics, movies, television shows, anime, and video games. SEGAbits writers Kori-Maru and FlareHabanero visited the New York Comic Con to hunt down SEGA-related products, cosplays, and artists, but at the same time looking at the event in general. SEGA nor Atlus themselves were present at the event, but that didn’t stop them from hunting down SEGA for all it’s worth. Notably, artists who worked on the Sonic Archie comic series were present at the event, along with miscellaneous merchandising like Figma and CharaGumin.

If you want to hear impressions from both FlareHabanero and Kori-Maru, please click below.

Opinion: What the Nintendo Switch means for SEGA

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Nintendo unveiled their latest home console, the Nintendo Switch. Codenamed the Nintendo NX, the Switch was long rumored to be both a home console and a handheld system, and following the debut video the end product appears to be right on with leaks and predictions. Obviously SEGAbits is not a Nintendo site, so we don’t news the debut of new hardware from other companies. But since SEGA is a third-party software developer and they have been confirmed to be supporting the Switch I thought an op-ed was in order. Based on SEGA’s past with Nintendo hardware, what can we expect from the company? How could SEGA’s recent internal changes affect how they approach the Switch?

SEGA Talk Podcast #01: OutRun (1986)

Here at SEGAbits, we’ve been thinking about ways to expand our content. If you guys didn’t know, SEGA Talk was a show on our YouTube channel, but we have decided to transform it into a podcast. If you are subscribed to our YouTube channel, don’t fret! We will be uploading small segments of the podcast with some visual dazzles to entertain your eyeballs. So what is the SEGA Talk podcast all about? Each episode of SEGA Talk will focus on a SEGA game, a big SEGA event or a SEGA console. Listen in on our debut episode as we chat about the history of OutRun, OutRun spin-offs and discuss themes behind the game. If you like the episode make sure to give us a review on iTunes, we would appreciate it.

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGAbits at New York Comic Con 2016: Interview with Archie Sonic the Hedgehog Comic Colorist Matt Herms

While covering New York Comic Con 2016, SEGAbits writer FlareHabanero had a chance to talk to Archie Comics freelance colorist Matt Herms. Matt has worked on a variety of Archie’s video game books, including Sonic the Hedgehog, Sonic Universe, Mega Man and the incredibly popular Sonic Mega Drive. Check out the interview for yourself to learn about how Matt got his start in the industry and what it’s like to work in comics as a colorist!

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After the break, check out a bonus video of Matt drawing Sonic!

SEGAbits at New York Comic Con 2016: Shenmue 3 Interview with Cédric Biscay

SEGAbits attended New York Comic Con 2016 and had the opportunity to speak about Shenmue 3 with Cédric Biscay, president and CEO of Shibuya Productions. Cédric was kind enough to sit down with our own Kori-Maru to tell us how he got his start in the industry, what it’s like to work with Yu Suzuki and more!

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The SEGA Five: SEGA published games that deserve more attention

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If you discuss Streets of Rage, Super Monkey Ball, or even anything Sonic, chances are you can hear that 90’s jingle of retro goodness (SEGAAAAAAAAAAA!). The company helped create some wonderful games and franchises and are still going strong to this day. That being said, most of the games published by SEGA are sometimes often forgot about and usually sit on store shelves to collect dust and/or be pauper’s pennies.

While I haven’t played every single game SEGA has helped publish, some of those games stick out to me in a very unique and interesting way. And SEGA, being the quirky company they are, brought me wonderful memories and breathes a one-of-a-kind charm to those certain games. So in no particular order (with the first one being my favorite out of the five), here are some games that rightfully deserve more attention than they get!