SEGA News Bits Live: Sonic Christmas Ornaments!

What better time than the Halloween season to look at Christmas ornaments! On this SEGA News Bits Live, Barry takes a look at the many Hallmark Sonic ornaments released over the past years.

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The SEGAbits Swingin’ Report Show LIVE: Sonic Weekly – CrossPod Part 2

Barry and the hosts of Sonic Weekly cross through the ring portal – as heard in part 1 – and emerge on the Swingin Report Show LIVE! We learn more about how the Sonic Weekly podcast came to be, discuss the canon elements of the Sonic Racing games and take your questions!

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SEGA News Bits Live: Miku Festival + Sonic’s Olympic Return?

We had our first festival in Sonic Racing CrossWorlds, and on this News Bits we talk about how it went! Also, news has dropped that Sonic is teaming back up with the Olympics!

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Shinobi: Art of Vengeance Review – A Ninja Legend Reforged

The Shinobi legacy returns with Shinobi: Art of Vengeance, a modern reimagining of SEGA’s iconic ninja action series. Released earlier this year, the game slices its way onto PlayStation 5, Xbox Series X|S, Nintendo Switch, and PC, bringing a mix of stylish combat, retro-inspired flair, and fresh design sensibilities. Behind the project is Lizardcube, the Paris-based studio best known for revitalizing another SEGA classic with Streets of Rage 4. Having earned widespread praise for blending hand-drawn artistry with tight, old-school gameplay, Lizardcube now turns its attention to one of SEGA’s most enduring heroes, aiming to reintroduce Shinobi to a new generation while respecting the series’ stealth-and-slash roots.

But will their trademark flair fit seamlessly with the iconic Shinobi franchise? I spent time with Art of Vengeance, and in this review, we’ll talk about what works, what doesn’t, and whether this revival lives up to its legendary name.

Earthion Review – Ancient Returns to the SEGA Genesis

Where does the time go? It only feels like yesterday that I reported on the one and only Yuzo Koshiro being hard at work on his first new Genesis/Mega-Drive game since 1995’s Beyond Oasis, which we later heard would be named Earthion. Now, before I even knew it, Earthion had released on Steam and just came out for modern consoles earlier this month. Limited Run Games also started pre-orders for physical copies of the game on those modern platforms until September 28th, as well, but have yet to open pre-orders on cartridges for your old Genesis consoles. (Sorry for not letting you know sooner.)

Yuzo Koshiro’s studio Ancient has been kind enough to offer us a review code for Earthion on Steam, and I have run the game through its paces many a times. Now that the wait to experience this modern Genesis classic is finally over, it’s time for me to report on how this shooter turned out. Suffice it to say, the game pushes the Genesis to limits never thought possible, but is the game fun to play? Find out now after the break.

(Neither Ancient nor Limited Run Games have influenced this review or seen it before it has gone live.)

SEGA Talk #170: Lost SEGA Consoles (1991-1996)

On this episode of SEGA Talk, we dive into the uncharted territory of lost consoles. From the canceled SEGA Neptune to the mythical SEGA Pluto and the ambitious but doomed SEGA VR, we’re exploring the machines that time forgot.

[iTunes – Stitcher – YouTube – Download]

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SEGA Talk #169: Sonic Archie Comics #39-79

On this SEGA Talk we’re talking about Sonic the Hedgehog comic books… again! Specifically the mainline Archie Comics series. We are spending this SEGA Talk discussing issues 39 to 79 which spans Ken Penders debut, the End Game issue 50 event and the lead up to the Sonic Adventure adaptation – which means we learn how Sonic gets his green eyes!

[iTunes – Stitcher – YouTube – Download]

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SEGA Talk Podcast #168: Star Trek: Strategic Operations Simulator

On this episode, we’re beaming up Star Trek: Strategic Operations Simulator! You might remember this gem from the arcades, a groundbreaking 1983 title from none other than SEGA. We’ll dive into its innovative vector-graphics gameplay, that iconic first-person cockpit, and the thrill of defending starbases from relentless Klingon attackers.

[iTunes – Stitcher – YouTube – Download]

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SEGA News Bits Live: New Classic Sonic Toys!

New Classic Sonic toys are hitting shelves, and on this SEGA News Bits Live Barry takes a look at the Hammer Egg from Sonic Superstars and Giant Mecha Sonic from Sonic the Hedgehog 2!

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SEGA Talk Podcast #167: Sonic Advance 2 (2002)

Let’s return to the Game Boy Advance with the second installment of Sonic’s Advance adventures! We talk about the OTHER SA2, the addition of Cream the Rabbit and the changes the game makes to the previous Advance on SEGA TALK!

[iTunes – Stitcher – YouTube – Download]

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SEGA Talk #166: It’s Thinking – Dreamcast Marketing Campaign (1999)

On this episode of SEGA Talk, we’re diving headfirst into the Dreamcast’s iconic “It’s Thinking” marketing campaign! We’ll explore its development, massive multimedia push, and those unforgettable, often cryptic ads. Did it revolutionize console marketing or just leave us scratching our heads? All this, and more, on SEGA Talk!

[iTunes – Stitcher – YouTube – Download]

Support us on Patreon! Get early access, have your memories read on the show, select the games we talk about!