Platinum Games Teases Possible Vanquish PC Port

1290338-dtihgkIts coming up almost six years since Platinum Games released their console title Vanquish which received a positive score from critics but sadly didn’t result in a high seller for either SEGA or Platinum Games. Now Platinum Games co-founder Atsushi Inaba is teasing of a possible PC release. If you didn’t know, Vanquish was one of the games asked for by the folks behind the ‘SEGA PC Ports’ fan movement that garnered the attention of SEGA.

When asked during a interview Inaba said“If you stop recording, I can talk about that.” referring to the PC port ofVanquish. But then said it would depend on the publisher (SEGA).

“[W]e’re good friends with Valve and often go to their studio. We go there, hang out, talk about many different things, and we are very interested in Steam and would definitely like to release games on Windows. Right now, we’re at a place in which publishers ask us to make titles. So, if the publisher doesn’t want to release a PC version, then there won’t be a PC version. It really comes down to that.”

So while he is up for Platinum Games to port the game, he is pretty much saying that the ball is in SEGA’s court. SEGA on the other hand have been teasing more PC ports and even considered the PC port of Vanquish a high priority. After the success of the PC port of Valkyria Chronicles, which sold almost a million units, don’t be surprised if SEGA announces a port of Vanquish very soon. I just don’t expect Platinum Games to be the one to port it, mostly due to their busy schedule.

What do you think? Are you waiting for a PC port of Vanquish? What other SEGA games do you want to see on PC?

Yakuza & Phantasy Star developers love Heavy Rain


Sony’s big budget story driven game gets love from SEGA’s Masayoshi Yokoyama (Yakuza 4) and Satoshi Sakai (Phantasy Star series), who confess that it is their favorite game released last year. Not only that, Sakai adds that he also enjoyed Call of Duty: Black Ops and Monster Hunter Portable 3rd.

Atsushi Inaba (from Platinum Games) said his favorite game last year was Mario Galaxy 2. I always keep on forgetting that the game came out last year. Just seems like it’s older!

[Source: Andriasang]

Anarchy Reigns Media Blowout

 

 

SEGA of America has announced via their blog that a press event was recently held for Platinum Games’ upcoming Anarchy Reigns. Today, the embargo has lifted, and those lucky enough to have gotten to experience the game are now releasing their previews.

Above you can see two great videos. Both feature Atsushi Inaba and loads of new gameplay footage. The second video shows off much more of the game, while the first video focuses more on Inaba. Both are worth watching if you have any interest in Platinum Games’ upcoming brawler. SEGA of America was also gracious enough to release a slew of new screenshots, eight to be exact, which can be checked out on their Flickr page.

SEGA says they’ll continue to add to their blog as more previews are released, so we’ll keep this updated if any others surface.

Update:

1up’s preview.

Eurogamer’s preview.

Inaba: Platinum Games would like the “challenge” of making a sequel

As a developer, Platinum Games has, from the start, focused on creating new IP. That’s not to say that doing a sequel down the road isn’t ever going to happen, Platinum Games founder Atsushi Inaba told Famitsu this week.

” It’s not that we don’t want to make sequels. We’re strongly attached to the things that we created ourselves, after all,” Inaba explained.  “If asked ‘which,’ we tend to take up original productions, but we’d also like to challenge making the kind of sequel that expands the worlds.”

Though some may have been disappointed that Anarchy Reigns wasn’t actually Bayonetta 2, (not me, though,) it seems that people looking forward to a sequel to one of their favorite Platinum Games titles shouldn’t give up hope entirely.

[Source: Andriasang]

Game that shocked SEGA & Platinum Games producers in 2010

4Gamer talked to Japanese developers, asked them all the following questions:

  1. What game released in 2010 moved you or shocked you the most?
  2. What piece of entertainment (game or non-game) most impressed you in 2010?
  3. Give a message to fans

Two of the producers from SEGA & two people from Platinum Games happen to be on the list of Japanese developers to answer the questions. Hit the jump to find out their responses.

DVD could have caused Vanquish content cuts


It is no secret that Vanquish used Playstation 3 as a lead platform, it also isn’t a secret to gamers that Sony uses bluray discs for their games. According to Atsushi Inaba, they almost cut content out of the game, so they could fit in on a DVD disc.

“But just speaking of media, since Xbox 360 still uses DVD, for games like Vanquish that have a lot of data in one disc and lots of voice over, it’s a bit hard to compress everything in one disc. That is the only complaint I have.

We thought we might have to do that [cut content] during the development but in the end we were able to fit everything in the DVD. So there’s nothing we had to cut.”

As for what version to get, Inaba states that both versions will be idititical and seeing the early demos they showed, I have to agree. It is hard to tell the difference between both versions. Read more of Eurogamer’s interview with Inaba right here.

Bayonetta 2 waiting for the right time

Atsushi Inaba, Platinum Games co-founder, has told the guys at Eurogamer that he would “would love” to do Bayonetta 2. He also stated that it will be done “when the time is right”.

“There is no concrete plan or schedule that we can talk about, It’s not like Kamiya said, ‘Okay, we’re going to make this.’ But Bayonetta is definitely a special IP for us. We loved creating that game. We think it was a really good game. We would love to make a sequel to it when the time is right. That’s all we can say.” – Atsushi Inaba

Kamiya also talked about the sequel via twitter, stating that he believes we would be seeing Bayonetta again. Sounds like everyone wants a new game. Lets get it cracking.