Kickstarter launched for Bang² Busters 2, a Neo-Geo game sequel for Dreamcast and Neo-Geo

🐇🐇 Space Bunnies are back on NEO GEO and more!

Bang² Busters 2 expands upon the eccentric, vibrant universe of the original game, while significantly enhancing its core mechanics and scenario

Support the project here 👉 bit.ly/4qp83H0
💚 Free demo available

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— PixelHeart (@pixelheart-eu.bsky.social) October 31, 2025 at 1:02 PM

Just what the Dreamcast needed: Space Bunnies!

The niche Neo-Geo classic from Visco, Bang² Busters (That’s Bang-squared, so “Bang Bang Busters”), is finally receiving an official sequel courtesy of Pixelheart games, a longtime publisher of indie games on Dreamcast. Bang² Busters 2 is being developed for Neo-Geo AES/MVS as well as Sega Dreamcast, but first, the team has turned to Kickstarter to fund the project.

As of this writing, they have 22 days left to raise $40,378 USD and are a little over halfway there. If you’re interested in helping them reach that goal and securing your own copy of the game, check below the break for more info.

UPDATE: Rejoice! The game was successfully funded on November 30th, 2025. They managed to raise $47,527.

New Chao Garden inspired indie game, Star Garden, launches Kickstarter and downloadable demo

Hey, Sonic fans. You miss the Chao Garden. I miss the Chao Garden. We all miss the Chao Garden. Game Garage misses the Chao Garden too, so they made a whole new game based on it.

Star Garden is an all-new 3D action racing game from indie developer Game Garden. Taking the cuddly creature customization and caring aspect of Sonic Adventure 1&2’s Chao Gardens, the unconventional, yet fun racing action of Nintendo and HAL Labratory’s Gamecube classic Kirby Air Ride, and the cute and whimsical Y2K stylings of many games on both the Gamecube and the Dreamcast, Star Garden promises a unique racing and exploration experience for you and up to 5 other players in multiplayer. Now the game is ready for the big time, with a demo now available on Steam and a Kickstarter which has burst WAY past it’s initial fundraising goal of $35,000 USD. As of this writing, the game has raised over $140,000, 4x their goal, with no sign of slowing down and more and more stretch goals coming in. People seem to think this game’s kinda neat.

Currently, the game is only planned for a PC release on Steam, with Nintendo Switch 1&2 ports being considered as a potential possibility. A stretch goal was added later on to guarantee PlayStation and Xbox ports when (At this rate, there’s no point in saying “if”) the Kickstarter raises $165,000.

EDIT: Sure enough, that stretch goal was reached. PlayStation and Xbox ports are happening now.

To find out more about this game, and its surprising star power that Sega fans may be familiar with already, as well as directions to the Kickstarter if you got money to spare, you can race past the break and learn more.

Irena Genesis Metal Fury is 90% finished; new Summer demo released just for Kickstarter backers

*Ahem* Now that we got your attention, it’s time for an update on a promising indie Genesis/Mega-Drive shooter that was kickstarted all the way back in 2021. Perhaps at least a few of you remember this one?

Irena Genesis Metal Fury, henceforth Irena for short, is an all new indie scrolling shooter that’s been in active development for Genesis from White Ninja Studio since before launching their Kickstarter, which succeeded in reaching its goal. They ended up raising €62,240, almost double its goal of €35,000. (About $40,708.96 USD, adjusted for inflation) This was thanks, in part, to an impressive demo they worked on and launched simultaneously with the Kickstarter. Thousands of Genesis shooter fans downloaded and played that demo and were so impressed they couldn’t wait to fund its completion.

Four years later and White Ninja Studio’s fortunes took a drastic turn. They had gained new publishers, Mega Cat Studios for North America and Broke Studio for Europe, only for those publishers to drop the game this year. Last year, they also suffered the passing of the game’s lead artist OHKO. The project lead also took an extended break to preserve their own mental health amidst all these challenges, something we could all use now and then. Even so, the team soldiered on, including OHKO in his last remaining days, and even as the team missed several projected release dates, they’ve announced now that the game is 9/10 of the way to completion and a new, updated demo just for Kickstarter backers is now available. This comes in a recent update to Kickstarter backers on August 23rd, 2025, where news of the loss of their publishers was also shared.

You can check your Kickstarter account or your email if you were a Kickstarter backer, where you’ll hear the news directly from White Ninja Studio. For everyone else, go right past the break to hear more.

New top-down Genesis/Mega-Drive shooter Sovietborgs now crowdfunding on Indiegogo

Developer Retro Sumus are back with an all-new action shooter coming to Genesis/Mega-Drive called Sovietborgs. Spaniard developer Retro Sumus were previously known for their amazing 3D Dreamcast shooter Xenocider, released in 2021. That game, one of the first fully 3D indie games on Dreamcast, was a visual tour-de-force and a great tribute to Space Harrier and Sin & Punishment. With Sovietborgs, they’ve set their sights not just on Genesis, but aim to bring the game to Dreamcast and even MS-DOS and Neo-Geo. Quite the ambitious project indeed, and they’ve brought Sovietborgs to IndieGogo for the funding needed to make it happen.

Sovietborgs leverages pre-rendered 3D graphics, much like Vectorman or Sonic 3D Blast, to bring you into an alternate reality in which the Soviet Union became the dominant civilization following the Cold War. You’ll be controlling three mercenaries called “Sovietborgs” all at once to wipe out all the vicious mutants in every level. The game will play like a top-down shooter, but there are in-between levels more like a horizontal scrolling shmup as well. The music is inspired by the Strike trilogy and Command & Conquer: Red Alert and composed by the same Juanjo Martin who composed the music for Xenocider.

If you’re just itching to throw money at this game’s Indiegogo and get a copy of the game in the process following its completion, then journey on down past the break and find out what to expect from this campaign.

A new Genesis/Mega-Drive action game, Rocket Panda, hits Kickstarter; passes its base goal

Another brand-new Genesis/Mega-Drive game has launched on Kickstarter, with the goal of raising funds to finance its development. Rocket Panda, a game developed by Space Pants Games and Mega Cat Studios, is now crowdfunding on Kickstarter and has 18 days left in its campaign. It has also just passed its $15,000 USD goal, so it seems that this is all but locked in, although there is still a stretch goal of $25,000 USD to add an as-of-now unspecified mini-game.

The game puts you in control of the titular Rocket Panda, who must navigate different mazes while avoiding traps and bizarre enemies in order to find the exit. Along the way, you’ll encounter and rescue little badgers to accompany you to the exit, similar to Flicky, Gain Ground, or Sega’s Sonic 3D Blast, except that the badgers also serve as shields to protect you from attacks. As you’d expect, you’ll want to safely guide as many of these badgers to the exit as possible to earn a good score, so fly carefully either way. A demo is also available on the Kickstarter page for you to try right away.

But would you find this to be a game worth supporting with some cash? You can read on past the break and decide for yourself.

SEGA Networks to launch game-focused crowdfunding service that could use SEGA IPs

crowdrive
SEGA Network a mobile gaming offshoot of SEGA and Japanese Television network Fuji TV have invested in Tokyo-based start up Goopa with an undisclosed amount of money. Goopa is known for crowdfunding independent anime and independent musical acts. This new investment will launch later this month and focus on crowd sourcing indie games, this new service will be called ‘Crowdrive‘.

According to the CEO of the company, Hiroaki Taira, crowdfunding is usually used to hire additional talent on projects. He also talked about how small the company really is, saying he started off with himself in Japan and two people in Thailand, now they have six people working on the project.

Even though Crowdrive will start off by funding mobile games, they say they want to extend the service to both console and PC games in the near future. Anipipo (their anime crowdfunding site) took 15% commission from projects and have stated that Crowdrive (their gaming crowdfunding site) will take less. They state that having a relationship with SEGA Networks opens the doors for projects that could feature SEGA IPs.

If SEGA Networks does try to revive a old SEGA IP through Crowdrive, what franchise do you want it to be?