SEGA News Bits LIVE: Sonic Frontiers & New Xbox Games

Let’s look back on the week of SEGA news! On this installment, Barry talks about Sonic Frontiers, new backwards compatible SEGA Xbox games, his thoughts on Sonic Colors Ultimate and more!

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SEGA Talk #83: Dreamcast Controllers (1998)

On this special SEGA Talk Podcast we will be talking all things Dreamcast controller related including prototypes, variant rare controllers, 3rd party controllers, and even look into the future into the “ultimate Dreamcast controller” being developed!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

The SEGAbits Swingin’ Report Show LIVE: SEGA-16.com founder Ken Horowitz

On this, our 100th Swingin’ Report Show, we talk to SEGA-16.com founder Ken Horowitz to talk all things SEGA, as well as his current and future book projects. Support Ken’s amazing work by picking up some of his books on Amazon and leave a review!

Support us on Patreon! Get early access, join in the conversation, get Q&A priority, become a guest on the show and more!

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SEGA News Bits LIVE: Shenmue the Animation Update

New information about Shenmue the Animation has dropped via an online panel, and on this SEGA News Bits we take a look at what was revealed. Also, two SEGA legends are departing the company. Who are they and where are they going? Click play and let’s find out!

If you want to support this type of content, you can check out our Patreon!

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

SEGA News Bits LIVE: Sonic & SEGA Q&A

SEGA News Bits is back with YOUR questions answered. Well, maybe not your specific questions unless you were one of the ten or so people who replied to our call for questions on Twitter. Will there be a Phantasy Star V? Will SEGA drop Sonic as their mascot? What should the next SEGA mini console be? Watch on the hear our answers!

If you want to support this type of content, you can check out our Patreon!

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

SEGA Talk #80: The History of the SEGA Logo and Name

On this episode of SEGA Talk we dig deep into the history of the SEGA logo. What is Standard Games? What is Service Games? When was SEGA really founded and why is the SEGA logo blue? Find out on this episode of SEGA Talk!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

The SEGAbits Swingin’ Report Show LIVE: Dreamcast Birthday Party, American Style!

This will be our 99th Swingin’ Report Show, taking place on the 22nd anniversary of 9/9/99 and it’s at 9PM central. That’s a lot of 9’s! So to ruin it all, we plan to share our 10 (NOT 9) favorite things from the Dreamcast launch AND we plan to take your comments live as well as from our Patreon feed.

Joining us will be SEGAbits community member ElkPlaysandPaints!

Support us on Patreon! Get early access, join in the conversation, get Q&A priority, become a guest on the show and more!

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SEGA Talk Podcast #78: Xbox & SEGA Retrospective

On this episode we have a unique SEGA Talk experience. Instead of talking about a SEGA game or SEGA console, we’re taking a look at SEGA’s third party relationship with the original Xbox! We discuss the development of the console, exclusive SEGA games PLUS we reveal exclusive notes from an early 2001 meeting between SEGA of America and Microsoft which would go on to shape Xbox Live as we know it today. Members of our Patreon can read the notes in full!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

Sonic Colors: Ultimate Review – Reach for the Stars in HD (PlayStation 4)

For a thorough review of Sonic Colors, check out our write-up of the original Wii release from 2010. Much of our original reviewer’s thoughts reflect my own. The review you are about to read is from a review copy provided by SEGA.

For over ten years, the Wii exclusive Sonic Colors remained exclusively on the console. When you take in the Sonic “main series” games, Colors was an anomaly amongst a library of titles that often saw re-releases, remasters and compilations. Even the derided Wii U exclusive Sonic Lost World saw a PC release! So, FINALLY, after over ten years the critically acclaimed and fan favorite 3D Sonic game Sonic Colors sees a remaster with upgraded visuals, music and a few new surprises. But does Ultimate live up to its name? Of course it does. It’s great. What, you expected me to say otherwise?

The SEGAbits Swingin’ Report Show LIVE: Video Game Music with Special Guest Ap0c

Our next LIVE show is planned for Thursday, August 26th at 9PM central / 7PM pacific / 10PM eastern. Steve ‘ap0c’ Lakawicz will be on as guest to talk about video game music, how it’s made for both retro and modern consoles, how one makes a career out of composing game music and the state of video game music in 2021.

Steve is a classically trained musician with a Master’s degree in Music Performance, specializing in orchestral tuba. He has toured with brass quintets and performed with the Curtis Symphony Orchestra, and lately has taken an interest into crafting and emulating authentic chiptunes. Most recently he has composed music for Brock Crocodile. You can listen to his music here: https://soundcloud.com/ap0c

Support us on Patreon! Get early access, join in the conversation, get Q&A priority, become a guest on the show and more!

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SEGA Talk Podcast #77: Dynamite Headdy (1994)

On-stage Rampage! The curtain is raised, and the Treasure Theater Show begins. SEGA Talk returns, this time talking about Treasure Game’s cult classic title Dynamite Headdy on the SEGA Genesis/Mega Drive. Some say this dude has the coolest head on stage, so we will break down what makes Headdy so dynamite on this episode of SEGA TALK!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

The SEGAbits Swingin’ Report Show LIVE: Knock Knock It’s Knuckles

Swingin’ Report Show returns with a new format! On this debut LIVE show, Barry is joined by George to discuss the history of the podcast, recent news of Idris Elba being cast as Knuckles, the new trailer for the Jet Set Radio inspired indie game Bomb Rush Cyberfunk and a peek at the latest Sonic collectibles.

Support us on Patreon! Get early access, join in the conversation, become a guest on the show and more!

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SEGA Talk Podcast #76: Yuji Naka’s Let’s Tap (2008)

This time on SEGA Talk we dive deep into Yuji Naka’s studio PROPE, his departure from SEGA and the creation of his first independent title: Let’s Tap! So get your fingers ready to tap and let’s get into it…

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #74: Star Wars Arcade Games (1993-2000)

Blast into hyperspace with us as we cover the trilogy of SEGA Star Wars arcade games! We delve into Star Wars Arcade and the 32X port rush job, Star Wars Trilogy Arcade and the connection to Space Channel 5 creator Tetsuya Mizuguchi and lastly Star Wars Racer Arcade and the evolution of the development studio that brought us all three games. Plus, Barry discusses his own Star Wars fandom.

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk #71: MadWorld (2009)

Pimps, playas, and pain purveyors! Its time for a mad episode of SEGA Talk as we dive deep into the black & white world of MadWorld on the Nintendo Wii. Get your nunchucks out and start waggling those arms, its gonna be a blood bath!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!