SEGA Talk Podcast #61: Arcade Candy Cabinets (1986-2005)

Barry and George take a break from talking about SEGA software and shift the focus to SEGA’s legendary “Candy Cabinet” line of multi-purpose arcade cabinets which included the famous Astro City and many more. Let’s dive deep into Japanese arcade history on this hardware episode of SEGA Talk Podcast!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #60: Sonic Colors (2010)

On this Christmas Day episode, George and Barry celebrate the tenth anniversary of Sonic Colors with a special look back at the game and the impact it made on the franchise. This is also our 60th episode, and the last episode of 2020 which happens to be SEGA’s 60th anniversary!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA News Bits: Our Favorite SEGA & ATLUS Games of 2020

On this SEGA News Bits, George and Barry share what they thought were SEGA’s best offerings, and reflect on the year as a whole. How was a year without Sonic? What did SEGA’s 60th anniversary have to offer? Click play and hear our thoughts!

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SEGA News Bits: Most Disappointing SEGA Games of 2020

Every year we pick our most disappointing SEGA games that we played, because in our eyes no SEGA game is truly “bad” or the “worst”. This year, we think our choices reflect just how good the year actually is. We hope you’ll agree, and if you don’t… sorry!

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If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

Unboxing: Adventures of Sonic the Hedgehog Animation Legends Blind Bag

If you’ve been a longtime reader of SEGAbits, you might have picked up on the fact that I am a big fan of the 1993 cartoon Adventures of Sonic the Hedgehog. Shortly after the series wrapped, my dad gifted me three framed animation cels. Hand-painted animation cels for the series have been available for years, but you either had to hit eBay or animation art galleries. Earlier this year, I started seeing ads for Animation Legends, a company that was selling blind bags of animation cels from a number of cartoon series from the 70s, 80s, 90s and 2000s. The promise is that you are guaranteed to have an A rated cel (80% – 100% of a character), and the remaining cels will be randomly selected with a B (cel visibly shows less than 80% of a character) or C (cel might include parts of a character but these cels mainly include scenery or other aspects of the show) grade.

I ended up ordering a 15-pack and since then I have been hooked. Above you can check out my second unboxing (unenveloping?) and after the break my first bling bag unboxing.

If you like what you see, hit up Animation Legends and check out their offerings. Many cel packs are currently 50% off, and as an added bonus you can use promo code SEGABITS10 to take an additional 10% off your purchase!

SEGA Talk Podcast #59: Samba De Amigo (1999)

Samba De Amigo! If you can’t tell, Barry and George are excited to discuss the arcade, Dreamcast and Wii releases of Samba De Amigo on this episode of SEGA Talk! Learn about the various maraca accessories, the differences between releases and the future of the Sonic Team rhythm dance franchise.

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #58: Shinobi III: Return of the Ninja Master (1993)

On this episode of SEGA Talk, George and Barry return to the Shinobi series with Shinobi III: Return of the Ninja Master, the third title in the franchise… or is it the fifth? Man, SEGA really dropped the ball on keeping the Shinobi games in any order. We discuss this, the development and the gameplay on this new episode!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

Unboxing: Sonic The Hedgehog PVC Statue by First 4 Figures

First 4 Figures have launched the first in a new series of affordable painted PVC statues. Featuring classic Sonic next to an iconic star post, the statue is sure to catch the attention of old and new fans. But how does it compare to the company’s resin statues? Check out our unboxing and video review!

Thanks to SEGA and F4F for a review sample – Pick one up for yourself at the links below:
Standard | Deluxe

SEGA Talk Podcast #57: Yakuza 0 (2015)

On this SEGA Talk Podcast, your hosts Barry (Kazuma) and co-host George (Majima) take you into a retrospective of Yakuza 0, a patreon selected episode by Daniel Andress. Enjoy this extra long Yakuza episode and go play Yakuza: Like a Dragon!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

Fastest Food Alive: G Fuel Sonic The Hedgehog Energy Drinks

Fastest Food Alive, the SEGAbits YouTube show dedicated to Sonic the Hedgehog food promotions, is back! On this episode, I take a look at the G Fuel Sonic energy drink inspired by gummy peach rings candy. I also take a look at Sonic SPEED energy drink and talk about a bad eBay experience. Enjoy!

This episode released a full month EARLY for Patreon members, so why not become one yourself? If you want to support this type of content, you can check out our Patreon!

SEGA Talk Podcast #56: F-Zero GX (2003)

On this episode of Nintendo Talk, George and Barry cover a Patreon member pick: F-Zero GX! This futuristic racer sees Amusement Vision’s take on a classic Nintendo IP. How did this happen? How does it play? How weird are the characters? Listen and find out!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA News Bits: SEGA 60th Anniversary Mini Games Reviewed

On this SEGA News Bits, we share our thoughts on the newly released mini games as a part of SEGA’s 60th anniversary. How do the games play, which is our favorite and what is all this drama around the Golden Axe game?

If you want to support this type of content, you can check out our Patreon!

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

SEGA Talk Podcast #55: Ghostbusters (1990)

On this SEGA Talk, Barry schools George on his favorite non-Sonic Genesis platformer: Ghostbusters! Developed by SEGA and Compile, the game is a unique non-linear action adventure game. Learn about the all-star development team, the game’s unique place in canon and the discovery of demo tracks from the game’s soundtrack.

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA News Bits: SEGA Releases Free Golden Axe & Yakuza Mini Games

SEGA West announced their plans for the company’s 60th anniversary, and the biggest news was the release of four mini games: Armor of Heroes, Streets of Kamurocho, Golden Axed and Endless Zone! Listen to our thoughts on these new (and old) titles as well as how this all ties in with an unreleased 2013 game.

If you want to support this type of content, you can check out our Patreon!

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

SEGA Game Gear Micro Hardware Review – Bite-Sized Nostalgia

In June 2020, SEGA revealed the Game Gear Micro. Prior to the full announcement, fans speculated on if this would be the successor to the SEGA Genesis/Mega Drive Mini, how big the actual device was, how many games would be on the handheld and if it would receive a western release. Once the details were confirmed, internet reaction – specifically from westerners – was largely negative. With dimensions of 80×43 mm (about the size of a Dreamcast VMU) and four colors featuring four unique games each, the Micro truly was living up to its name. Micro in size, micro in game lineup, and micro in not living up to expectations set by the Genesis/Mega Drive Mini.

Now, five months later, I have the full lineup in hand (literally, I can hold all four in one hand!) and can make my own determination on the Game Gear Micro. Is it worthy of an import?